S Fire Anomaly

Burnice

Nitro-Fuel Bartender of the Sons of Calydon

TierS
RolesSub DPS · Anomaly
Release1.2

Burnice White is a Fire Anomaly Agent who deals damage and applies Burn from off-field: once she marks enemies as Scorched, every hit from her teammates triggers her Afterburn. Her Awakened Potential (2.5) added Emberflow entries that trigger big Ablooms. She's easy to play and currently one of the best Anomaly Sub DPS, especially in the Remielle and Velina team.

Burnice

Off-field Anomaly DPS

W-Engines

Flamemaker Shaker BiS
S · ATK%
Signature and best in slot: off-field Energy Regen (more Heat), up to +35% DMG and Anomaly Proficiency +50. Slight ramp-up at the start of fights.
Off-field Energy Regen +0.6/s; EX Special and Assist hits stack up to +35% DMG (stacks build twice as fast off-field), and at 5+ stacks Anomaly Proficiency +50.
Practiced Perfection
S · ATK%
Alice's signature comes within 1% of hers in Prydwen's calculations thanks to its Anomaly Mastery, and makes Energy Regen on disc 6 an easy choice.
Anomaly Mastery +60; inflicting Assault stacks Physical DMG +20% for 20s, up to 2 times (both granted on entering combat).
Electro-Lip Gloss
A · Anomaly Proficiency
A-Rank from the City Fund: her fast Burn application keeps its condition up almost permanently.
While an enemy suffers an Attribute Anomaly, ATK +10% and +15% DMG against those targets.
Weeping Gemini
A · ATK%
Best fully F2P option (craftable): big Anomaly Proficiency stacks and ATK% main stat.
Each Attribute Anomaly inflicted by the squad grants +30 Anomaly Proficiency (up to 4 stacks) until the target recovers from Stun or is defeated.
Roaring Ride
A · ATK%
A-Rank alternative from Game8: random ATK, Anomaly Proficiency or Buildup buffs on EX hits.
EX Special Attack hits randomly grant ATK +8%, Anomaly Proficiency +40 or Anomaly Buildup Rate +25% for 5s.
Rainforest Gourmet
A · Anomaly Proficiency
F2P stopgap: Anomaly Proficiency main stat, ATK stacks from spending Energy.
Every 10 Energy spent grants ATK +2.5% for 10s, up to 10 stacks.

Drive Discs

Freedom Blues ×4
Swing Jazz ×2
Prydwen's top pick for Wind teams with Velina, her main team: more Fire Anomaly Buildup means more Vortexes, which beats a small DMG bonus. The Energy Regen 2-piece feeds her Potential (Moonlight Lullaby's 2-piece works too).
Set effects
2pAnomaly Proficiency +30
4pWhen an EX Special Attack hits an enemy, reduce the target's Anomaly Buildup RES to the equipper's Attribute by 20% for 8s. This effect does not stack with others of the same attribute.
2pEnergy Regen +20%
Chaos Jazz ×4
Swing Jazz ×2
Best general set for Disorder teams (with Miyabi, for instance): she's off-field most of the time, so the bonus is almost always up.
Set effects
2pAnomaly Proficiency +30
4pFire DMG and Electric DMG increases by 15%. While off-field, EX Special Attack and Assist Attack DMG increases by 20%. When switching on-field, this buff continues for 5s, and this continuation effect can trigger once every 7.5s.
2pEnergy Regen +20%
Chaos Jazz ×4
Inferno Metal ×2
Game8's pick: more raw Fire DMG, but no Energy Regen for her Potential.
Set effects
2pAnomaly Proficiency +30
4pFire DMG and Electric DMG increases by 15%. While off-field, EX Special Attack and Assist Attack DMG increases by 20%. When switching on-field, this buff continues for 5s, and this continuation effect can trigger once every 7.5s.
2pFire DMG +10%

Main stats

Disc 4
Anomaly Proficiency
Disc 5
PEN Ratio / Fire DMG Bonus
Disc 6
Anomaly Mastery / Energy Regen

Substat priority

1Anomaly Proficiency 2ATK% 3PEN 4ATK

Stat targets

  • Anomaly Proficiency 350–400+ (300 already maxes Afterburn's DMG bonus)
  • Anomaly Mastery 153+
  • Initial Energy Regen 1.8+ for her Potential (at max Potential, each 0.1 above gives +2.5 Anomaly Mastery and +2% DMG, capped at 2.8)
  • ATK 2,500–3,200+
  • HP 9,500–10,000+, DEF 800+

Talent priority

Core Skill
Special Attack
Chain Attack
Basic Attack
Assist
Dodge

Take Energy Regen on disc 6 if your W-Engine or set already covers Anomaly Mastery (Practiced Perfection, for instance). Her in-game recommendation also lists Energy Regen first.

Teams

Recommended teams

Meta: Remielle & Velina

Her most used team by far: 8th in the current Shiyu Defense (8% usage) and 8th in Deadly Assault. Burnice's strong Buildup, especially in Stun, piles up Vortexes with Velina, and her Afterburns keep building Anomaly during Remielle's long animations. Bangboo: Ariel (bonus with Remielle).

Disorder: Miyabi & Yuzuha

Game8's recommended team: Burnice's off-field Burn alternates with Miyabi's Frost for constant Disorders, and each Disorder gives Miyabi Fallen Frost. Yuzuha balances the Buildup. Bangboo: Brawlerboo.

Mono Fire: Soldier 11 & Lucy

Budget option from Game8, with a standard S-Rank and an A-Rank. Lucy is a Sons of Calydon member, so Burnice's Additional Ability is active, and Soldier 11 triggers Afterburns non-stop. Bangboo: Rocketboo (two Fire Agents).

Guide

How to play

Heat and Afterburn

  • Burnice starts with 100 Heat and gains 1.4 Heat per point of Energy she spends. Her Ultimate also restores 50 Heat.
  • At 50+ Heat she enters Nitro-Fuel Cocktail. Her EX Specials, Chain Attack, Ultimate and held Basic Attack then mark enemies as Scorched.
  • When teammates hit a Scorched enemy, Afterburn spends 8 Heat to deal Fire DMG (350% ATK, +1% per 10 Anomaly Proficiency up to +30%) and build Fire Anomaly, every 1.5s (1.35s from Awakened Potential level II). It counts as Assist Attack DMG.
  • Additional Ability (another Anomaly Agent or a Sons of Calydon member): her Fire Anomaly Buildup is +65% and Burn lasts 3s longer.

Emberflow (Awakened Potential)

Every 12 Afterburns grant 1 Emberflow (her held Basic Attack's extra Afterburn counts twice). Her next switch-in then automatically casts EX Special Attack: Intense Heat Tossing Method, which counts as a Quick Assist and triggers an Abloom worth a large share of the current Anomaly's damage. Spend it as soon as you have it.

Rotation

  1. Open with her held Basic Attack (Mixed Flame Blend) to apply Scorched without spending Energy.
  2. Stay off-field and let your teammates trigger Afterburns.
  3. Come back to refill Heat with EX Specials, ideally through a move that skips to Double Shot (Assist Follow-Up, Chain Attack, held Basic Attack).
  4. Use her Ultimate as a free Heat refill when she's below 50 Heat.

If she wears Chaos Jazz, respect its 7.5s cooldown when swapping in so the bonus doesn't drop.

Strengths

  • Deals damage and builds Fire Anomaly from off-field, with very little field time.
  • Fast, consistent Burn application for Burn and Disorder teams.
  • Easy to play, and her Potential added strong Abloom triggers.
  • Part of one of the ten most used teams in current Shiyu Defense and Deadly Assault (with Remielle and Velina).

Weaknesses

  • Needs a steady supply of Energy (or her Ultimate) to keep Heat up.
  • Her Potential rewards 1.8+ initial Energy Regen, which limits disc choices.
  • Her signature W-Engine needs some ramp-up time at the start of fights.

Notable dupes · Mindscape Cinema

M1
Big upgrade

Heat cap 140 (she starts with 140), Afterburn multiplier +100% ATK and +25% Fire Anomaly Buildup.

M2
Big upgrade

Afterburn applies Thermal Penetration: up to +20% PEN Ratio for the whole squad against the target.

M4
Optional

EX Special and Assist Attack CRIT Rate +30%, and a longer Double Shot.

M6
Big upgrade

Extra Afterburns during Double Shot, 25% Fire RES ignore, and a Burn hit worth 1,800% of a normal tick every 20s.

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