Pyro Bow

Lyney

Spectacle of Phantasmagoria

TierA
RolesMain DPS
Release4.0

The Great Magician of Fontaine is a Pyro bow carry who fires Prop Arrows that trade a bit of his HP for Prop Surplus stacks and summon exploding Grin-Malkin Hats. His passive boosts his damage against Pyro-affected enemies for every other Pyro teammate, which makes him the reference mono-Pyro DPS. Still a solid pick in 7.1, especially with Bennett and Xiangling.

Lyney

Mono-Pyro DPS

Weapons

The First Great Magic BiS
5★ · CRIT DMG
Signature and best in slot: CRIT DMG, Charged Attack DMG and ATK stacks from other Pyro teammates.
+16% Charged Attack DMG; up to +48% ATK based on same-element party members.
Aqua Simulacra
5★ · CRIT DMG
Huge CRIT DMG stat and an easy 20% DMG bonus; pairs well with Marechaussee's CRIT Rate.
+16% HP and +20% DMG while opponents are nearby, even off-field.
Thundering Pulse
5★ · CRIT DMG
CRIT DMG and unconditional ATK: a strong generic option.
+20% ATK plus up to +40% Normal Attack DMG through Thunder Emblem stacks.
Scion of the Blazing Sun
4★ · CRIT Rate
Best 4★: Sunfire Arrows make the target take more Charged Attack DMG from him.
Charged Attack hits call a Sunfire Arrow (60% ATK) that makes the target take +28% Charged Attack DMG from the wielder for 10s.
Song of Stillness
4★ · ATK%
Craftable, +16% DMG after being healed; great with Bennett.
+16% DMG for 8s after being healed, even off-field.
Prototype Crescent
4★ · ATK%
Craftable, +36% ATK if you consistently hit weak points.
Charged Attack hits on weak spots grant +36% ATK and +10% Movement SPD for 10s.

Artifacts

Marechaussee Hunter ×4
Best in slot: his own HP drain and heals stack up to 36% CRIT Rate, plus 15% Charged Attack DMG.
Set effects
2pNormal and Charged Attack DMG +15%.
4pWhen current HP increases or decreases, CRIT Rate +12% for 5s (max 3 stacks).
Vermillion Hereafter ×4
Strong alternative when he bursts every rotation: ATK stacks from his HP loss.
Set effects
2pATK +18%.
4pAfter a Burst, ATK +8% for 16s, plus +10% each time HP decreases (max 4 times); lost when leaving the field.
Crimson Witch of Flames ×2
Marechaussee Hunter ×2
Pyro DMG and Charged Attack DMG while farming.
Set effects
2pPyro DMG Bonus +15%.
2pNormal and Charged Attack DMG +15%.

Main stats

Sands of Eon
ATK%
Goblet of Eonothem
Pyro DMG Bonus
Circlet of Logos
CRIT DMG / CRIT Rate

Substat priority

1CRIT DMG 2CRIT Rate 3ATK% 4Energy Recharge 5ATK

Stat targets

  • ATK 2,200+
  • CRIT Rate about 50% on the stat screen with Marechaussee Hunter (it adds up to 36%)
  • CRIT DMG 200%+
  • Energy Recharge 125–150% if he bursts every rotation, about 100% if he bursts every other rotation

Talent priority

Normal Attack
Elemental Skill
Elemental Burst

His Normal Attack talent scales Prop Arrows and Hats: it is by far the most important. With 4-piece Marechaussee, favour a CRIT DMG circlet.

Teams

Recommended teams

Mono-Pyro

The classic: Xiangling and Bennett max his passive, Bennett heals and buffs ATK, Kazuha groups and shreds Pyro RES.

Mono-Pyro with shield

Zhongli trades Kazuha's buffs for comfort and universal RES shred. Mavuika can replace Xiangling as a premium off-field Pyro partner.

Burning

Emilie keeps enemies Burning and deals off-field damage; Lyney keeps his Pyro-affected bonus at all times.

Guide

How to play

How he works

  • A fully charged Aimed Shot fires a Prop Arrow: it summons a Grin-Malkin Hat that taunts enemies and explodes into a Pyrotechnic Strike. If he is above 60% HP, the arrow drains HP and grants a Prop Surplus stack (max 5).
  • Perilous Performance: Hats summoned by an HP-draining arrow restore 3 Energy and deal extra DMG equal to 80% of his ATK.
  • Conclusive Ovation: +60% DMG against Pyro-affected enemies, plus 20% for each other Pyro party member (up to +100%). Two other Pyro units max it out.
  • Bewildering Lights (Skill) consumes all Prop Surplus stacks for a big AoE firework, heals him and detonates any Hat on the field (that explosion counts as Charged Attack DMG).
  • Wondrous Trick: Miracle Parade (Burst) turns him into a Grin-Malkin Cat that runs through enemies, then leaves a Hat and a Prop Surplus stack.

Rotation

  1. Set up Bennett's Burst, Xiangling's Pyronado and Kazuha's shred (or your shield).
  2. Fire 3–4 Prop Arrows, casting Q after the first one or two so every hit benefits from Viridescent Venerer's shred. You can end the Burst early by pressing E.
  3. Finish with E to cash in your Prop Surplus stacks, detonate the Hat and heal back above 60% HP for the next arrows.

His HP drain stops at 60%: a teammate's healing (Bennett) keeps the stacks coming. Aim at weak points for Prototype Crescent.

Strengths

  • Excellent single-target and AoE damage in mono-Pyro teams
  • Works with many accessible 4★ Pyro supports (Bennett, Xiangling)
  • Hats taunt enemies, adding some safety
  • Low Energy needs thanks to his Hats

Weaknesses

  • Charged Attacks are slow and awkward against mobile enemies
  • Wants two other Pyro units to max his passive, which limits team building
  • Outpaced by the newest Lunar and Stellar carries

Notable dupes · Constellation

C1
Solid upgrade

Two Hats at once and an extra Prop Surplus stack: a solid damage increase.

C2
Big upgrade

Up to +60% CRIT DMG while on-field: very strong for such an on-field carry.

C4
Solid upgrade

His Pyro Charged Attacks reduce Pyro RES by 20%, helping the whole mono-Pyro team.

C6
Big upgrade

Every Prop Arrow fires an extra Pyrotechnic Strike: a large jump in damage.

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