Electro Bow

Ororon

Shadow of the Night-Wind

TierS
RolesSub DPS
Release5.2

The quiet farmer of the Masters of the Night-Wind is an off-field Electro sub-DPS. Whenever teammates deal Nightsoul-aligned DMG or enemies take Electro-Charged or Lunar-Charged DMG, he spends Nightsoul points to fire Hypersense at up to four enemies. At C6 he also gives the active character up to +30% ATK, which makes him a key piece of Mavuika's Overloaded teams.

Ororon

Off-field Electro sub-DPS

Weapons

Elegy for the End BiS
5★ · Energy Recharge
Best for the team: Energy Recharge and a party ATK and EM buff.
+60 Elemental Mastery; Skill and Burst hits build Sigils that grant the party +100 Elemental Mastery and +20% ATK for 12s.
Aqua Simulacra
5★ · CRIT DMG
Best of the 5-star CRIT stat sticks: +20% DMG that also works off-field.
+16% HP and +20% DMG while opponents are nearby, even off-field.
Favonius Warbow
4★ · Energy Recharge
Lowers his Energy needs at the cost of personal damage.
CRIT hits have a 60% chance to generate particles that restore 6 Energy (once every 12s).
Chain Breaker
4★ · ATK%
Free craftable: ATK and EM with Natlan teammates, great even with another Electro.
+4.8% ATK per party member from Natlan or of another element; +24 Elemental Mastery with 3 or more.
Alley Hunter
4★ · ATK%
Up to +20% DMG while off-field; close to Chain Breaker at R5 and Prydwen's pick in Mavuika Overloaded.
Off-field, DMG increases by 2% per second up to +20%; the bonus decays after 4s on the field.
Rainbow Serpent's Rain Bow
4★ · Energy Recharge
+28% ATK whenever his attacks hit off-field: almost permanent for him, plus Energy Recharge.
+28% ATK for 8s when the wielder's attacks hit while off-field.

Artifacts

Scroll of the Hero of Cinder City ×4
Best set: up to +40% Elemental DMG for the party after his Electro reactions.
Set effects
2pWhen a nearby party member triggers a Nightsoul Burst, the wearer regenerates 6 Energy.
4pWhen the wearer triggers a reaction involving their own element, the party gains +12% DMG for the elements involved for 15s, plus another 28% if the wearer is in Nightsoul's Blessing (does not stack).
Noblesse Oblige ×4
+20% party ATK after his Burst, when someone else already holds Scroll.
Set effects
2pElemental Burst DMG +20%.
4pUsing a Burst grants all party members +20% ATK for 12s (does not stack).
Instructor ×4
Budget option: +120 party EM on reactions.
Set effects
2pElemental Mastery +80.
4pTriggering an Elemental Reaction gives all party members +120 Elemental Mastery for 8s.

Main stats

Sands of Eon
ATK% / Energy Recharge
Goblet of Eonothem
Electro DMG Bonus / ATK%
Circlet of Logos
CRIT Rate / CRIT DMG

Substat priority

1Energy Recharge 2CRIT Rate 3CRIT DMG 4ATK% 5Elemental Mastery

Stat targets

  • Energy Recharge 160–195% as the only Electro (one Skill per Burst), 100–120% with another Electro, 130–145% alongside Neuvillette
  • ATK 2,000+
  • CRIT Rate 60%+ and CRIT DMG 150%+

Talent priority

Elemental Burst
Elemental Skill
Normal Attack

Most of his damage comes from Hypersense, which scales with his ATK rather than a talent, so character level matters most. Among talents, level his Burst before his Skill. His C4 lowers his Energy needs by roughly 30–40%.

Teams

Recommended teams

Mavuika Overloaded

Needs C6 Ororon: great Nightsoul generation and consumption, off-field Electro and his +30% ATK buff.

Chasca rainbow

Chasca's Nightsoul-aligned shells trigger Hypersense constantly, and Ororon adds a third convertible element.

Lunar-Charged

Neuvillette triggers Electro-Charged constantly and Ineffa turns it into Lunar-Charged, whose DMG triggers Hypersense. Without Ineffa, swap in Kazuha for a classic Electro-Charged team.

Guide

How to play

How he works

  • Night's Sling (Skill) throws a Spirit Orb that bounces between up to 3 enemies. Aspect Catalyst: once it hits, the active character's Normal, Charged and Plunging hits restore 3 Energy to them and to Ororon (3 times in 15s).
  • Dark Voices Echo (Burst) summons a Supersonic Oculus that taunts enemies and fires Electro sonic waves.
  • Nightshade Synesthesia: he gains 40 Nightsoul points when a teammate triggers a Nightsoul Burst, and 5 when a Hydro or Electro teammate hits within 15s of his Skill (max 80 points). When nearby enemies take Electro-Charged or Lunar-Charged DMG, or Nightsoul-aligned DMG from a teammate, he spends 10 points to trigger Hypersense: 160% of his ATK as Electro DMG to up to 4 enemies (once every 1.8s).

Rotation

  1. E, then Q.
  2. Swap to your supports and carry: Hypersense fires on its own as long as they deal Nightsoul-aligned or Electro-Charged DMG.

He needs Natlan teammates, Electro-Charged or Lunar-Charged to shine. Hypersense is not Skill or Burst DMG, so The Stringless and Golden Troupe do not boost it.

Strengths

  • Easy, fully off-field Electro damage with an E + Q setup
  • C6 gives the active character up to +30% ATK
  • Energy refunds for the active character through Aspect Catalyst
  • 4-star: constellations are within reach of every player

Weaknesses

  • Needs a very specific team (Natlan, Electro-Charged or Lunar-Charged) to trigger Hypersense
  • Much weaker before C6: his S rating (Prydwen T1) assumes a C6 Ororon
  • Low single-target damage compared with 5-star sub-DPS
  • High Energy needs as the only Electro unit

Notable dupes · Constellation

C1
Solid upgrade

Two extra bounces and +50% Hypersense DMG on enemies hit by his Spirit Orb.

C2
Solid upgrade

Up to +32% Electro DMG after his Burst: a personal damage boost.

C4
Solid upgrade

Refunds 8 Energy on Burst and speeds up the Oculus.

C6
Big upgrade

Up to +30% ATK for the active character and an extra Hypersense on Burst: this is what makes him a meta support.

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