A Fire Defense

Ben

Financial director of Belobog Heavy Industries

TierB
RolesMain DPS · Defense
Release1.0

Ben Bigger is an A-Rank Fire Defense Agent who does a bit of everything. He converts up to 80% of his initial DEF into ATK, blocks and counters attacks, and his EX Special follow-up shields the whole squad. With a Fire or Belobog teammate, that Shield also grants +16% CRIT Rate. Prydwen plays him as a damage dealer (T3), Game8 as a shield support (Tier 3); either way he's a niche pick today, at his best next to Orphie or Koleda.

Ben

W-Engines

Tremor Trigram Vessel BiS
A · ATK%
Pan Yinhu's A-Rank signature and his most used W-Engine: +25% EX Special and Ultimate DMG, where most of his damage comes from. Best at P5.
EX Special Attack and Ultimate DMG +25%; the wielder gains 2 Energy whenever a squad member takes DMG or recovers HP (once every 5s).
Cloudcleave Radiance
S · CRIT DMG
High Base ATK and a CRIT DMG main stat; needs lots of CRIT Rate substats.
DMG ignores 20% of Physical RES; activating an Ether Veil grants +25% DMG and +25% CRIT DMG for 40s.
Hailstorm Shrine
S · CRIT Rate
Probably the most balanced stat stick for him: high Base ATK and a CRIT Rate main stat.
CRIT DMG +50%; EX Special Attacks or squad Attribute Anomalies stack Ice DMG +20% for 15s, up to 2 times.
Severed Innocence
S · CRIT DMG
CRIT DMG stat stick, just behind Cloudcleave Radiance.
CRIT DMG +30%, plus up to +30% more from Basic Attack, Special Attack and Aftershock hits; at 3 stacks, Electric DMG +20%.
Heartstring Nocturne
S · CRIT Rate
CRIT Rate stat stick, just behind Hailstorm Shrine.
CRIT DMG +50%; entering combat, Chain Attacks and Ultimates grant Heartstring (up to 2), each letting Chain Attacks and Ultimates ignore 12.5% of Fire RES.

Drive Discs

Woodpecker Electro ×4
Branch & Blade Song ×2
Prydwen's best general option: use Basic Attacks before EX Specials and Ultimates to keep the stacks up in and out of Stun.
Set effects
2pCRIT Rate +8%
4pLanding a critical hit on an enemy with a Basic Attack, Dodge Counter, or EX Special Attack increases the equipper's ATK by 9% for 6s. The buff duration for different skills are calculated separately.
2pCRIT DMG +16%
Inferno Metal ×4
Woodpecker Electro ×2
+28% CRIT Rate on Burning enemies: only reliable with a strong Burn applier such as Burnice or Yuzuha.
Set effects
2pFire DMG +10%
4pUpon hitting a Burning enemy, the equipper's CRIT Rate is increased by 28% for 8s.
2pCRIT Rate +8%
Puffer Electro ×4
Woodpecker Electro ×2
Best pick with Dialyn, whose Ultimate conversion gets the buff up early in each Stun.
Set effects
2pPEN Ratio +8%
4pUltimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.
2pCRIT Rate +8%
Thorned Rose ×4
Swing Jazz ×2
Game8's DPS pick with the new 3.2 set: +15% DMG and up to +16% CRIT Rate with 1,000/1,800 initial DEF, which also feeds his ATK conversion.
Set effects
2pDEF +16%
4pThe equipper's DMG increases by 15%. When the equipper's initial DEF is at least 1,000/1,800, CRIT Rate increases by 8/16%.
2pEnergy Regen +20%

Main stats

Disc 4
CRIT Rate / CRIT DMG
Disc 5
Fire DMG Bonus / PEN Ratio
Disc 6
ATK%

Substat priority

1CRIT Rate 2CRIT DMG 3ATK% 4PEN 5ATK

Stat targets

  • CRIT Rate 50–60%+ on the sheet (+16% from his Shield in Fire/Belobog teams; Prydwen suggests aiming for 70%+ with substats)
  • CRIT DMG 100–120%+
  • ATK 2,700–3,600+ (including DEF conversion)
  • DEF 1,400+, HP 11,500+

Talent priority

Core Skill
Special Attack
Chain Attack
Assist
Basic Attack
Dodge

W-Engines

Spring Embrace BiS
A · ATK%
Game8's first pick: less DMG taken and an Energy Generation buff when hit, passed on to the next Agent.
Reduces DMG taken by 7.5%; being attacked raises Energy Generation Rate by 10% for 12s, a buff passed on to the next on-field agent.
Big Cylinder
A · DEF%
His signature: DEF main stat, less DMG taken and a guaranteed CRIT dealing 600% of DEF after being attacked.
Reduces DMG taken by 7.5%; after being attacked, the next hit is a guaranteed CRIT dealing extra DMG equal to 600% of DEF (once every 7.5s).
Original Transmorpher
A · HP%
More HP and Impact after being hit, if you want him to help with Daze.
Max HP +8%; being attacked raises Impact by 10% for 12s.
[Identity] Base
· DEF%
B-Rank stopgap: DEF main stat and +20% DEF when attacked.
Being attacked raises DEF by 20% for 8s.

Drive Discs

Swing Jazz ×4
Soul Rock ×2
Game8's pick: +15% squad DMG after Chain Attacks and Ultimates, plus DEF for bigger Shields and more ATK.
Set effects
2pEnergy Regen +20%
4pLaunching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.
2pDEF +16%
Proto Punk ×4
Soul Rock ×2
+15% squad DMG after Defensive or Evasive Assists; his Defensive Assist only costs 1 Assist Point.
Set effects
2pIncreases Shield effect by 15%.
4pWhen any squad member triggers a Defensive Assist or Evasive Assist, all squad members deal 15% increased DMG, lasting 10s. Passive effects of the same name do not stack.
2pDEF +16%

Main stats

Disc 4
DEF%
Disc 5
DEF%
Disc 6
Energy Regen / Impact

Substat priority

1DEF% 2CRIT Rate 3CRIT DMG 4DEF

Stat targets

  • DEF as high as possible: his squad Shield is 30% of DEF + 550
  • Enough Energy Regen to use the full EX Special combo every rotation

Talent priority

Core Skill
Special Attack
Chain Attack
Assist
Basic Attack
Dodge

Game8's take on Ben. His Shield alone matters less than the +16% CRIT Rate it carries, so keep a Fire or Belobog teammate.

Teams

Recommended teams

Orphie & Dialyn

Prydwen's best Ben team: Orphie is Fire (Additional Ability) and deals as much damage as Ben, while Dialyn's Ultimate conversion suits his Ultimate-heavy damage. Bangboo: Rocketboo (2+ Fire Agents).

Mono-Fire: Koleda & Soldier 11

Game8's mono-Fire team, with Ben as shield support: Koleda gets her combined attacks with Ben and every Additional Ability is active. Bangboo: Rocketboo, or Safety (2+ Belobog Agents).

Fire: Lighter & Lucy

An all-Fire team with Ben as DPS: Lighter's long Stun extension and buffs give him time to spend two EX Specials, Lucy's ATK buff and Chain tricks do the rest. Bangboo: Rocketboo.

Guide

How to play

Core Passive: Guardian

  • Ben gains 80% of his initial DEF as ATK (at max level), so DEF is never a wasted stat on him.
  • His EX Special (Cashflow Counter) costs Energy to raise his guard; pressing Special again launches a powerful follow-up strike (more Energy) that gives the whole squad a Shield of 30% of his DEF + 550 for 30s.
  • Additional Ability (a teammate sharing his Fire attribute or the Belobog Heavy Industries faction): characters protected by that Shield get +16% CRIT Rate.

Blocking

  • Special and EX Special put him in a blocking stance (brief invulnerability, then a decaying Shield). If an enemy hits him during it, he triggers a much stronger Block Counter, and the EX follow-up gets upgraded too.
  • His Ultimate hits hard and restores 3 Assist Points.

As a damage dealer

  • Build Energy with Basic Attacks and Dodge Counters (Special Block Counters generate none), and swap out during his slow 3rd Basic hit.
  • A Block Counter from his EX Special can go straight into Basic 2, skipping the slow opener.
  • Enter each Stun with enough Energy for two full EX Specials, and Chain before the Ultimate. Don't end Chain sequences on Ben: his Chain Attack knocks enemies far away.

With Koleda, some of her attacks are upgraded into combined moves with Ben: the reason he's still her classic partner.

Strengths

  • A sizeable squad-wide Shield from his EX Special combo.
  • +16% CRIT Rate for shielded allies in Fire or Belobog teams, a rare buff for a Defense Agent.
  • Unlocks enhanced combined attacks for Koleda.
  • Flexible: damage dealer, shielder or backup Daze.

Weaknesses

  • By far the slowest movement speed in the game, which makes him clunky on-field.
  • Lower Impact than real Stunners and no Daze bonuses in his kit.
  • Only a handful of teams make good use of him.

Notable dupes · Mindscape Cinema

M1
Solid upgrade

Blocked enemies deal 30% less DMG for 15s.

M2
Big upgrade

Block Counters deal an extra 300% of his DEF as DMG.

M4
Solid upgrade

+30% DMG on counters after blocking during his invulnerability window.

M6
Optional

+20% Daze on Basic Attacks, Dash Attack and Dodge Counter for 12s after his EX Special. Prydwen rates him at M6.

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