Lightning Erudition

Jing Yuan

The Divine Foresight

TierB
RolesMain DPS
Release1.0

Jing Yuan is a Lightning Erudition damage dealer whose real damage comes from the Lightning-Lord, a summon that acts on its own and strikes random enemies with Follow-Up ATKs that splash onto adjacent targets. His Skill and Ultimate add extra hits (up to 10) and speed the Lightning-Lord up, so his teams revolve around giving him as many turns as possible, with Sunday first and foremost. He is solid against groups of enemies but has fallen behind modern carries.

Jing Yuan

Lightning-Lord DPS

Light Cones

Before Dawn BiS
5★
Best in slot, his signature: CRIT DMG, Skill and Ultimate DMG, and a big Follow-Up ATK boost for the Lightning-Lord.
CRIT DMG +36% and Skill and Ultimate DMG +18%; the Skill or Ultimate grants Somnus Corpus, boosting the next Follow-Up ATK's DMG by 48%.
A Dream Scented in Wheat
4★
Best 4★ (Battle Pass): CRIT Rate plus Ultimate and Follow-Up ATK DMG, on par with the 5★ alternatives.
CRIT Rate +12%, and Ultimate and Follow-Up ATK DMG +24%.
Night on the Milky Way
5★
Standard 5★ (Stellar Warp): lots of ATK against several enemies, great in multi-target content.
ATK +9% per enemy on the field (up to 5), and DMG +30% for 1 turn after an enemy is Weakness Broken.
Today Is Another Peaceful Day
4★
Accessible 4★: a permanent DMG bonus based on his 130 max Energy.
Increases DMG based on the wearer's Max Energy (up to 160 Energy counted).
Geniuses' Repose
4★
4★ option: ATK, plus CRIT DMG after each kill (assumes the buff stays active).
ATK +16%, and defeating an enemy grants +24% CRIT DMG for 3 turns.

Relics

The Ashblazing Grand Duke ×4
Best in slot by far: each Lightning-Lord hit stacks ATK (up to 8 stacks).
Set effects
2pIncreases the DMG dealt by Follow-Up ATK by 20%.
4pWhen the wearer uses a Follow-Up ATK, increases the wearer's ATK by 6% for every time the Follow-Up ATK deals DMG. This effect can stack up to 8 time(s) and lasts for 3 turn(s). This effect is removed the next time the wearer uses a Follow-Up ATK.
Band of Sizzling Thunder ×4
Solid alternative: Lightning DMG and +20% ATK after his Skill.
Set effects
2pIncreases Lightning DMG by 10%.
4pWhen the wearer uses their Skill, increases the wearer's ATK by 20% for 1 turn(s).
The Wind-Soaring Valorous ×4
CRIT Rate, and Ultimate DMG after the Lightning-Lord's Follow-Up ATKs.
Set effects
2pIncreases ATK by 12%.
4pIncreases the wearer's CRIT Rate by 6%. After the wearer uses a Follow-Up ATK, increases DMG dealt by Ultimate by 36%, lasting for 1 turn(s).
The Ashblazing Grand Duke ×2
The Wind-Soaring Valorous ×2
Mix while farming: Follow-Up ATK DMG and ATK.
Set effects
2pIncreases the DMG dealt by Follow-Up ATK by 20%.
2pIncreases ATK by 12%.

Planar ornaments

The Wondrous BananAmusement Park ×2
Best in slot: the Lightning-Lord is always on the field, so the full +48% CRIT DMG is permanent.
Set effects
2pIncreases the wearer's CRIT DMG by 16%. When a target summoned by the wearer is on the field, CRIT DMG additionally increases by 32%.
Inert Salsotto ×2
CRIT Rate, and Ultimate and Follow-Up ATK DMG at 50% CRIT Rate.
Set effects
2pIncreases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the DMG dealt by the wearer's Ultimate and Follow-Up ATK increases by 15%.
Firmament Frontline: Glamoth ×2
For SPD builds: ATK, and bonus DMG at 135 SPD or more.
Set effects
2pIncreases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG.

Main stats

Body
CRIT Rate / CRIT DMG
Feet
SPD / ATK%
Planar Sphere
Lightning DMG Boost / ATK%
Link Rope
ATK%

Substat priority

1SPD 2CRIT Rate 3CRIT DMG 4ATK%

Stat targets

  • SPD: 134+ with Sunday 1 SPD slower (preferred), or base SPD with a 160+ SPD Sparkle
  • CRIT Rate: 70%+ on the character screen, 80–90% with buffs (War Marshal adds 10% after his Skill)
  • CRIT DMG: 140–160%+
  • ATK: 2,500–3,000+

Talent priority

Talent
Skill
Ultimate
Basic ATK

Major Trace priority: War Marshal (A6) > Battalia Crush (A2) > Savant Providence (A4).

Teams

Recommended teams

Sunday hypercarry

His most played team: Sunday (1 SPD slower) gives him instant extra turns and buffs the Lightning-Lord, Tribbie adds RES PEN and extra damage, and Dan Heng • Permansor Terrae shields the team and buffs his ATK.

Sunday & Robin

Robin adds a huge ATK buff, Follow-Up ATK CRIT DMG and a team-wide action advance. Aventurine is the go-to sustain when a stage throws a lot of Crowd Control.

Free team

Asta's SPD and ATK buffs give him more turns to stack Lightning-Lord hits, the Trailblazer (Preservation) shields and Natasha heals and cleanses.

Guide

How to play

How he works

  • Lightning-Lord (Talent). Summoned at the start of battle with 60 base SPD and 3 Hits Per Action. Each hit is a Follow-Up ATK dealing 66% of Jing Yuan's ATK to a random enemy, and adjacent enemies take 25% of that damage. Every extra hit adds 10 SPD, up to 10 hits; both values reset once it has acted.
  • Skill. An AoE attack that gives the Lightning-Lord +2 Hits Per Action for its next turn. His A6 (War Marshal) also grants +10% CRIT Rate for 2 turns.
  • Ultimate (130 Energy). An AoE attack that gives the Lightning-Lord +3 Hits Per Action.
  • Battalia Crush (A2). At 6 hits or more, the Lightning-Lord gains +25% CRIT DMG for its turn.
  • Weak point. If Jing Yuan is knocked down, the Lightning-Lord disappears; if he is under Crowd Control, it can't act.

Rotation

  1. Use his Technique before combat: +3 hits on the Lightning-Lord's first turn.
  2. Use his Skill every turn. Each extra turn you give him (Sunday, Sparkle, Bronya) stacks more hits before the Lightning-Lord acts.
  3. Use his Ultimate as soon as it's ready to push the Lightning-Lord towards 10 hits.

Tips

  • Speed-tune him with Sunday: Jing Yuan at 134 SPD or more, and Sunday exactly 1 SPD slower, so Sunday's Skill gives him an extra turn straight after his own.
  • Without Sunday, the alternative is "hyperspeed" Sparkle at 160+ SPD, with Jing Yuan on ATK% boots at base SPD.
  • The Wondrous BananAmusement Park is always active on him, because the Lightning-Lord counts as his summon.
  • Every Lightning-Lord hit counts as a separate Follow-Up ATK, which is great for The Ashblazing Grand Duke and for Toughness damage.

Strengths

  • Strong AoE damage and decent single-target damage
  • Playable in every endgame mode
  • The Lightning-Lord's many hits deal great Toughness damage
  • Simple rotation once his SPD is tuned with Sunday

Weaknesses

  • Crowd Control on him cancels the Lightning-Lord's turn, a huge damage loss
  • Heavily dependent on Sunday: no other support replaces him
  • Outclassed by current limited damage dealers in endgame

Notable dupes · Eidolon

E1
Solid upgrade

Adjacent enemies take an extra 25% of the main target's multiplier: better AoE damage.

E2
Optional

+20% DMG for his own Basic ATK, Skill and Ultimate after the Lightning-Lord acts; they are a small part of his damage.

E4
Solid upgrade

2 Energy per Lightning-Lord hit (up to 20 per action): much faster Ultimates.

E6
Big upgrade

Each Lightning-Lord hit makes its target Vulnerable (+12% DMG taken, up to 3 stacks) for the rest of its turn: a big damage increase.

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