S Electric Stun

Qingyi

Automaton Officer of the Special Response Team

TierA
RolesStunner · Support
Release1.1

Qingyi is an Electric Stunner built around long Basic Attack combos. Her Subjugation stacks raise the Stun DMG Multiplier of Stunned enemies by up to 80%, an undiluted boost for burst DPS like Zhu Yuan, Harumasa or Cissia. The catch is field time: she hogs the field outside Stun, so faster Stunners have overtaken her in the current meta.

Qingyi

Stunner / Stun DMG amplifier

W-Engines

Ice-Jade Teapot BiS
S · Impact
Signature and best in slot: Impact main stat, up to +21% Impact from her multi-hit Basic Attacks, and +20% squad DMG, which she keeps up easily.
Basic Attack hits stack Impact +0.7% for 8s (up to 30); at 15+ stacks, the squad gains +20% DMG for 10s.
The Restrained
S · Impact
Lycaon's signature: a bit less Daze but much more damage, since almost all her Daze comes from Basic Attacks.
Hits stack Basic Attack DMG and Daze +6% for 8s, up to 5 times.
Hellfire Gears
S · Impact
Standard S-Rank option from Game8: off-field Energy Regen and Impact stacks from EX Specials.
Off-field Energy Regen +0.6/s; each EX Special Attack grants Impact +10% for 10s, up to 2 stacks.
Steam Oven
A · Energy Regen
Craftable A-Rank: very high Daze at the start of a fight, but it falls off in long fights. Better in Shiyu Defense.
Every 10 Energy accumulated grants Impact +2% (up to 8 stacks), kept for 8s after the Energy is spent.
Precious Fossilized Core
A · Impact
Craftable A-Rank, often the best option in Deadly Assault, where bosses stay above 50% HP for a long time.
Daze +10% against targets above 50% HP, and +20% above 75% HP.
Six Shooter
A · Impact
A-Rank fallback listed by Game8: extra Daze on EX Specials.
Gains a Charge every 3s (up to 6); EX Special Attacks consume them for +4% Daze each.

Drive Discs

King of the Summit ×4
Shockstar Disco ×2
Best Stunner set (Prydwen and in-game recommendation): up to +30% squad CRIT DMG after EX Specials and Chain Attacks, if she has 50%+ CRIT Rate. Only one per team.
Set effects
2pIncreases Daze of attacks by 6%
4pWhen the equipper is a Stun character and uses an EX Special Attack or Chain Attack, increases CRIT DMG of all squad members by 15%, and when the equipper's CRIT Rate is more than or equal to 50%, further increases CRIT DMG by 15%, lasting 15s. Repeated triggers reset the duration. Passive effects of the same name do not stack.
2pImpact +6%
Shockstar Disco ×4
Swing Jazz ×2
Game8's pick: +20% Daze on her Basic Attacks, which make up most of her Daze. Good if a teammate already wears King of the Summit.
Set effects
2pImpact +6%
4pBasic Attacks, Dash Attacks, and Dodge Counters inflict 20% more Daze to the main target.
2pEnergy Regen +20%
Astral Voice ×4
King of the Summit ×2
Supportive alternative when King of the Summit's 4-piece is taken, but she rarely enters through Quick Assists.
Set effects
2pATK +10%
4pWhenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Passive effects of the same name do not stack.
2pIncreases Daze of attacks by 6%

Main stats

Disc 4
CRIT Rate / CRIT DMG
Disc 5
Electric DMG Bonus / ATK% / PEN Ratio
Disc 6
Impact

Substat priority

1CRIT Rate 2CRIT DMG 3ATK% 4PEN 5ATK

Stat targets

  • Impact 169–193+ (each point above 120 gives +6 ATK, up to +600)
  • CRIT Rate 50%+ (required by King of the Summit)
  • ATK 1,800–2,000+ (optional, she gains more in combat)
  • CRIT DMG 100–120%+ (optional)
  • HP 10,000+, DEF 800+

Talent priority

Core Skill
Basic Attack
Special Attack
Chain Attack
Dodge
Assist

Core Skill first (it raises the Stun DMG Multiplier per stack), then Basic Attack, her main source of Daze. Her Assists are rarely used.

Teams

Recommended teams

Electric: Cissia & Astra Yao

Qingyi's most used team in the current Shiyu Defense. Cissia is an Electric Attack Agent, so the Additional Ability is active, and everything she deals during Stun gets the full Subjugation bonus. Bangboo: Plugboo (two Electric Agents).

Public Security: Zhu Yuan & Nicole

Her partner in the story and her classic team: Zhu Yuan's burst-heavy damage fits Qingyi's field-hogging style perfectly. Nicole shreds DEF and boosts Ether DMG; Game8 uses Astra Yao instead. Bangboo: Officer Cui (two Public Security members) or Resonaboo (two Ether Agents).

Mono Electric: Harumasa & Rina

Harumasa has long downtime between bursts, which Qingyi fills nicely, and Rina adds PEN Ratio and Electric buffs. Swap Rina for Astra Yao as in Game8's version. Bangboo: Plugboo.

Guide

How to play

Flash Connect Voltage

  • Her Electric attacks build Flash Connect Voltage (100 max). Her 3rd Basic Attack hit can be repeated by mashing and builds the most. After about 1.5s, she flashes: her 4th hit is then empowered.
  • At 75+ Voltage, hold Basic Attack for Enchanted Moonlit Blossoms: a series of dashing strikes and a final smash, with high Daze. It spends all Voltage (each point above 75 adds a little DMG and Daze).

Subjugation (Core Passive)

  • The final smash applies 5 Subjugation stacks, +1 per dash performed before it (10 for a full combo). Each stack raises the target's Stun DMG Multiplier by 4%, up to 20 stacks (+80%), until the enemy recovers from Stun.
  • Normal and elite enemies get double stacks. If the final smash triggers a Perfect Dodge, it applies 10 stacks directly.
  • Additional Ability (an Attack Agent or a fellow Special Response Team member): her Basic Attacks deal +20% Daze, and every point of Impact above 120 gives her +6 ATK (up to +600).

Combos

  • With Energy: EX Special Attack: Moonlit Begonia → tap Basic (3rd hit) until the flash → empowered 4th hit → hold Basic for Enchanted Moonlit Blossoms.
  • Without Energy: start from her Dodge Counter (Lingering Sentiments), which also skips to the 3rd hit.
  • Fallback: full Basic string 1 → 2 → 3 → 4 → hold. The first two hits are weak, so avoid them when you can.

Two full combos are needed to max Subjugation on a boss: start building it before the Stun lands.

Strengths

  • Up to +80% Stun DMG Multiplier: a huge, undiluted boost for burst DPS.
  • Strong Daze output.
  • Easy Additional Ability: any Attack Agent activates it.
  • Lots of damage reduction, Anti-Interrupt and invulnerability during her combos.

Weaknesses

  • Takes most of the team's field time outside Stun.
  • Long combos that can feel awkward in some fights.
  • Bosses can be Stunned before she reaches 20 Subjugation stacks.
  • Rarely used in the current endgame: newer Stunners bring more for less field time.

Notable dupes · Mindscape Cinema

M1
Big upgrade

Starts battle with full Voltage, builds it 30% faster, and a full-Voltage Enchanted Moonlit Blossoms cuts DEF by 15% and gives her +20% CRIT Rate.

M2
Big upgrade

Subjugation is 35% stronger (up to +108% Stun DMG Multiplier), and she deals +15% Daze at max stacks.

M4
Optional

Small shields when entering or leaving Flash Connect, and some Energy if a shield is still up.

M6
Solid upgrade

Enchanted Moonlit Blossoms cuts All-Attribute RES by 20% and gets +100% CRIT DMG and much higher Interrupt level.

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