Anemo Catalyst

Ifa

In the Wake of Wandering Winds

TierA
RolesEnabler · Healer · Support
Release5.6

Natlan's saurian vet floats above the battlefield with his partner Cacucu, firing Tonicshots that swirl elements and heal the whole party. His Rescue Essentials boost the Swirl, Stellar Swirl, Electro-Charged and Lunar-Charged DMG of the entire team, which makes him a cheap, comfortable on-field driver for Lunar-Charged and Electro-Charged teams.

Ifa

Reaction driver (EM)

Weapons

Sunny Morning Sleep-In BiS
5★ · Elemental Mastery
Best in slot: a huge amount of Elemental Mastery, most of it active while he swirls.
+120 Elemental Mastery after Swirl or Stellar Swirl, +96 after Skill hits and +32 after Burst hits.
Starcaller's Watch
5★ · Elemental Mastery
Pure EM stat stick, very close behind.
+100 Elemental Mastery; creating a shield grants the active character +28% DMG for 15s (once every 14s).
A Thousand Floating Dreams
5★ · Elemental Mastery
EM for him and a small party buff.
Teammates grant +32 Elemental Mastery (same element) or +10% Elemental DMG (other element) each; the party gains +40 Elemental Mastery.
Sacrificial Fragments
4★ · Elemental Mastery
Highest EM of the 4-stars.
Elemental Skill hits have a 40% chance to reset the Skill's CD (once every 30s).
Favonius Codex
4★ · Energy Recharge
Lowers his and the team's Energy needs (needs some CRIT Rate).
CRIT hits have a 60% chance to generate particles that restore 6 Energy (once every 12s).
Prototype Amber
4★ · HP%
Craftable: Energy and extra healing, good in Furina teams.
Craftable: after a Burst, restores 12 Energy over 6s and heals the party for 4% HP every 2s.

Artifacts

Viridescent Venerer ×4
Best: Swirl DMG and 40% RES shred for the swirled element.
Set effects
2pAnemo DMG Bonus +15%.
4pSwirl DMG +60% and Stellar Swirl DMG +20%; Swirl lowers the swirled element's RES by 40%, and Stellar Swirl also lowers Cryo RES by 40%, for 10s.
Scroll of the Hero of Cinder City ×4
As a Natlan unit in Nightsoul's Blessing, he gives the party the full Elemental DMG bonus; use it when someone else holds Viridescent Venerer.
Set effects
2pWhen a nearby party member triggers a Nightsoul Burst, the wearer regenerates 6 Energy.
4pWhen the wearer triggers a reaction involving their own element, the party gains +12% DMG for the elements involved for 15s, plus another 28% if the wearer is in Nightsoul's Blessing (does not stack).
Gilded Dreams ×2
Wanderer's Troupe ×2
160 EM while you farm the full set.
Set effects
2pElemental Mastery +80.
2pElemental Mastery +80.

Main stats

Sands of Eon
Elemental Mastery / Energy Recharge
Goblet of Eonothem
Elemental Mastery
Circlet of Logos
Elemental Mastery / Healing Bonus

Substat priority

1Energy Recharge 2Elemental Mastery 3CRIT Rate

Stat targets

  • Energy Recharge 160–200% at C0 to Burst every rotation; much less from C1
  • Elemental Mastery 800–1,000
  • About 30% CRIT Rate only if you use Favonius Codex

Talent priority

Elemental Skill
Elemental Burst
Normal Attack

Character level matters more than talents because Swirl DMG scales with it. A CRIT/Anemo DMG build (Obsidian Codex, Cashflow Supervision) exists for personal Anemo damage, but it is a niche option.

Teams

Recommended teams

Lunar-Charged

His strongest team: Columbina and Ineffa turn Electro-Charged into Lunar-Charged, Ororon adds Electro and Nightsoul points, and Ifa drives, heals and boosts the reaction.

Lunar-Charged with Aino

Only one 5-star: Aino provides Hydro and Moonsign, Ineffa enables Lunar-Charged and shields.

Electro-Charged with Furina

No Lunar enabler needed: Xingqiu and Furina keep Hydro up, Ororon adds Electro and Nightsoul points, and Ifa's healing keeps Furina's Fanfare high. Swap Furina for Fischl for an all-4★ version.

Guide

How to play

How he works

  • Airborne Disease Prevention (Skill) grants 80 Nightsoul points and puts him in Nightsoul's Blessing: he hovers, and his Normal Attacks become Supporting Fire (Tap or Hold), firing Tonicshots that deal Anemo DMG and heal the whole party.
  • Field Medic's Vision (A1): while in Nightsoul's Blessing, every Nightsoul point held by the whole party gives him 1 Rescue Essentials point, which raises the DMG of nearby party members' reactions: +1.5% Swirl and Electro-Charged, +0.24% Stellar Swirl and +0.2% Lunar-Charged per point, up to 150 points (so at most +225%, +36% and +30%). Natlan teammates with Nightsoul points (Ororon, Iansan…) push it higher.
  • Compound Sedation Field (Burst) pulls enemies together, deals Nightsoul-aligned Anemo DMG and marks enemies affected by Hydro, Pyro, Cryo or Electro.
  • Mutual Aid Agreement (A4): +80 Elemental Mastery for 10s when a teammate triggers a Nightsoul Burst.

Rotation

  1. Set up your off-field units (Ororon, Ineffa, Columbina, Xingqiu, Fischl…).
  2. Swap to Ifa: Q, then E.
  3. Hold Normal Attack to fire a long stream of Tonicshots (tap instead if you need to proc Xingqiu or Yelan more often).
  4. Swap out when his Nightsoul points run dry and start again.

His damage is almost entirely reaction damage: level him to 90 before touching his talents, and build Elemental Mastery rather than ATK.

Strengths

  • Boosts Swirl, Stellar Swirl, Electro-Charged and Lunar-Charged DMG for the whole team
  • Heals the whole party while he is on the field
  • Easy, low-stress playstyle: hover and hold Normal Attack
  • 4-star with strong, accessible constellations

Weaknesses

  • Low personal damage outside of reactions
  • Rescue Essentials needs Nightsoul points from other Natlan characters to reach its full value
  • High Energy Recharge needs at C0
  • Outclassed by Mizuki and Vesna in Stellar Swirl teams

Notable dupes · Constellation

C1
Big upgrade

Supporting Fire restores 6 Energy every 8s: massively lowers his Energy Recharge needs.

C2
Big upgrade

4 extra Rescue Essentials per party Nightsoul point above 60, and a cap raised by 50: a big reaction buff in Natlan teams.

C4
Solid upgrade

Longer grouping from his Burst and +100 EM for 15s.

C6
Optional

Extra Tonicshots with Hold Supporting Fire: mostly personal damage.

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