Geo
Sword
Zibai
White Horse's Fleeting Spring
The White Horse Adeptus of Liyue's legends is the on-field carry of Lunar-Crystallize, one of the strongest archetypes of the Moonsign era. Her Skill puts her in Lunar Phase Shift, where Geo Normal Attacks build Phase Shift Radiance that she spends on Spirit Steed's Stride, a two-hit special Skill whose second hit counts as Lunar-Crystallize DMG. Everything scales with DEF, and she keeps a very high damage floor even with 4-star supports.
Lunar-Crystallize DPS
Weapons






Artifacts
Set effects
Set effects
Set effects
Main stats
Substat priority
Stat targets
- DEF 2,500+ (2,000 already caps her Moonsign passive)
- CRIT Rate 40–50% on the stat screen (Night of the Sky's Unveiling adds up to 30% in combat)
- CRIT DMG 175%+
- Elemental Mastery 100–200
- Energy Recharge 100–130% (a little extra helps her Burst every rotation)
Talent priority
Use a DEF% goblet, not Geo DMG: most of her damage is Lunar-Crystallize, which ignores standard DMG Bonus. Her Skill level drives both her N4 hits and Spirit Steed's Stride, so max it first.
Recommended teams
Premium Lunar-Crystallize
Columbina applies Hydro and buffs Lunar reactions, Linnea shreds Geo RES and heals, Illuga adds CRIT and EM for Geo DMG.
Lunar-Crystallize with Aino
Aino replaces Columbina as the off-field Hydro applier: about 80% of the premium team's damage.
How to play
How she works
- Moonsign Benediction: The Coursing Sun and Moon converts every Hydro Crystallize in the party into Lunar-Crystallize (+0.7% base DMG per 100 DEF, up to +14% at 2,000 DEF) and raises the party's Moonsign by one level. Lunar-Crystallize spawns Moondrifts; three triggers launch a Moondrift Harmony.
- Heaven and Earth Made Manifest (Skill) enters Lunar Phase Shift for up to 15s: her Normal and Charged Attacks deal Geo DMG that cannot be overridden, and she gains Phase Shift Radiance (10 per second, 5 per Normal Attack hit, and 35 when the party triggers Lunar-Crystallize under Ascendant Gleam, once every 4s).
- At 70 Radiance, pressing Skill again casts Spirit Steed's Stride: two Geo hits, the second one counting as Lunar-Crystallize DMG. The mode ends after four Strides.
- Under Moonsign: Ascendant Gleam, the 4th Normal Attack adds a hit of Lunar-Crystallize DMG, so full N4 strings are worth doing.
- Tri-Sphere Eminence (Burst, 60 Energy) deals two Geo hits (the second is Lunar-Crystallize) and extends Lunar Phase Shift by 1.7s.
Rotation
- Set up your supports: Columbina (or Aino) for Hydro, Linnea, then Illuga or Gorou.
- Swap to Zibai and press E.
- Loop N4 → E four times. When her Burst is ready, replace one N4 with N1 → Q → E.
- Swap out and refresh your supports.
She needs Ascendant Gleam (a second Moonsign unit) and steady Hydro application: without Lunar-Crystallize triggers, her kit falls apart.
Strengths
- Main carry of one of the strongest team archetypes in version 7.1
- Very high and accessible damage floor, even with 4-star teammates
- Simple, fast rotation built around one Skill loop
- Bulky DEF-scaling carry whose teams easily fit a healer
Weaknesses
- Useless without steady Lunar-Crystallize triggers (Hydro plus a second Moonsign unit)
- Her best 4-star supports (Illuga, Gorou) want constellations, which are pure luck
- Scales less with constellations and refinements than other Lunar carries
Notable dupes · Constellation
Instant 100 Radiance on entering Lunar Phase Shift, a fifth Stride and +220% on the first Stride's Lunar-Crystallize hit.
Best value: +30% Lunar-Crystallize DMG for the party and +550% DEF on Stride's second hit under Ascendant Gleam.
Her Normal Attack string no longer resets and Stride powers up the next N4 bonus hit.
Huge (about +40% over C5) but only for whales.
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