Imaginary
Erudition
Rappa
No Dazzle, No Break
Rappa is an Imaginary Erudition Break damage dealer built for AoE fights. Her Ultimate puts her in Sealform, where her Enhanced Basic ATK hits three times, reduces Toughness even on enemies without Imaginary Weakness and deals Super Break DMG to Broken enemies. Every Weakness Break charges her Talent, which unleashes a big AoE Break DMG burst on her third hit.
Break DPS
Light Cones





Relics
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Planar ornaments
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Main stats
Substat priority
Stat targets
- SPD: 145 (Talia), ideally 150+
- Break Effect: 160–240%+ before team buffs (250% for the full Iron Cavalry bonus)
- ATK: 3,200 in combat to max out her A6 (optional, SPD and Break Effect come first)
- HP: 2,800+, DEF: 800+
Talent priority
Major Trace priority: Ninjutsu Inscription: Sea Echo (A4) > Ninjutsu Inscription: Withered Leaf (A6) > Ninjutsu Inscription: Sky High (A2).
Recommended teams
Fugue Super Break
Her best team: Fugue's double Break doubles her Charges and Energy, The Dahlia implants Imaginary Weakness and Lingsha heals while amplifying Break DMG.
Classic Super Break
The Harmony Trailblazer nearly doubles her Super Break and adds Imaginary Toughness damage; Ruan Mei's Weakness Break Efficiency speeds up her whole game plan.
Free-to-play
Accessible version: Asta speeds everyone up and Lynx keeps the team alive.
How to play
How she works
- Sealform (Ultimate, 140 Energy). Rappa immediately gains an extra turn, 3 Chroma Ink, +50% Weakness Break Efficiency and +30% Break Effect. Her Skill and Ultimate are locked while she's in Sealform.
- Ningu: Demonbane Petalblade (Enhanced Basic ATK). Two Blast hits then one AoE hit. It consumes 1 Chroma Ink, doesn't generate Skill Points and still reduces Toughness by 50% on enemies without Imaginary Weakness. Her A4 converts its Toughness reduction on Broken enemies into 60% Super Break DMG.
- Charge (Talent). +1 Charge each time an enemy is Weakness Broken (max 10; her A2 adds 1 more Charge and 10 Energy for Elite enemies and above). The next third hit deals AoE Break DMG that ignores Weakness Type, boosted by 50% per Charge, then consumes them all.
- Withered Leaf (A6). Broken enemies take more Break DMG: 2%, plus 1% per 100 ATK above 2,400 (up to +10% at 3,200 ATK).
Rotation
- Start with her Technique: it reduces every enemy's Toughness, deals Break DMG and gives her 10 Energy.
- Outside Sealform, use her AoE Skill to build Energy.
- Ultimate as soon as it's ready → 3 Enhanced Basic ATKs in a row (each refunds 20 Energy).
- Try to Break Elites and bosses during Sealform so the third hit consumes as many Charges as possible.
Tips
- She shines against many enemies (Pure Fiction, AoE fights) and struggles against a single boss with a huge Toughness bar.
- Pair her with Weakness Break Efficiency (Ruan Mei, The Dahlia) and Super Break (Fugue, Harmony Trailblazer).
- The Dahlia can implant Imaginary Weakness so Rappa deals full Toughness damage.
Strengths
- Strong AoE Break damage
- Deals both direct Break DMG and Super Break DMG on her own
- Increases the Break DMG enemies take
- Frequent Weakness Breaks ease the pressure on your sustain
- SP-neutral in Sealform
Weaknesses
- Very Ultimate-reliant, with a 140 Energy cost
- Needs frequent Elite/boss Breaks for Energy
- Struggles against few enemies and high-Toughness bosses
- No Weakness implant of her own, and Imaginary Break is a weak Break type
Notable dupes · Eidolon
Her DMG ignores 15% DEF during Sealform, and she regains 20 Energy when it ends.
+50% Toughness reduction on the main target for the first two hits of her Enhanced Basic ATK. Game8's recommended stopping point.
+12% SPD for all allies while she's in Sealform.
Starts battle with 5 Charges, her Charge cap rises by 5, and she gains 5 Charges after each third hit.
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