Geo
Claymore
Navia
Helm of the Radiant Rose
President of the Spina di Rosula, Navia is a Geo main DPS who turns Crystallize into big Gunbrella blasts. Every Crystallize shard picked up (and, since the Moonsign update, every Lunar-Crystallize reaction) gives her Crystal Shrapnel, which she spends on a heavy Elemental Skill shot. Easy to build and comfortable thanks to Crystallize shields, she remains a solid carry in 7.1, with a second life in Lunar-Crystallize teams.
Crystallize main DPS
Weapons





Artifacts
Set effects
Set effects
Set effects
Set effects
Main stats
Substat priority
Stat targets
- Energy Recharge 100–130% with Xilonen or another Geo battery, 130–150% in most other teams (lower at C1)
- CRIT Rate 65–75%
- CRIT DMG 160%+
- ATK 2,000+
Talent priority
Her Skill is the bulk of her damage. Meet your Energy Recharge target first, then stack CRIT: a missed crit on her big shot costs a lot.
Recommended teams
Navia hypercarry
Her classic premium team: Xilonen shreds RES and heals, Furina buffs DMG and applies Hydro for Crystallize, Bennett adds ATK.
Lunar-Crystallize
Columbina turns Hydro Crystallize into Lunar-Crystallize: Moondrifts feed Navia's Shrapnel and boost Nighttime Whispers, while Illuga and Linnea support the reaction.
How to play
How she works
- Ceremonial Crystalshot (Skill, 2 charges): Navia gains 1 Crystal Shrapnel (max 6) whenever a party member picks up a Crystallize shard or triggers Lunar-Crystallize (at most once per second through Lunar-Crystallize). Her shot consumes all stacks: 3 stacks fire the full 11 Rosula Shardshots, and each stack beyond 3 adds +15% DMG.
- Hold the Skill to pull nearby shards toward her before firing.
- Undisclosed Distribution Channels: for 4s after her Skill, her Normal, Charged and Plunging Attacks become Geo and deal 40% more DMG.
- Mutual Assistance Network: +20% ATK per Pyro, Electro, Cryo or Hydro teammate (max 2), so she wants reactive partners, not mono-Geo.
- As the Sunlit Sky's Singing Salute (Burst) bombards enemies and gives her 1 Shrapnel every 2.4s while the cannons hit.
Rotation
- Set up your supports (Xilonen, Furina, Bennett, or Columbina for Lunar-Crystallize).
- Q, then fill the time with Normal Attacks while shards appear and Shrapnel stacks.
- E at 3+ stacks, a few Normal Attacks during the Geo infusion, then E again with the second charge.
In Lunar-Crystallize teams, Hydro Crystallize becomes Lunar-Crystallize and drops no shards: her Shrapnel comes from the reaction itself (1 per second at most) and from her Burst cannons, so she no longer needs to chase shards.
Strengths
- Huge frontloaded Skill damage with good AoE
- Crystallize shields make her very comfortable to play
- Works with many reactive supports and gains a new niche with Lunar-Crystallize
- Strong at C0 with an accessible Battle Pass weapon (Serpent Spine)
Weaknesses
- Relies on shards dropping close to her; bad positioning costs Shrapnel
- Needs a lot of CRIT Rate for her few, heavy hits
- Can be Energy-hungry at C0 depending on the team
- Below the newest Moonsign carries in pure damage
Notable dupes · Constellation
Up to 9 Energy per Skill and a 3s shorter Burst cooldown: drastically lowers her Energy needs.
Up to +36% CRIT Rate on her Skill and an extra cannon shot: frees your artifacts for CRIT DMG.
20% Geo RES shred from her Burst.
Extra Shrapnel stacks are refunded and add 45% CRIT DMG each: about 40% more Skill damage.
Player builds for Navia
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Sources & references
- https://www.prydwen.gg/genshin-impact/tier-list
- https://www.prydwen.gg/genshin-impact/characters/navia
- https://game8.co/games/Genshin-Impact/archives/297465
- https://game8.co/games/Genshin-Impact/archives/417194
- https://game8.co/games/Genshin-Impact/archives/572603
- https://keqingmains.com/q/navia-quickguide/
- https://www.ldshop.gg/blog/genshin-impact/columbina-navia-team.html
- https://gi.yatta.moe/api/v2/en/avatar/10000091
- https://gi.yatta.moe/api/v2/fr/avatar/10000091