Anemo Bow

Jahoda

Windthreading Shadow

TierA
RolesSupport · Healer
Release6.2

A former treasure hunter from Nod-Krai, Jahoda is a 4-star Anemo healer built for Moonsign teams. She raises the party's Moonsign level, heals with her cat robots and, under Ascendant Gleam, stores an enemy's element in her Treasure Flask to rain elemental Meowballs off-field. At C6 she also grants a big CRIT buff to every Moonsign character.

Jahoda

Moonsign healer

Weapons

Elegy for the End BiS
5★ · Energy Recharge
Best choice: Energy Recharge plus party EM and ATK buffs.
+60 Elemental Mastery; Skill and Burst hits build Sigils that grant the party +100 Elemental Mastery and +20% ATK for 12s.
Favonius Warbow
4★ · Energy Recharge
Default pick: generates Energy for the whole team (pair it with a CRIT Rate circlet).
CRIT hits have a 60% chance to generate particles that restore 6 Energy (once every 12s).
Rainbow Serpent's Rain Bow
4★ · Energy Recharge
Energy Recharge and +28% ATK when her off-field attacks hit, which boosts her healing.
+28% ATK for 8s when the wielder's attacks hit while off-field.
Snare Hook
4★ · Energy Recharge
Energy Recharge and up to +120 EM under Ascendant Gleam.
Triggering a reaction grants +60 Elemental Mastery for 12s (+120 with Moonsign: Ascendant Gleam), even off-field.
End of the Line
4★ · Energy Recharge
Free fishing bow with Energy Recharge.
After a Skill, hits deal an extra 80% ATK as AoE DMG (up to 3 times over 15s, once every 12s).

Artifacts

Viridescent Venerer ×4
Natural choice for an Anemo support, though her long Skill cooldown limits the RES shred uptime.
Set effects
2pAnemo DMG Bonus +15%.
4pSwirl DMG +60% and Stellar Swirl DMG +20%; Swirl lowers the swirled element's RES by 40%, and Stellar Swirl also lowers Cryo RES by 40%, for 10s.
Silken Moon's Serenade ×4
Up to +120 party EM at Ascendant Gleam and extra Lunar Reaction DMG: best in Lunar teams without another holder.
Set effects
2pEnergy Recharge +20%.
4pDealing Elemental DMG gives the party +60/120 Elemental Mastery (Nascent/Ascendant Gleam) for 8s, and +10% Lunar Reaction DMG per different Gleaming Moon effect.
Tenacity of the Millelith ×4
Her Skill hits roughly every 2s at Ascendant Gleam, which can keep the +20% party ATK up in ATK-scaling teams (whether every Meowball triggers the set is still unconfirmed).
Set effects
2pHP +20%.
4pWhen an Elemental Skill hits, all nearby party members gain +20% ATK and +30% Shield Strength for 3s, even while the wearer is off-field.
Instructor ×4
Budget party EM buff when the sets above are taken.
Set effects
2pElemental Mastery +80.
4pTriggering an Elemental Reaction gives all party members +120 Elemental Mastery for 8s.

Main stats

Sands of Eon
Energy Recharge / ATK%
Goblet of Eonothem
ATK%
Circlet of Logos
Healing Bonus / CRIT Rate

Substat priority

1Energy Recharge 2ATK% 3CRIT Rate 4Elemental Mastery

Stat targets

  • Energy Recharge at C0 with Favonius Warbow: 200–255% in most teams, 190–205% with two Electro units, 145–180% with a second Anemo unit (other bows need roughly 20–75% more)
  • C4 greatly lowers these requirements
  • ATK 1,800+ for healing and damage
  • CRIT Rate 40%+ only with Favonius Warbow

Talent priority

Elemental Burst
Elemental Skill
Normal Attack

Her Burst level raises healing, so it comes first; her personal damage is not the point. A Healing Bonus circlet is fine unless you need CRIT Rate for Favonius.

Teams

Recommended teams

Flins Lunar-Charged

Jahoda absorbs Hydro and helps Mona keep the aura up for Lunar-Charged, while healing Flins.

Ineffa Overvape

Mona keeps Hydro up for both Ineffa's Lunar-Charged and Durin's Vaporizes, while Jahoda heals and adds Meowballs of whichever element her Flask captures (Pyro takes priority when enemies carry it).

Nefer Lunar-Bloom

Best with C6 Jahoda for her CRIT buff to Nefer and Lauma; at lower constellations she is a pure healer.

Guide

How to play

How she works

  • Savvy Strategy: Splitting the Spoils (Skill) dashes into an enemy and enters Shadow Pursuit. If nearby enemies are affected by Pyro, Hydro, Electro or Cryo (in that priority), her Purr-loined Treasure Flask takes that element and fills up.
  • Without Ascendant Gleam, a full Flask simply discharges for Anemo DMG. Under Moonsign: Ascendant Gleam, she keeps it and periodically fires Fluffy Meowballs of the stored element at nearby enemies, even off-field, regaining 2 Energy on hit (once every 3.5s).
  • Hidden Aces: Seven Tools of the Hunter (Burst, 70 Energy) deploys 2 Purrsonal Coordinated Assistance Robots for 12s that heal the active character (and the lowest-HP teammate once the active one is above 70% HP). Under Ascendant Gleam they also take an element and attack up to 3 enemies.
  • Plan to Get Paid buffs the robots based on the most common Pyro/Hydro/Electro/Cryo element in the team (Pyro: +30% DMG, Hydro: +20% healing, Electro: a third robot, Cryo: 10% faster attacks). Sweet Berry Bounty gives +100 EM for 6s to a healed active character above 70% HP.

Rotation

  1. E, move around enemies until the Flask is full, then Q to catch the particles.
  2. If field time is tight, use E → E → Q instead (recasting drains the Flask early).
  3. Swap to your main DPS.

She only applies elements off-field in Ascendant Gleam teams: always pair her with at least one other Moonsign character.

Strengths

  • Solid healing from a 4-star, with an EM buff for the active character
  • Off-field Pyro, Hydro, Electro or Cryo application under Ascendant Gleam
  • Raises the party's Moonsign level: an easy way to reach Ascendant Gleam
  • C6 gives every Moonsign character +5% CRIT Rate and +40% CRIT DMG

Weaknesses

  • Needs noticeable field time to fill her Flask
  • Her off-field application requires Ascendant Gleam
  • Long Skill cooldown makes Viridescent Venerer uptime unreliable
  • High Energy Recharge needs before C4, and needs C6 to rival other Anemo supports

Notable dupes · Constellation

C1
Optional

Meowballs have a 50% chance to bounce: a little more damage and application.

C2
Solid upgrade

Plan to Get Paid tracks a second element under Ascendant Gleam, so two robot buffs can be active.

C4
Big upgrade

4 Energy each time a robot converts to an element: a big cut to her Energy Recharge needs.

C6
Big upgrade

+5% CRIT Rate and +40% CRIT DMG for Moonsign characters for 20s after the Flask fills: what makes her competitive.

Community

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