PSY
Physical
Yamabuki Armor
Bronya Zaychik
Yamabuki Armor is Bronya Zaychik's A-rank PSY-type cannon battlesuit, a Physical support who gives the whole team a mech shield, lowers enemy DEF with uncharged shots and triggers Time Fracture with a Perfect Defense. Marisa Impact notes she was used a lot in the old Memorial Arena for that Time Fracture, but HoYoverse's own guide already called her unimpressive before her augment core, Drive Kometa. With no Astral Ring she is obsolete in 9.0: her real value today is ranking her up to unlock and rank up Drive Kometa.
Melee Physical support (old content)
Weapons



Stigmata
Set effects
Set effects
Set effects
Stat targets
- Impair with uncharged shots before swapping out
- Practice Perfect Defense for her 5s Time Fracture
- Raise her rank to unlock Drive Kometa's ranks (S for ranks 2-3, SS for 4-5, SSS for 6)
Talent priority
HoYoverse's guide advised unlocking her augment core before investing. Drive Kometa is unlocked with Kometa Cores (Asterite Shop, Expedition, Adventure Tasks per Marisa Impact) and each augment rank needs Yamabuki Armor at a minimum rank and level (Fandom).
Recommended teams
HoYoverse guide line-up
The line-up from HoYoverse's official guide: Yamabuki Armor shields and buffs melee Physical teammates such as Night Squire, with Celestial Hymn. Part 1 content only.
All-PSY Physical trio
With three PSY-type battlesuits, her leader skill gives everyone +20% Crit Rate and +20% Crit DMG above 30 combo hits. A budget option for older content only.
How to play
Core kit
- Basic ATK (Charge: Particle Cannon): charged cannon fire whose charging style depends on the cannon. Mech Phobia: an uncharged shot impairs the target and nearby enemies (-30% DEF for 10s).
- Switch entry (Shield Charge): a charge that knocks enemies airborne and deals bonus Physical DMG (Power Charge).
- Ultimate (Overdrive Mode): above 40 SP, spend 10 SP to enter a burst mode that drains 10 SP/s and gives Iron Body; it Time Locks impaired enemies for 10s (Terror Freeze) and heals the team for impaired enemies hit by her fists. Tap [ULT] to end it.
- Evasion (Dimension Field): she raises a shield against frontal attacks; release it as the attack lands for a Counterstrike. A Perfect Defense triggers a 5s Time Fracture and gives her +50% Move Speed and +30% ATK Speed for 3s (CD: 15s). Reflective Shield also counters ranged attacks.
Key mechanics
- Mecha Barrier: every teammate carries a mech shield that absorbs Physical DMG and refills after 6s without being hit; from S rank it inherits 100% of her DEF, and it zaps enemies with Lightning DMG when it breaks.
- Her QTE (Honkai Barrier) triggers on Time Slowed enemies: a Super Shield Charge with Stun Trauma.
- Leader skill (Mental Sync): above 30 combo hits the team gains +20% Crit Rate, and PSY-type battlesuits gain +20% Crit DMG.
How to use her
- Swap in (Shield Charge), fire a few uncharged shots to impair enemies, land a Perfect Defense for Time Fracture, then swap to your DPS.
- With Beethoven equipped, casting her Ultimate before swapping out gives the next teammate +40% melee Physical DMG.
Strengths
- Team-wide mech shield, DEF shred (-30%) and Time Fracture on Perfect Defense.
- Leader skill gives Crit Rate to everyone and Crit DMG to PSY-type battlesuits.
- Her ranks unlock the ranks of her augment core, Drive Kometa.
- Very easy to get: Open World, Expedition, Dorm Supply, Dorm Shop and Elysian Shop (Marisa Impact).
Weaknesses
- Obsolete in 9.0: no Astral Ring, and even HoYoverse's old guide called her unimpressive outside her augment form.
- Weak shield and small DEF reduction by today's standards.
- Perfect Defense timing is needed for her Time Fracture.
- Superseded by her own augment core, Drive Kometa (also outdated).
Notable dupes · Rank
Reinforced Barrier (the team's mech shield gets 100% of her DEF) and Energy Overload (+50% charge speed, -50% Crit Rate); S rank is also required for Drive Kometa's augment ranks 2 and 3.
Field Propulsion: every Counterstrike restores 4 SP to the whole team; SS rank is required for Drive Kometa's augment ranks 4 and 5.
Mending Link (Overdrive heals the team on each kill); SSS rank is required for Drive Kometa's final augment rank.
Player builds for Yamabuki Armor
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Sources & references
- https://honkaiimpact3.fandom.com/wiki/Yamabuki_Armor
- https://honkaiimpact3.hoyoverse.com/strategy/character/detail/54
- https://sg-public-api-static.hoyoverse.com/content_v2_user/app/5fcd2aa439ca4aea/getContent?iInfoId=106410&sLangKey=fr-fr
- https://marisaimpact.com/valk/drive-kometa
- https://honkaiimpact3.fandom.com/wiki/Augment_Core
- https://honkaiimpact3.fandom.com/wiki/Beethoven
- https://honkaiimpact3.fandom.com/wiki/Tesla_Band