Lightning Abundance

Bailu

High Elder of the Vidyadhara

TierB
RolesSustain
Release1.0

Bailu is a standard 5★ Lightning Abundance healer. Her Ultimate heals the whole team and grants Invigoration, which heals allies again each time they are hit, and her Talent saves an ally from a killing blow once per battle. She is a solid, Skill Point-friendly pure healer, but brings no cleanse and no offensive utility at E0.

Bailu

Healer

Light Cones

Night of Fright BiS
5★
Best in slot (5★ limited): Energy Regeneration, an extra heal whenever an ally uses their Ultimate, and a stacking team ATK buff.
Energy Regeneration Rate +12%; any ally's Ultimate heals the lowest-HP ally for 10% of Max HP, and healed allies gain +2.4% ATK (up to 5 stacks).
Time Waits for No One
5★
Standard 5★: Max HP and Outgoing Healing, plus a little extra damage from her heals. No team utility, though.
Max HP +18% and Outgoing Healing +12%; part of the healing done is dealt back as Additional DMG once per turn.
Shared Feeling
4★
4★: Outgoing Healing, and each Skill regenerates 2 Energy for all allies (Game8's third pick).
Outgoing Healing +10%, and using the Skill regenerates 2 Energy for all allies.
Post-Op Conversation
4★
4★: accessible Energy Regeneration for more frequent Ultimates, and more healing when she uses it.
Energy Regeneration Rate +8%, and Outgoing Healing +12% when using the Ultimate.
Quid Pro Quo
4★
Supportive 4★: regenerates Energy for an ally below 50% Energy at the start of each of her turns — the faster she is, the better.
At the start of the wearer's turn, regenerates 8 Energy for a random ally below 50% Energy.
Multiplication
3★ option: each Basic ATK advances her next action, for a faster rotation at the cost of base stats.
After a Basic ATK, the wearer's next action is advanced by 12%.

Relics

Warrior Goddess of Sun and Thunder ×4
Best in slot for both sources: SPD, and her heals give the whole team +15% CRIT DMG.
Set effects
2pIncreases SPD by 6%.
4pWhen the wearer or their memosprite provides healing to ally targets other than themselves, the wearer gains "Gentle Rain," which lasts for 2 turn(s) and can only trigger once per turn. While the wearer has "Gentle Rain," SPD increases by 6% and all allies' CRIT DMG increases by 15%. This effect cannot stack.
Messenger Traversing Hackerspace ×4
Her Ultimate targets allies, so the set gives the whole team +12% SPD for 1 turn: time it for your damage dealer's turn.
Set effects
2pIncreases SPD by 6%.
4pWhen the wearer uses their Ultimate on an ally, SPD for all allies increases by 12% for 1 turn(s). This effect cannot be stacked.
Passerby of Wandering Cloud ×4
Outgoing Healing and 1 extra Skill Point at the start of battle, for teams that spend lots of Skill Points early.
Set effects
2pIncreases Outgoing Healing by 10%.
4pAt the start of the battle, immediately regenerates 1 Skill Point.

Planar ornaments

Fleet of the Ageless ×2
Max HP, and +8% ATK for all allies at 120 SPD: ideal for ATK-scaling teams.
Set effects
2pIncreases the wearer's Max HP by 12%. When the wearer's SPD reaches 120 or higher, all allies' ATK increases by 8%.
Giant Tree of Rapt Brooding ×2
Game8's top pick: SPD, and +12% Outgoing Healing at 135 SPD (+20% at 180).
Set effects
2pIncreases the wearer's SPD by 6%. When the wearer's SPD is 135/180 or higher, the wearer and their memosprite's Outgoing Healing increases by 12%/20%.
Broken Keel ×2
+10% CRIT DMG for the whole team once she reaches 30% Effect RES (the set itself gives 10%).
Set effects
2pIncreases the wearer's Effect RES by 10%. When the wearer's Effect RES is at 30% or higher, all allies' CRIT DMG increases by 10%.

Main stats

Body
Outgoing Healing Boost / HP%
Feet
SPD
Planar Sphere
HP%
Link Rope
Energy Regeneration Rate / HP%

Substat priority

1SPD 2HP% 3Effect RES 4DEF%

Stat targets

  • SPD: 134 (recommended), 143 or 160
  • HP: 5,600–6,400+
  • DEF: 800–1,100+
  • Energy Regeneration Rate: 19.44% (Energy Regeneration Rope)
  • Effect RES: 30% if you use Broken Keel

Talent priority

Talent
Ultimate
Skill
Basic ATK

Major Trace priority: Vidyadhara Ichor Lines (A4) > Aquatic Benediction (A6) > Qihuang Analects (A2).

Teams

Recommended teams

Blade

Her best-known synergy: overhealing raises Blade's Max HP, which his damage scales on, and Invigoration keeps healing him while he hovers below half HP. Bronya is a standard 5★ and Pela a 4★.

Kafka DoT

With Penacony, Land of the Dreams (Prydwen's third ornament pick), Bailu also gives +10% DMG to Lightning teammates such as Kafka.

Beginner AoE

Accessible Pure Fiction team: Herta and Serval chain AoE damage, Asta speeds everyone up and Bailu keeps them alive.

Guide

How to play

How she works

  • Singing Among Clouds (Skill). Heals one ally for 11.7% of her Max HP + 312, then heals random allies 2 more times, each heal 15% weaker than the previous one.
  • Felicitous Thunderleap (Ultimate, 100 Energy). Heals all allies for 13.5% of her Max HP + 360 and grants Invigoration for 2 turns, or extends it by 1 turn on allies who already have it.
  • Invigoration. When an Invigorated ally is hit, they recover 5.4% of Bailu's Max HP + 144. It triggers 2 times, 3 with Vidyadhara Ichor Lines (A4), and Aquatic Benediction (A6) makes Invigorated allies take 10% less DMG.
  • Gourdful of Elixir (Talent). Once per battle (twice at E6), an ally who takes a killing blow is not knocked down and is instantly healed for 18% of her Max HP + 480.
  • Qihuang Analects (A2). Overhealing an ally raises their Max HP by 10% for 2 turns.

Rotation

  1. Use her Technique before combat: every ally starts with Invigoration for 2 turns.
  2. Use Basic ATKs to generate Skill Points while Invigoration does the healing, and keep her Skill for allies in danger.
  3. Use her Ultimate as soon as it's ready to refresh Invigoration on the team.

Tips

  • She can't cleanse: against debuff-heavy enemies, bring another way to deal with crowd control.
  • Her A2 Max HP boost is especially valuable for Blade, whose damage scales with Max HP.
  • The revive only works once per battle (twice at E6): it's a safety net, not a strategy.
  • With a base SPD of 98, SPD boots alone won't reach the 134 breakpoint: you also need about 11 SPD from substats or a SPD set bonus.

Strengths

  • Consistent reactive healing plus 10% damage reduction
  • Saves an ally from a killing blow once per battle
  • Strong emergency healing
  • Largely SP-positive
  • Standard 5★: her Eidolons come naturally over time

Weaknesses

  • No cleanse
  • No extra utility or buffs at E0
  • Can't prevent true one-shots
  • Benched as soon as you get a better sustain

Notable dupes · Eidolon

E1
Optional

Allies at full HP when Invigoration ends regenerate 8 Energy.

E2
Solid upgrade

+15% Outgoing Healing for 2 turns after her Ultimate.

E4
Big upgrade

Her first real offensive support: each Skill heal gives the recipient +10% DMG for 2 turns, stacking up to 3 times.

E6
Solid upgrade

She can save an ally from a killing blow one more time per battle.

Community

Player builds for Bailu

No shared builds yet. Be the first!

No screenshot? Create a gorgeous build card with our tool.