Geo Polearm

Zhongli

Vago Mundo

TierA
RolesShielder · Support
Release1.1

The Wangsheng Funeral Parlor's mysterious consultant is still the game's sturdiest pure shielder. One held Skill gives a 20-second Jade Shield that shreds 20% of every Elemental and Physical RES around the active character. He no longer tops any team in 7.1, but he fits almost anywhere and makes every fight more comfortable.

Zhongli

Shield support

Weapons

Favonius Lance BiS
4★ · Energy Recharge
Best for the team: ER and particles for everyone (needs about 30% CRIT Rate).
CRIT hits have a 60% chance to generate particles that restore 6 Energy (once every 12s).
Black Tassel
· HP%
Highest HP% secondary stat: the strongest shield for free.
+40% DMG against Slimes.
Staff of Homa
5★ · CRIT DMG
HP% passive and CRIT DMG for a bit of damage, if nobody else needs it.
+20% HP and ATK bonus equal to 0.8% of Max HP, plus 1% more below 50% HP.
Rightful Reward
4★ · HP%
Craftable HP% polearm; its Energy passive works when a teammate heals him.
Being healed restores 8 Energy (once every 10s, even off-field).
Dialogues of the Desert Sages
4★ · HP%
HP% stat stick; its passive needs healing, so only from C6.
Healing restores 8 Energy to the wielder (once every 10s, even off-field).

Artifacts

Tenacity of the Millelith ×4
Best general option: HP, +20% party ATK and +30% Shield Strength when his Skill hits. Bosses can destroy his Stele and cut the buff short.
Set effects
2pHP +20%.
4pWhen an Elemental Skill hits, all nearby party members gain +20% ATK and +30% Shield Strength for 3s, even while the wearer is off-field.
Instructor ×4
+120 party EM when his Stele triggers a reaction: good in reaction and Lunar teams.
Set effects
2pElemental Mastery +80.
4pTriggering an Elemental Reaction gives all party members +120 Elemental Mastery for 8s.
Archaic Petra ×4
+35% elemental DMG for the party after Crystallize shards or Lunar-Crystallize: requires picking up shards.
Set effects
2pGeo DMG Bonus +15%.
4pPicking up a Crystallize shard or triggering Lunar-Crystallize gives all party members +35% DMG Bonus for that element for 10s (one element at a time).
Tenacity of the Millelith ×2
Vourukasha's Glow ×2
Pure shield strength: +40% HP.
Set effects
2pHP +20%.
2pHP +20%.

Main stats

Sands of Eon
HP%
Goblet of Eonothem
HP%
Circlet of Logos
HP% / CRIT Rate

Substat priority

1HP% 2Energy Recharge 3CRIT Rate 4HP

Stat targets

  • Max HP 40,000–50,000 for a very sturdy shield
  • CRIT Rate about 30% with Favonius Lance (use a CRIT Rate circlet)
  • Energy Recharge: 100–110% for a Burst every other rotation, 120–140% for one every rotation with another Geo (175%+ as the only Geo)

Talent priority

Elemental Skill
Elemental Burst
Normal Attack

Only his Skill level raises the shield's strength; level his Burst if you want its damage and Petrification.

Teams

Recommended teams

Zibai Lunar-Crystallize

Geo Resonance, 20% Geo and Hydro RES shred and a huge shield; a comfortable alternative to Gorou.

Navia Geo

A second Geo for Resonance, with RES shred and interruption resistance while Durin and Nicole buff Navia.

Hu Tao double Hydro

Lets Hu Tao play safely at low HP.

Guide

How to play

How he works

  • Dominus Lapidis (Skill): a tap creates a Stone Stele (4s cooldown) that periodically resonates with nearby Geo constructs. Holding it (12s cooldown) makes Geo energy explode: it creates a Stele if possible, deals AoE Geo DMG and grants a Jade Shield that scales with his Max HP, has 150% absorption against every damage type and lasts 20s.
  • While the Jade Shield protects a character, nearby enemies lose 20% of all Elemental and Physical RES. Resonant Waves: each hit the shield takes makes it 5% stronger (up to 5 stacks).
  • Planet Befall (Burst, 40 Energy) drops a meteor for big Geo DMG and Petrifies enemies. Dominance of Earth adds Max HP-based DMG to all his attacks.

Rotation

  1. Hold E at the start of the rotation: the shield covers almost 20s.
  2. Q is optional: its long animation usually costs damage before C2, so keep it for crowd control or an emergency.
  3. Swap to the rest of the team.

With 4-piece Instructor, the EM buff only lasts 8s: play him right before your main DPS instead of at the start of the rotation.

The shield is universal: it makes any carry uninterruptible in practice and adds 20% RES shred. With Favonius Lance or Instructor, he also adds Energy or Elemental Mastery for the team.

Strengths

  • The sturdiest shield in the game, with 20s of uptime
  • Universal 20% RES shred for any element
  • Very short field time, low Energy needs
  • Petrification gives strong crowd control

Weaknesses

  • No healing before C6
  • Low damage and few offensive buffs compared to modern supports
  • Stone Steles can be blocked by terrain or destroyed

Notable dupes · Constellation

C1
Optional

Two Stone Steles at once: a bit more resonance damage and more reliable particles.

C2
Solid upgrade

His Burst also grants a Jade Shield, so it can replace the Hold Skill and finally becomes worth casting.

C4
Optional

Larger Burst AoE and 2s longer Petrification.

C6
Optional

Damage taken by the shield heals the active character: he becomes a shielder-healer, though a well-built shield rarely needs it.

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