Imaginary The Hunt

March 7th (The Hunt)

The Astral Express' Best Sword

TierB
RolesSub DPS · Support · Break
Release2.4

March 7th (The Hunt) is a free Imaginary swordswoman who picks a teammate as her Shifu. Each attack or Ultimate from her Shifu gives her Charge; at 7 Charge she immediately takes a turn with a multi-hit Enhanced Basic ATK that costs no Skill Points, then boosts her Shifu's CRIT DMG and Break Effect. She can be built as a CRIT damage dealer or as a Super Breaker, and as a Trailblaze Companion she can switch Himeko • Nova to Decimation.

March 7th (The Hunt)

Light Cones

In the Night BiS
5★
Best and most consistent option: CRIT Rate, plus Basic ATK DMG for every 10 SPD above 100 — easy to max with her E1 and a SPD set.
CRIT Rate +18%; each 10 SPD above 100 grants +6% Basic ATK and Skill DMG and +12% Ultimate CRIT DMG (up to 6 stacks).
Worrisome, Blissful
5★
Topaz's signature: its Follow-Up ATK debuff raises the team's CRIT DMG and enables 4-piece Wastelander.
CRIT Rate +18% and Follow-Up ATK DMG +30%; Follow-Up ATKs apply Tame, raising allies' CRIT DMG against the target by 12% per stack (up to 2).
Swordplay
4★
4★ option: stacking DMG, but only if she and her Shifu keep hitting the same target.
DMG +8% each time the wearer hits the same target (up to 5 stacks), reset when switching targets.
Baptism of Pure Thought
5★
CRIT DMG that grows with the debuffs on the target.
CRIT DMG +20%, +8% more per debuff on the target (up to 3), and the Ultimate grants +36% DMG and lets Follow-Up ATKs ignore 24% DEF for 2 turns.
Cruising in the Stellar Sea
5★
Standard 5★ and a good budget option: CRIT Rate, and ATK after defeating an enemy.
CRIT Rate +8% (+8% more against enemies at 50% HP or less), and defeating an enemy grants +20% ATK for 2 turns.
Only Silence Remains
4★
4★ alternative: ATK, and CRIT Rate against 2 enemies or fewer.
ATK +16%, and CRIT Rate +12% when there are 2 or fewer enemies on the field.

Relics

Musketeer of Wild Wheat ×4
Best and most consistent: ATK, SPD and Basic ATK DMG, which makes up most of her damage.
Set effects
2pIncreases ATK by 12%.
4pThe wearer's SPD increases by 6% and DMG dealt by Basic ATK increases by 10%.
Wastelander of Banditry Desert ×4
Just as strong if the target is always debuffed, which she can't do herself (Worrisome, Blissful or a debuffer teammate).
Set effects
2pIncreases Imaginary DMG by 10%.
4pWhen dealing DMG to debuffed enemy targets, the wearer has their CRIT Rate increased by 10%. And when they deal DMG to Imprisoned enemy targets, their CRIT DMG increases by 20%.
Wastelander of Banditry Desert ×2
Musketeer of Wild Wheat ×2
Flexible mix: Imaginary DMG and ATK.
Set effects
2pIncreases Imaginary DMG by 10%.
2pIncreases ATK by 12%.

Planar ornaments

Rutilant Arena ×2
Best overall: CRIT Rate, and +20% Basic ATK DMG at 70% CRIT Rate.
Set effects
2pIncreases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 70% or higher, DMG dealt by Basic ATK and Skill increases by 20%.
Izumo Gensei and Takama Divine Realm ×2
When another Hunt character is in the team: ATK and 12% CRIT Rate.
Set effects
2pIncreases the wearer's ATK by 12%. When entering battle, if at least one teammate follows the same Path as the wearer, then the wearer's CRIT Rate increases by 12%.
Firmament Frontline: Glamoth ×2
Slightly behind at 135 SPD, slightly ahead if she reaches 160 SPD in combat.
Set effects
2pIncreases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG.

Main stats

Body
CRIT Rate / CRIT DMG
Feet
SPD / ATK%
Planar Sphere
Imaginary DMG Boost / ATK%
Link Rope
ATK%

Substat priority

1SPD 2CRIT Rate 3CRIT DMG 4ATK%

Stat targets

  • SPD: 124 on the character screen (134 in combat with her E1)
  • CRIT Rate: 75–85% (70% minimum for Rutilant Arena)
  • CRIT DMG: 150–170%+
  • ATK: 2,200–2,500+

Talent priority

Basic ATK
Talent
Skill
Ultimate

Major Trace priority: Swan Soar (A2) > Tide Tamer (A6) > Filigree (A4). Best Shifus: follow-up attackers and frequent actors (Feixiao, Topaz & Numby, Dr. Ratio), or Himeko • Nova.

Light Cones

Sailing Towards a Second Life BiS
5★
Boothill's signature and best in slot: Break Effect, DEF ignore on Break DMG and SPD at 150% Break Effect.
Break Effect +60%, Break DMG ignores 20% DEF, and SPD +12% at 150% Break Effect or more.
Shadowed by Night
4★
Best 4★: Break Effect and SPD after dealing Break DMG.
Break Effect +28%, and SPD +8% for 2 turns when entering battle or after dealing Break DMG (once per turn).
River Flows in Spring
4★
4★ alternative: SPD and DMG, lost when she takes a hit.
SPD +8% and DMG +12% after entering battle; lost when taking DMG, restored after the wearer's next turn.
Adversarial
3★ fallback: SPD after defeating an enemy.
SPD +10% for 2 turns after defeating an enemy.

Relics

Iron Cavalry Against the Scourge ×4
Best in slot for Super Break: DEF ignore at 150% and 250% Break Effect.
Set effects
2pIncreases Break Effect by 16%.
4pIf the wearer's Break Effect is 150% or higher, the Break DMG dealt to the enemy target ignores 10% of their DEF. If the wearer's Break Effect is 250% or higher, the Super Break DMG dealt to the enemy target additionally ignores 15% of their DEF.
Thief of Shooting Meteor ×4
Alternative: Break Effect and Energy on each Weakness Break.
Set effects
2pIncreases Break Effect by 16%.
4pIncreases the wearer's Break Effect by 16%. After the wearer inflicts Weakness Break on an enemy, regenerates 3 Energy.

Planar ornaments

Forge of the Kalpagni Lantern ×2
Best in Fire Super Break teams: SPD and +40% Break Effect against Fire-weak enemies.
Set effects
2pIncreases the wearer's SPD by 6%. When the wearer hits an enemy target that has Fire Weakness, the wearer's Break Effect increases by 40%, lasting for 1 turn(s).
Talia: Kingdom of Banditry ×2
Unconditional Break Effect, plus 20% more at 145 SPD.
Set effects
2pIncreases the wearer's Break Effect by 16%. When the wearer's SPD reaches 145 or higher, the wearer's Break Effect increases by an extra 20%.

Main stats

Body
CRIT Rate / CRIT DMG
Feet
SPD
Planar Sphere
Imaginary DMG Boost / ATK%
Link Rope
Break Effect

Substat priority

1Break Effect 2SPD 3CRIT Rate 4CRIT DMG

Stat targets

  • Break Effect: 140–150%+
  • SPD: 124 on the character screen (134 in combat), or about 135 (145 in combat) for Talia
  • ATK, CRIT Rate and CRIT DMG are a bonus for her non-Break hits

Talent priority

Basic ATK
Talent
Skill
Ultimate

Pick a Harmony or Nihility Shifu for +100% Toughness Reduction on every hit (The Dahlia is an excellent choice), and always bring the Trailblazer (Harmony) for Super Break.

Teams

Recommended teams

Himeko • Nova

Her most used team: March can switch Himeko to Decimation while the Trailblazer and Dan Heng • Permansor Terrae enable Verdict, and Himeko as Shifu gives March Additional DMG.

Feixiao Follow-Up

Feixiao
March 7th (The Hunt)
Robin
Aventurine

Feixiao as Shifu attacks constantly and fills March's Charge fast, while March's E2 follow-ups fuel Feixiao's Flying Aureus.

Super Break

With The Dahlia (Nihility) as Shifu, March deals double Toughness damage and becomes the main Super Break attacker.

Guide

How to play

How she works

  • Skill – Master, It's Tea Time! Designates one ally as Shifu (+10% SPD). Her Basic ATK and each hit of her Enhanced Basic ATK then get a bonus based on the Shifu's Path: Additional DMG of the Shifu's Type (Erudition, Destruction, The Hunt, Remembrance, Elation) or +100% Toughness Reduction (Harmony, Nihility, Preservation, Abundance).
  • Talent – Master, I've Ascended! She gains 1 Charge each time her Shifu uses an attack or Ultimate (her normal Basic ATK also gives 1). At 7+ Charge she acts immediately with +80% DMG and an Enhanced Basic ATK: 3 hits, then a 60% chance for each extra hit (up to 3 more). It consumes 7 Charge and recovers no Skill Points.
  • Ultimate – March 7th, the Apex Heroine (110 Energy). Single-target Imaginary DMG, and her next Enhanced Basic ATK starts with 2 more hits and an 80% chance for extra hits.
  • Traces. A2 advances her by 25% at the start of battle; A4 lets her reduce the Toughness of enemies weak to her Shifu's Type; A6 gives her Shifu +60% CRIT DMG and +36% Break Effect for 2 turns after each Enhanced Basic ATK.

Rotation

  1. Use her Technique (30 Energy at the start of battle, plus 1 Charge per Technique used by teammates, up to 3).
  2. Use her Skill once on her first turn to pick a Shifu, then Basic ATK until her Enhanced Basic ATK triggers.
  3. Fire her Ultimate just before an Enhanced Basic ATK for the biggest hit.

Tips

  • She is SP-positive after the first Skill, which leaves Skill Points for hungry teammates.
  • Pick a Shifu who acts often: follow-up attackers and fast characters give her Charge much faster.
  • Her E2 (a Follow-Up ATK each time the Shifu uses Basic ATK or Skill, +1 Charge) is key to her performance, and all her Eidolons are free.
  • For Super Break, give her a Harmony or Nihility Shifu and play her alongside the Trailblazer (Harmony): without Backup Dancer she can't deal meaningful Break damage.

Strengths

  • Powerful and versatile support / damage hybrid
  • Works with top damage dealers and supports alike
  • Built-in Follow-Up ATKs (E2) and self action advances
  • Can play as a CRIT carry or as a Super Breaker
  • Completely free, Eidolons included

Weaknesses

  • Can be tricky to pilot
  • No single build covers both playstyles
  • Personal damage lags behind modern limited damage dealers

Notable dupes · Eidolon

E1
Solid upgrade

+10% SPD for her while her Shifu is on the field.

E2
Big upgrade

Her key Eidolon: a Follow-Up ATK each time her Shifu uses Basic ATK or Skill (once per turn), with the Path bonus and +1 Charge.

E4
Solid upgrade

5 Energy at the start of each turn, for more Ultimates.

E6
Solid upgrade

+50% CRIT DMG on the Enhanced Basic ATK that follows her Ultimate.

Community

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