Geo Sword

Zibai

White Horse's Fleeting Spring

TierSS
RolesMain DPS
Release6.3

The White Horse Adeptus of Liyue's legends is the on-field carry of Lunar-Crystallize, one of the strongest archetypes of the Moonsign era. Her Skill puts her in Lunar Phase Shift, where Geo Normal Attacks build Phase Shift Radiance that she spends on Spirit Steed's Stride, a two-hit special Skill whose second hit counts as Lunar-Crystallize DMG. Everything scales with DEF, and she keeps a very high damage floor even with 4-star supports.

Zibai

Lunar-Crystallize DPS

Weapons

Lightbearing Moonshard BiS
5★ · CRIT DMG
Signature and clear best in slot: DEF, CRIT DMG and +64% Lunar-Crystallize DMG after each Skill.
+20% DEF; Lunar-Crystallize DMG +64% for 5s after using an Elemental Skill.
Uraku Misugiri
5★ · CRIT DMG
Strong second choice with CRIT DMG and a DEF bonus.
+20% DEF, +16% Normal Attack DMG and +24% Elemental Skill DMG, doubled for 15s after a party member deals Geo DMG.
Harbinger of Dawn
· CRIT DMG
R5 3-star that performs like a 5-star if she stays above 90% HP (a shield helps).
+14% CRIT Rate while HP is above 90%.
Peak Patrol Song
5★ · DEF%
DEF secondary stat and a small Elemental DMG buff for the whole party.
Normal or Plunging hits stack up to +16% DEF and +20% Elemental DMG; at 2 stacks the party gains 8% Elemental DMG per 1,000 DEF (max 25.6%).
Flute of Ezpitzal
4★ · DEF%
Best craftable option: DEF% and more DEF after each Skill.
+16% DEF for 15s after using an Elemental Skill.
Cinnabar Spindle
4★ · DEF%
Free event sword with DEF%, a conditionless fallback.
Elemental Skill DMG is increased by 40% of DEF (once every 1.5s).

Artifacts

Night of the Sky's Unveiling ×4
Best in slot by far: EM, up to +30% CRIT Rate at Ascendant Gleam and a party-wide Lunar Reaction DMG bonus.
Set effects
2pElemental Mastery +80.
4pWhen the party triggers Lunar Reactions while the wearer is on-field, CRIT Rate +15/30% (Nascent/Ascendant Gleam) for 4s, and +10% party Lunar Reaction DMG per different Gleaming Moon effect.
Husk of Opulent Dreams ×4
Placeholder while you farm Night of the Sky's Unveiling: plenty of DEF, but about 15% less personal damage.
Set effects
2pDEF +30%.
4pGains Curiosity stacks from Geo hits (or every 3s off-field), each giving +6% DEF and +6% Geo DMG Bonus (max 4 stacks).
Husk of Opulent Dreams ×2
Wanderer's Troupe ×2
Placeholder: 30% DEF and 80 EM.
Set effects
2pDEF +30%.
2pElemental Mastery +80.

Main stats

Sands of Eon
DEF%
Goblet of Eonothem
DEF%
Circlet of Logos
CRIT Rate / CRIT DMG

Substat priority

1CRIT Rate 2CRIT DMG 3DEF% 4Elemental Mastery 5Energy Recharge

Stat targets

  • DEF 2,500+ (2,000 already caps her Moonsign passive)
  • CRIT Rate 40–50% on the stat screen (Night of the Sky's Unveiling adds up to 30% in combat)
  • CRIT DMG 175%+
  • Elemental Mastery 100–200
  • Energy Recharge 100–130% (a little extra helps her Burst every rotation)

Talent priority

Elemental Skill
Elemental Burst
Normal Attack

Use a DEF% goblet, not Geo DMG: most of her damage is Lunar-Crystallize, which ignores standard DMG Bonus. Her Skill level drives both her N4 hits and Spirit Steed's Stride, so max it first.

Teams

Recommended teams

Premium Lunar-Crystallize

Columbina applies Hydro and buffs Lunar reactions, Linnea shreds Geo RES and heals, Illuga adds CRIT and EM for Geo DMG.

Lunar-Crystallize with Aino

Aino replaces Columbina as the off-field Hydro applier: about 80% of the premium team's damage.

Full 4-star Lunar-Crystallize

Budget option: Gorou's DEF buffs and Illuga's CRIT keep her strong, especially with C6 supports.

Guide

How to play

How she works

  • Moonsign Benediction: The Coursing Sun and Moon converts every Hydro Crystallize in the party into Lunar-Crystallize (+0.7% base DMG per 100 DEF, up to +14% at 2,000 DEF) and raises the party's Moonsign by one level. Lunar-Crystallize spawns Moondrifts; three triggers launch a Moondrift Harmony.
  • Heaven and Earth Made Manifest (Skill) enters Lunar Phase Shift for up to 15s: her Normal and Charged Attacks deal Geo DMG that cannot be overridden, and she gains Phase Shift Radiance (10 per second, 5 per Normal Attack hit, and 35 when the party triggers Lunar-Crystallize under Ascendant Gleam, once every 4s).
  • At 70 Radiance, pressing Skill again casts Spirit Steed's Stride: two Geo hits, the second one counting as Lunar-Crystallize DMG. The mode ends after four Strides.
  • Under Moonsign: Ascendant Gleam, the 4th Normal Attack adds a hit of Lunar-Crystallize DMG, so full N4 strings are worth doing.
  • Tri-Sphere Eminence (Burst, 60 Energy) deals two Geo hits (the second is Lunar-Crystallize) and extends Lunar Phase Shift by 1.7s.

Rotation

  1. Set up your supports: Columbina (or Aino) for Hydro, Linnea, then Illuga or Gorou.
  2. Swap to Zibai and press E.
  3. Loop N4 → E four times. When her Burst is ready, replace one N4 with N1 → Q → E.
  4. Swap out and refresh your supports.

She needs Ascendant Gleam (a second Moonsign unit) and steady Hydro application: without Lunar-Crystallize triggers, her kit falls apart.

Strengths

  • Main carry of one of the strongest team archetypes in version 7.1
  • Very high and accessible damage floor, even with 4-star teammates
  • Simple, fast rotation built around one Skill loop
  • Bulky DEF-scaling carry whose teams easily fit a healer

Weaknesses

  • Useless without steady Lunar-Crystallize triggers (Hydro plus a second Moonsign unit)
  • Her best 4-star supports (Illuga, Gorou) want constellations, which are pure luck
  • Scales less with constellations and refinements than other Lunar carries

Notable dupes · Constellation

C1
Solid upgrade

Instant 100 Radiance on entering Lunar Phase Shift, a fifth Stride and +220% on the first Stride's Lunar-Crystallize hit.

C2
Big upgrade

Best value: +30% Lunar-Crystallize DMG for the party and +550% DEF on Stride's second hit under Ascendant Gleam.

C4
Solid upgrade

Her Normal Attack string no longer resets and Stride powers up the next N4 bonus hit.

C6
Optional

Huge (about +40% over C5) but only for whales.

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