Wind
Remembrance
Robin • Summeretto
Chasing the Wind
Robin • Summeretto is a Wind Remembrance support who summons the Summer Songbirds and enters Fever once she has built up enough Vibes. In Fever, her Zone lets allies ignore up to 40% DEF, her Songbirds make enemies take more DMG, and every ally gets ATK or CRIT DMG, while her Ultimate gives anyone a full action advance plus Energy. She fits into almost any team.
Universal support
Light Cones





Relics
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Planar ornaments
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Main stats
Substat priority
Stat targets
- HP: 6,000–8,000
- SPD: 160+
- CRIT Rate: 50% on the character screen (her A6 adds 50%)
- Energy Regeneration Rate: 119.4% (ERR rope)
- ATK teams: skip CRIT and stack HP% and SPD
Talent priority
Major Trace priority: Deviated Chords (A2) > Improvised Blues (A4) > Rebuilt Harmony (A6).
Recommended teams
Castorice Remembrance
Her permanent Songbirds give Castorice more HP to convert into Newbud. Her Ultimate is often best spent on Hyacine for the Energy.
Ashveil follow-up
Constant Follow-Up ATKs max out her Vibes with no effort, and Ashveil gets the ATK buff.
Silver Wolf LV.999 Elation
Use her Ultimate on Yao Guang rather than Silver Wolf: more Aha Instants means more Hidden MMR.
How to play
How she works
- Vibes. Robin gains 1 Vibe whenever an ally attacks, or heals or shields for the first time in a turn (up to 50). Her Skill summons Bessie; Drummie and Paddie join automatically at 6 and 12 Vibes.
- Fever. Once all three Summer Songbirds are out, she enters Fever: allies in her Zone ignore 15% DEF + 0.5% per Vibe (up to 40%), enemies take up to 16% more DMG, and the Songbirds attack all enemies on their own. A countdown (140 SPD) removes half her Vibes (at least 12) each time it acts; Fever ends if Vibes reach 0. Robin skips her own turns during Fever and is immune to Crowd Control.
- Team buffs (A2). Each ally who gives her Vibes gains ATK based on her Max HP if their ATK is higher than hers, or CRIT DMG otherwise (up to +115% at 50 Vibes).
- Ultimate (140 Energy). Fully advances one ally (not herself), restores 20% of their Max Energy and makes them a Special Guest: their attacks give 2 extra Vibes, but they can't advance other allies.
Rotation
- Use her Technique before combat: 20% action advance, 6 Vibes and +30% DMG for the whole team for 2 turns.
- Open with her Skill to summon Bessie; the team's attacks do the rest and push her into Fever.
- Keep enough actions flowing between countdown turns so her Vibes never drop to 0.
- Spend the Ultimate where it helps most: on the main damage dealer before a burst, or on a sustain/amplifier who needs to refill an expensive Ultimate.
Tips
- A healer or shielder activates her A4 (Groove) for free Energy, so she prefers teams with a sustain.
- With ATK-scaling damage dealers, stack HP% on her (HP% boots can replace SPD) to raise the ATK buff. With HP scalers such as Castorice or Evernight she gives CRIT DMG instead, so SPD matters more.
- In ATK teams, Fleet of the Ageless is a strong alternative ornament.
Strengths
- Universal support that boosts almost any team
- Huge DEF ignore, a Vulnerability debuff and ATK or CRIT DMG buffs for everyone
- On-demand full action advance with Energy
- Immune to Crowd Control during Fever
- Excellent Energy economy and respectable personal damage
Weaknesses
- Little to do between Ultimates once Fever starts
- Buff strength depends on keeping Vibes high
- Doesn't generate Skill Points without her signature Light Cone
Notable dupes · Eidolon
The Songbirds record the team's DMG and redirect up to 16% of it as True DMG to the highest-HP enemy: a big team-wide boost.
+18% All-Type RES PEN for all allies, and a 70 Vibe cap with faster Vibe gain for stronger buffs.
Double Songbird damage, up to 2 stored Ultimates and 140 free Energy on each countdown turn.
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