Electro Sword

Kuki Shinobu

Mender of Tribulations

TierA
RolesHealer · Sub DPS
Release2.7

The Arataki Gang's deputy leader is one of the best-value 4-stars in the game. A single press of her Skill creates a Grass Ring of Sanctification that follows the active character, healing them and applying Electro every 1.5s. Built with Elemental Mastery she is a top Hyperbloom trigger, and in 7.1 she is also a handy sustain for Lunar-Bloom teams.

Kuki Shinobu

Weapons

Freedom-Sworn BiS
5★ · Elemental Mastery
Highest EM, plus a party ATK and Normal Attack buff.
+10% DMG; triggering reactions eventually grants the whole party +20% ATK and +16% Normal/Charged/Plunging Attack DMG for 12s.
Xiphos' Moonlight
4★ · Elemental Mastery
EM stat stick that also gives the team Energy Recharge.
Every 10s, grants 0.036% Energy Recharge per point of Elemental Mastery, and 30% of that bonus to the party.
Iron Sting
4★ · Elemental Mastery
Craftable EM sword: the go-to free option.
Dealing Elemental DMG grants +6% DMG for 6s (max 2 stacks).
Toukabou Shigure
4★ · Elemental Mastery
Another solid EM stat stick.
Hits mark an opponent with Cursed Parasol for 10s, taking +16% DMG from the wielder (once every 15s).
Sapwood Blade
4★ · Energy Recharge
Craftable: ER plus a Leaf that gives +60 EM to whoever picks it up.
Dendro-related reactions create a Leaf granting +60 Elemental Mastery for 12s when picked up (once every 20s, even off-field).

Artifacts

Flower of Paradise Lost ×4
Best: EM and up to +80% Hyperbloom DMG with stacks.
Set effects
2pElemental Mastery +80.
4pBloom, Hyperbloom and Burgeon DMG +40% and Lunar-Bloom DMG +10%, boosted by 25% per stack when triggering them (max 4 stacks, 10s).
Gilded Dreams ×4
Very close and easier to farm alongside other sets.
Set effects
2pElemental Mastery +80.
4pAfter a reaction, gain +14% ATK per party member of the same element and +50 Elemental Mastery per member of another element for 8s (once every 8s).
Wanderer's Troupe ×2
Gilded Dreams ×2
160 EM placeholder.
Set effects
2pElemental Mastery +80.
2pElemental Mastery +80.

Main stats

Sands of Eon
Elemental Mastery
Goblet of Eonothem
Elemental Mastery
Circlet of Logos
Elemental Mastery

Substat priority

1Elemental Mastery 2Energy Recharge 3HP%

Stat targets

  • Elemental Mastery 800–1,000+
  • Energy Recharge 100% if you skip her Burst, 130–170% to use it every rotation (C0)

Talent priority

Elemental Skill
Elemental Burst
Normal Attack

Level her to 90: Hyperbloom damage scales with character level. Her ring does most of her work, so the Skill talent comes first.

Weapons

Key of Khaj-Nisut BiS
5★ · HP%
Massive HP for her healing, and EM for the team.
+20% HP; Skill hits grant Elemental Mastery based on Max HP, and at 3 stacks the whole party gains EM too.
Freedom-Sworn
5★ · Elemental Mastery
EM helps both her healing and her damage.
+10% DMG; triggering reactions eventually grants the whole party +20% ATK and +16% Normal/Charged/Plunging Attack DMG for 12s.
The Dockhand's Assistant
4★ · HP%
Craftable HP% sword; her own healing triggers its EM and Energy bonus.
Healing or being healed grants Symbols (max 3); a Skill or Burst consumes them for +40 Elemental Mastery and 2 Energy per Symbol.
Sapwood Blade
4★ · Energy Recharge
In Nefer's Lunar-Bloom team: the Leaf gives Nefer +60 EM.
Dendro-related reactions create a Leaf granting +60 Elemental Mastery for 12s when picked up (once every 20s, even off-field).

Artifacts

Tenacity of the Millelith ×4
Her ring hits often enough to keep the +20% party ATK up.
Set effects
2pHP +20%.
4pWhen an Elemental Skill hits, all nearby party members gain +20% ATK and +30% Shield Strength for 3s, even while the wearer is off-field.
Ocean-Hued Clam ×4
Turns her constant healing into extra damage.
Set effects
2pHealing Bonus +15%.
4pHealing creates a Sea-Dyed Foam that stores healing for 3s, then bursts for 90% of it as DMG (up to 30,000 healing stored).
Noblesse Oblige ×4
If you use her Burst every rotation and nobody else holds it.
Set effects
2pElemental Burst DMG +20%.
4pUsing a Burst grants all party members +20% ATK for 12s (does not stack).

Main stats

Sands of Eon
HP% / Elemental Mastery
Goblet of Eonothem
HP% / Elemental Mastery
Circlet of Logos
Healing Bonus / HP%

Substat priority

1HP% 2Elemental Mastery 3Energy Recharge 4CRIT Rate

Stat targets

  • HP 25,000–30,000+
  • Some Elemental Mastery adds 75% of itself to each heal
  • Energy Recharge only if you need her Burst

Talent priority

Elemental Skill
Elemental Burst
Normal Attack

In Nefer's Lunar-Bloom team, Prydwen has her build ATK instead: at Moonsign: Ascendant Gleam, an Electro non-Moonsign character boosts the party's Lunar Reaction DMG by 0.9% per 100 ATK.

Teams

Recommended teams

Lauma Hyperbloom

Lauma lets Hyperbloom CRIT and adds her Pale Hymn bonus, Xingqiu and Yelan make the cores, and Kuki triggers them while healing.

Nahida Hyperbloom

The classic version: Nahida provides Dendro and EM, and Kuki is the healer and Electro trigger.

Nefer Lunar-Bloom (sustain)

Kuki takes the flex slot for healing, with Sapwood Blade for Nefer's EM and ATK for the Ascendant Gleam Lunar buff.

Guide

How to play

How she works

  • Sanctifying Ring (Skill, 15s cooldown) costs 30% of her current HP (never below 20%) and summons a Grass Ring of Sanctification for 12s. It follows the active character, deals Electro DMG to nearby enemies and heals the active character every 1.5s.
  • Heart's Repose (A4): the ring's healing gains 75% of her Elemental Mastery and its damage gains 25%. With high EM, the ring both heals and triggers Hyperbloom very well.
  • Breaking Free (A1): +15% Healing Bonus while she is at 50% HP or less.
  • Gyoei Narukami Kariyama Rite (Burst, 60 Energy) creates an HP-scaling Electro field; it lasts longer if she is at 50% HP or less. It is optional in most teams.

Rotation

  1. E (add Q if you have the Energy).
  2. Swap to your carry: the ring follows them for the whole rotation.
  3. Recast E every 15s. At C2, the ring lasts 15s for full uptime.

Her HP drops with every Skill: that is intended, and it enables her low-HP bonuses and C6 EM.

Strengths

  • Healing and off-field Electro from one short Skill
  • One of the best Hyperbloom triggers, at 4-star cost
  • Very flexible: Hyperbloom, Aggravate, Lunar-Bloom sustain
  • C6 is easy to reach and adds survival and 150 EM

Weaknesses

  • Her Electro application can disrupt Freeze or Vaporize teams
  • The Skill drains her own HP
  • 12s ring before C2 leaves a small gap in 15s rotations
  • Healing is single-target (active character only)

Notable dupes · Constellation

C2
Solid upgrade

+3s ring duration: full uptime on a 15s cooldown.

C4
Optional

Extra Electro hit on the active character's attacks, once every 5s.

C6
Solid upgrade

Survives a lethal hit once every 60s and gains 150 EM for 15s below 25% HP: the standard for Hyperbloom calculations.

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