Electro
Catalyst
Yae Miko
Astute Amusement
The Guuji of the Grand Narukami Shrine is back at the top of the meta. Since her 6.7 buffs, her Sesshou Sakura last 24 seconds and, inside a Polestar Field, fire enhanced lightning that deals direct Stellar-Conduct DMG. She is the best Electro sub-DPS for Sandrone and Wriothesley Stellar-Conduct teams, and her C1 buffs the whole party.
Stellar-Conduct sub-DPS
Weapons






Artifacts
Set effects
Set effects
Set effects
Set effects
Main stats
Substat priority
Stat targets
- CRIT Rate 55–65% on the stat screen (Disenchantment adds 16% in combat)
- CRIT DMG 150%+
- ATK 2,000+
- Elemental Mastery 100–300 is a good bonus
- Energy Recharge: none needed in Stellar-Conduct teams
Talent priority
Use an ATK% goblet, not Electro DMG: about three quarters of her damage is direct Stellar-Conduct DMG, which ignores DMG Bonus. The Stellar-Conduct part of her Skill does not scale with talent level, but the Sakura's own Electro hits do. In older Aggravate teams (Nahida, Fischl), switch back to EM/Electro DMG/CRIT, Golden Troupe and her Burst.
Recommended teams
Sandrone Stellar-Conduct
Prydwen's premium team: Sandrone and Odette enable Stellar-Conduct, Alyosha adds Electro and healing, and Yae's C1 alone is worth about 15% team damage.
Wriothesley Stellar-Conduct
Wriothesley's best team: Odette enables the reaction, Nicole buffs, and Yae is his best Electro partner by a wide margin.
Budget Stellar-Conduct
The free Cryo Traveler enables Stellar-Conduct as main DPS, Alyosha heals and Diona shields while adding Cryo.
How to play
How she works
- Stellar-Conduct: when the team has a Stellar-Conduct enabler (Sandrone, Odette or the Cryo Traveler), Superconduct becomes Stellar-Conduct. The reaction itself deals no damage but still shreds Physical RES and creates a Polestar Field, inside which Yae enters Radiance: Stellar-Conduct.
- Yakan Evocation: Sesshou Sakura (Skill, 3 charges) plants a Sesshou Sakura that strikes a nearby opponent every few seconds. Up to three can exist and they level each other up. Edict of Cleansing extends their duration by 10s (24s in total).
- Edict of Cleansing: when a party member triggers Superconduct or Stellar-Conduct, the next Sakura strike is enhanced (+80% of her ATK, once every 2.5s). Under Radiance, that strike also deals an extra 200% ATK of Stellar-Conduct DMG: this is where most of her damage comes from.
- Direct Stellar-Conduct DMG scales with ATK, Elemental Mastery and reaction bonuses, ignores DEF, can CRIT, and does not benefit from Electro DMG Bonus.
- Great Secret Art: Tenko Kenshin (Burst) turns the Sakura into Tenko Thunderbolts, and The Shrine's Sacred Shade resets one Skill charge per Sakura. Recasting the Skill with 3 Sakura out also fires a small extra strike (50% ATK as Stellar-Conduct DMG under Radiance). The Burst itself deals no Stellar-Conduct DMG, so it is rarely worth casting.
Rotation
- E E E near the enemies (add one Normal Attack if you need more Electro).
- Set up your Cryo supports (e.g. Odette E E, Alyosha E Q).
- Swap to your main DPS (Sandrone, Wriothesley, the Cryo Traveler…) and let the Sakura work off-field.
The Sakura last a whole rotation: plant them once, at or near the start, and do not waste field time recasting them.
Strengths
- One of the strongest sub-DPS of version 7.1 in Stellar-Conduct teams
- Long-lasting turrets: about 3 seconds of field time per rotation
- Her C1, often available for free from the recurring constellation event, gives the party +50% Electro and Stellar-Conduct DMG
- No Energy Recharge requirement, since her Burst is rarely used
Weaknesses
- Needs both a Stellar-Conduct enabler and steady Cryo application
- Much less meta outside Stellar-Conduct (Aggravate, Overloaded)
- Her Burst and Normal Attacks go mostly unused
- Sakura can be placed badly on spread-out waves
Notable dupes · Constellation
After Yae triggers Superconduct/Stellar-Conduct or deals Stellar-Conduct DMG, the party gains +50% Electro and Stellar-Conduct DMG for 10s. Often free from the recurring constellation event: grab it.
Sakura start at level 2 (max 4) with 60% more range, and she and the active character gain up to 200 Elemental Mastery.
Sakura ignore 60% DEF and her Stellar-Conduct CRIT DMG rises by 200%: a huge personal damage spike.
Player builds for Yae Miko
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Sources & references
- https://www.prydwen.gg/genshin-impact/characters/yae-miko
- https://www.prydwen.gg/genshin-impact/tier-list
- https://game8.co/games/Genshin-Impact/archives/327533
- https://game8.co/games/Genshin-Impact/archives/297465
- https://keqingmains.com/q/yae-quickguide/
- https://allthings.how/yae-miko-stellar-conduct-build-and-best-teams-in-genshin-impact/
- https://gi.yatta.moe/api/v2/en/avatar/10000058
- https://gi.yatta.moe/api/v2/fr/avatar/10000058