A PSY Physical

Starry Impression

Griseo

TierB
RolesSupport · Debuffer
Release5.8

Starry Impression is Griseo's SP battlesuit: a PSY-type Physical cross user who paints with three colours alongside Mr. Knight, inflicts Bleed and shares her Mixing buffs with the team when she leaves the field during her Ultimate. She is a Part 1 Physical support whose main jobs today are supporting Cosmic Expression and applying Bleed wherever a stage or enemy requires it; she still shows up in the Memorial Arena. She is farmable and has no Astral Ring.

Starry Impression

Bleed support

Weapons

Elysian Astra: Heart's Color BiS
S
Best in slot (BBS): QTE entry auto-deploys the cross and her Ultimate Evasion, Bleed on landing and +20% team Physical DMG. Craftable in the Foundry.
Starry Impression's PRI-ARM cross: the deployed cross inflicts Bleed Trauma and paints the area, the team gains +20% Physical DMG, and on Starry Impression her QTE entry auto-casts the cross and her Ultimate Evasion.
Elysian Astra
A
The base form keeps the Bleed cross and the team Physical buff, but not the automatic cast on QTE entry; available in the Exchange House and past battle passes.
Starry Impression's signature cross: Bleed-applying cross, +15% team Physical DMG and a triggered Ultimate Evasion on her, but no automatic cast on QTE entry.
Hekate's Sombre
S
BBS universal cross: +30% Total DMG and a stacking Physical DMG debuff, but no Bleed.
PRI-ARM of Hekate's Gloom: a cross that rains blades and adds combo hits, +30% Total DMG for the wielder, and its blades make enemies take up to 10% more Physical DMG.

Stigmata

Cezanne T Top
Cezanne M Middle
Cezanne B Bottom
Best in slot (Cézanne): the M piece gives +25% Bleed Trauma and the B piece is required for her 2-piece team debuff (enemies take 36% more Total DMG). Priority B > T/M (Marisa Impact). The G4 set is craftable.
Set effects
2pDepicter Impression set. Every 10 Bleed DMG instances trigger a 500% ATK Physical hit that counts as Bleed DMG (CD: 5s); on Starry Impression with the B piece, her Ultimate marks all enemies, who then take 36% more Total DMG for 12s when the mark ends (CD: 20s).
3pATK Speed +35%; after an Ultimate, Total DMG against unshielded or shield-broken enemies rises by 2% per Bleed stack on them (up to 10%) for 20s.
Into the Universe T Top
Into the Universe M Middle
Into the Universe B Bottom
For Part 2 teams or any purpose: Tsiolkovsky's buffs are universal and it is craftable, so the same set can serve Valkyrie Blastmetal and your other Part 1 supports (Marisa Impact).
Set effects
2pEnemies hit by the Ultimate or burst-mode attacks take 12% more Total DMG for 25s. On Valkyrie Blastmetal: 15% more with Astral Ring active, applied to every enemy on entering Stellar Outburst.
3pWeapon Skills give the team +15% Total DMG for 15s (extendable to 30s). On Valkyrie Blastmetal with Astral Ring active, the Astral Ring buffs on her teammates are doubled and Stellar Outburst applies the team buff to everyone.
Tesla Band T Top
Beethoven M Middle
Holger Danske B Bottom
For Part 1 Physical teams (Marisa Impact): Tesla Band T, Beethoven M and Ogier B, old pieces whose team buffs trigger when she switches out; all three can be forged in the Foundry, and T+B or M+B also pair well with other stigmata.
Set effects
2pAnti-Entropy Band set. Every 4 Basic, Combo or Charged ATK hits (1 stack per second max) unleash a Chain Lightning that jumps across 4 targets, dealing 600% ATK of Lightning DMG to the first one and 3 Paralyze Trauma (CD: 15s).
3pMax HP +20% and Lightning DMG +40% in battle; the Chain Lightning no longer loses damage as it jumps.
2pKlassik Komponist set. After the wearer's Ultimate, the next teammate switching in gains 40% melee Physical DMG for 10s (CD: 20s).
3pThat teammate also takes 30% less Total DMG for 10s and restores HP equal to 20% of the wearer's max HP (CD: 20s).
2pOgier set. With 2 or fewer enemies on the field, teammates take 10% less indirect DMG.
3pAfter the wearer switches out, the incoming teammate gains 20% DEF for 10s.
Holmes T Top
Holmes M Middle
Holmes B Bottom
BBS alternative (Holmes, craftable): enemies that bleed take 20% more Physical DMG.
Set effects
2pDetective of the Fog set. The wearer's attacks inflict a 5s Sanguine Stain on bleeding enemies: they take 20% more Physical DMG.
3pSanguine Stain lasts 3s longer.

Stat targets

  • Stigmata affixes: SP regen and SP cost reduction (Marisa Impact)
  • Reach S rank: it unlocks her leader upgrade, Combo ATK SP refund and most Bleed damage bonuses
  • Always switch out during her Ultimate to pass her Mixing buffs on

Talent priority

Ultimate
Special ATK
Passive
Leader
Basic ATK
Evasion

Where to get her: Asterite Shop and Open World tasks; her signature gear comes from the Focused Supply (Marisa Impact). The Cézanne G4 set can be crafted directly in the Foundry (official notes).

Teams

Recommended teams

Cosmic Expression Bleed team

Herrscher of Rebirth (or Herrscher of Sentience) provides Impair; since Cosmic Expression's Bleed DMG cannot crit, they can wear Susannah: Overtime (T) with Aladdin (M/B) instead of their signature stigmata for about 20% more damage (Marisa Impact).

Valkyrie Quicksand Bleed team

Starry Impression reaches about 88% of Cosmic Expression's value as the second support here (Marisa Impact).

Guide

How to play

Paints and Mixing

  • Tap ATK to gain a paint of the current colour on hit; tap ULT to switch colour. Each colour grants a Mixing buff for 20s: red +20% Total DMG against shield-broken or unshielded enemies, yellow 15% less damage taken, blue +35% Physical DMG for the Bleed she inflicts. Red is the default.
  • Her Combo ATK Knight Blowing Bubbles consumes all paints: with the maximum number of paints in all three colours, Mr. Knight smites for 650% ATK. It also grants a Prismatic Bubble that blocks one hit. From S rank, it restores 4/8/16 SP depending on the colours consumed.
  • Every attack Mr. Knight helps with inflicts Bleed Trauma.

Ultimate: Neverland Genesis

  • 75 SP, 20s CD: 2s of Time Fracture, the paint cap rises to 5, and the painting explodes 10s later for up to 2,000% ATK against bleeding enemies (counts as Bleed DMG). The team enters Traced state, which lets Bleed stack 4 more times.
  • Switch her out during the Ultimate: her Mixing buffs are refreshed and copied to the incoming teammate.
  • Her QTE triggers on Time Slow or Bleed, restores 6 SP to the team and grants three colours at once. With Elysian Astra: Heart's Color, QTE entry also auto-deploys the cross and her Ultimate Evasion.

Marisa Impact's loop: drop the cross, cast the Ultimate, spam Basic ATK while stacking red paint, then recast the Ultimate when its buff ends (your 5-paint meter goes back to 3). If you lack SP, Combo ATK restores more.

Strengths

  • Reliable Bleed application: a counter for enemies and stages that require Bleed (Marisa Impact).
  • Best partner for Cosmic Expression alongside Herrscher of Rebirth, and still used in the Memorial Arena.
  • Farmable (Asterite Shop, Open World tasks), and her team buffs are easy to share by switching out during her Ultimate.
  • Strong against BIO-type enemies (+40% Total and Bleed DMG, team +10% Total DMG against them at SSS).

Weaknesses

  • No Astral Ring: outside Bleed niches she has no place in Part 2 teams.
  • Low personal damage, and several key effects need S rank.
  • Her signature gear comes from the Focused Supply, so it is hard to justify spending on it today (Marisa Impact).

Notable dupes · Rank

S
Big upgrade

Unlocks most of her kit: leader upgrade (+24% Physical DMG vs bleeding enemies, +55 initial SP), Combo ATK Bleed bonus and SP refund, Ultimate Bleed nuke and +50% Bleed DMG during her Ultimate.

SS
Solid upgrade

+35% Physical DMG after Basic ATK SEQ 3 and 5, and extra damage to fixed-DMG shields when she inflicts Bleed.

SSS
Optional

Two Prismatic Bubbles, and Crit Rate and Physical DMG per Bleed stack on the target.

Community

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