Electro
Bow
Ororon
Shadow of the Night-Wind
The quiet farmer of the Masters of the Night-Wind is an off-field Electro sub-DPS. Whenever teammates deal Nightsoul-aligned DMG or enemies take Electro-Charged or Lunar-Charged DMG, he spends Nightsoul points to fire Hypersense at up to four enemies. At C6 he also gives the active character up to +30% ATK, which makes him a key piece of Mavuika's Overloaded teams.
Off-field Electro sub-DPS
Weapons






Artifacts
Set effects
Set effects
Set effects
Main stats
Substat priority
Stat targets
- Energy Recharge 160–195% as the only Electro (one Skill per Burst), 100–120% with another Electro, 130–145% alongside Neuvillette
- ATK 2,000+
- CRIT Rate 60%+ and CRIT DMG 150%+
Talent priority
Most of his damage comes from Hypersense, which scales with his ATK rather than a talent, so character level matters most. Among talents, level his Burst before his Skill. His C4 lowers his Energy needs by roughly 30–40%.
Recommended teams
Mavuika Overloaded
Needs C6 Ororon: great Nightsoul generation and consumption, off-field Electro and his +30% ATK buff.
Chasca rainbow
Chasca's Nightsoul-aligned shells trigger Hypersense constantly, and Ororon adds a third convertible element.
Lunar-Charged
Neuvillette triggers Electro-Charged constantly and Ineffa turns it into Lunar-Charged, whose DMG triggers Hypersense. Without Ineffa, swap in Kazuha for a classic Electro-Charged team.
How to play
How he works
- Night's Sling (Skill) throws a Spirit Orb that bounces between up to 3 enemies. Aspect Catalyst: once it hits, the active character's Normal, Charged and Plunging hits restore 3 Energy to them and to Ororon (3 times in 15s).
- Dark Voices Echo (Burst) summons a Supersonic Oculus that taunts enemies and fires Electro sonic waves.
- Nightshade Synesthesia: he gains 40 Nightsoul points when a teammate triggers a Nightsoul Burst, and 5 when a Hydro or Electro teammate hits within 15s of his Skill (max 80 points). When nearby enemies take Electro-Charged or Lunar-Charged DMG, or Nightsoul-aligned DMG from a teammate, he spends 10 points to trigger Hypersense: 160% of his ATK as Electro DMG to up to 4 enemies (once every 1.8s).
Rotation
- E, then Q.
- Swap to your supports and carry: Hypersense fires on its own as long as they deal Nightsoul-aligned or Electro-Charged DMG.
He needs Natlan teammates, Electro-Charged or Lunar-Charged to shine. Hypersense is not Skill or Burst DMG, so The Stringless and Golden Troupe do not boost it.
Strengths
- Easy, fully off-field Electro damage with an E + Q setup
- C6 gives the active character up to +30% ATK
- Energy refunds for the active character through Aspect Catalyst
- 4-star: constellations are within reach of every player
Weaknesses
- Needs a very specific team (Natlan, Electro-Charged or Lunar-Charged) to trigger Hypersense
- Much weaker before C6: his S rating (Prydwen T1) assumes a C6 Ororon
- Low single-target damage compared with 5-star sub-DPS
- High Energy needs as the only Electro unit
Notable dupes · Constellation
Two extra bounces and +50% Hypersense DMG on enemies hit by his Spirit Orb.
Up to +32% Electro DMG after his Burst: a personal damage boost.
Refunds 8 Energy on Burst and speeds up the Oculus.
Up to +30% ATK for the active character and an extra Hypersense on Burst: this is what makes him a meta support.
Player builds for Ororon
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Sources & references
- https://www.prydwen.gg/genshin-impact/tier-list
- https://www.prydwen.gg/genshin-impact/characters/ororon
- https://www.prydwen.gg/genshin-impact/characters/mavuika
- https://game8.co/games/Genshin-Impact/archives/297465
- https://game8.co/games/Genshin-Impact/archives/461993
- https://keqingmains.com/q/ororon-quickguide/
- https://gamewith.net/genshin-impact/article/show/47151
- https://gi.yatta.moe/api/v2/en/avatar/10000105
- https://gi.yatta.moe/api/v2/fr/avatar/10000105