Physical
Abundance
Natasha
Doctor of the Underworld
Natasha is a Physical Abundance healer whom every player gets for free through the Belobog story. Her Skill heals one ally, cleanses a debuff and adds healing over time, her Ultimate heals the whole team for only 90 Energy, and her Talent boosts healing on allies at 30% HP or lower. She carries early and mid-game content, but her healing falls behind in endgame modes.
Healer
Light Cones






Relics
Set effects
Set effects
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Planar ornaments
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Set effects
Main stats
Substat priority
Stat targets
- HP: 5,200–6,100+
- SPD: 134 (recommended), 143 or 160
- Energy Regeneration Rate: 19.44%+ (rope)
- DEF: 800–1,000+
Talent priority
Major Trace priority: Soothe (A2) > Recuperation (A6) > Healer (A4).
Recommended teams
DoT
The DoT team recorded with her on Prydwen: the three damage dealers do the work, and Natasha only has to keep the team topped up.
Clara counters
Clara draws enemy attacks, and Natasha's Skill and healing over time keep her countering; Tingyun and Pela boost her damage.
How to play
How she works
- Love, Heal, and Choose (Skill). Heals one ally for 10.5% of Natasha's Max HP + 280, then again (7.2% + 192) at the start of their turns for 2 turns — 3 turns with Recuperation (A6). Soothe (A2) also removes 1 debuff from the target.
- Gift of Rebirth (Ultimate, 90 Energy). Heals all allies for 13.8% of her Max HP + 368.
- Innervation (Talent). +50% Outgoing Healing on allies at 30% HP or lower, healing over time included.
- Hypnosis Research (Technique). Starts the fight with an attack that Weakens all enemies: they deal 30% less DMG for 1 turn.
Rotation
- Open with her Technique to Weaken all enemies.
- Use Basic ATKs by default to generate Skill Points.
- Use her Skill on the ally taking the most damage (or carrying a debuff to cleanse), and her Ultimate when the whole team needs healing.
Tips
- Stack HP%: all her healing scales with her Max HP.
- SPD lets her act — and heal — more often. With Warrior Goddess of Sun and Thunder, each heal on an ally also gives the whole team CRIT DMG.
- Against the heavy AoE pressure of endgame modes she struggles to keep up without spending lots of Skill Points: a premium sustain is far more comfortable there.
Strengths
- Free for every player through the story
- Cheap 90-Energy team-wide heal
- Her Skill cleanses a debuff and adds healing over time
- Strong emergency healing on allies at low HP
- Carries early and mid-game content
Weaknesses
- Healing output and frequency are too low for endgame pressure
- Needs Skill Points when the team takes heavy damage
- Outclassed by almost every other sustain
Notable dupes · Eidolon
After her Ultimate, allies at 30% HP or lower receive extra healing over time for 1 turn.
5 extra Energy each time she is attacked, for even more frequent Ultimates.
Her Basic ATK deals extra Physical DMG equal to 40% of her Max HP. According to Prydwen, her Eidolons don't lift her out of her tier.
Player builds for Natasha
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