PSY
Physical
Wolf's Dawn
Bronya Zaychik
Wolf's Dawn is Bronya's A-rank PSY-type Physical battlesuit from v2.2.2: a summoner who brings Project Bunny onto the field, weakens enemies (-50% ATK) with her uncharged shots, shields the whole team against Elemental DMG and gives the team Crit Rate as the leader. The BBS builds her as a summon-based support with Elemental DMG gear. With no Astral Ring and little personal damage, she is obsolete in 9.0: a budget filler for older content, where she can also enable Bronya-only bonuses such as Starchasm Nyx's leader skill.
Summoner support
Weapons



Stigmata
Set effects
Set effects
Set effects
Stat targets
- Reach S rank first: stronger leader skill and +60% Physical DMG for Project Bunny against weakened enemies
- Weaken the target with uncharged shots before GROM Slam to trigger its Time-Lock
- Lead the team only when her Crit buff matters more than your DPS's leader skill
Talent priority
Wolf's Dawn shares part of her skill tree with Yamabuki Armor, Bronya's older cannon battlesuit. Drive Kometa is the augment core of Yamabuki Armor, not of Wolf's Dawn, so Wolf's Dawn has no upgraded form.
Recommended teams
Part 1 Ice (Bronya filler)
As a Bronya battlesuit, Wolf's Dawn activates Starchasm Nyx's leader bonus (+35% Charged ATK Total DMG at max level), and her BBS gear (Crusher Bunny 19C, Turgenev, Caravaggio) buffs Ice and Elemental DMG through Project Bunny. Jade Knight provides Elemental Breach. A budget filler: Haxxor Bunny or Sugary Starburst do more.
Part 1 Physical (stopgap third slot)
Her -50% ATK weaken, team particle shields and Time Fracture keep a Physical carry safe, and Project Bunny's Time-Lock and shield damage help against older bosses. Only a stopgap for older content: Reign Solaris or Terminal Aide 0017 are the real third supports.
How to play
Project Bunny
- Switching in unleashes a Shield Charge and summons Project Bunny: 40% of her ATK (+20% with Burst Assault), 400% of her HP, 50% Elemental DMG resistance and immunity to most crowd control. She loses 20% ATK while it is on the field.
- Remote Control: Project Bunny stays for 12s after she switches out, so she can set it up and leave.
- Project Bunny regenerates 5% HP per second (+30% per second when she stands next to it) and revives with a knock-up once fully healed.
Weaken and shields
- Her uncharged cannon shots order Project Bunny to attack and weaken the target and nearby enemies (-50% ATK for 6s). From S rank, Project Bunny deals +60% Physical DMG to weakened enemies.
- Bio Ward: every teammate gets a 1,000-HP particle shield against Elemental DMG, fully restored after 6s without being hit. From SS rank, she deals +30% Elemental DMG while her shield is up.
Ultimate, evasion and QTE
- GROM Slam (55 SP): Project Bunny slams the ground 3 times (275%, 425% and 575% of its ATK), inflicts 6 Stun Trauma, Time-Locks weakened enemies for 5s, heals itself for 60% HP and gives both of them +30% Physical DMG for 10s. Each slam also deals 8,000 fixed DMG to shields.
- Her Ultimate Evasion (Simulated Flicker) makes Project Bunny strike and triggers a 3s Time Fracture (CD: 11s with Counter Protocols); from SS rank it also restores 5 SP to the whole team.
- Her QTE triggers on Time-Slowed enemies: 750% ATK of Physical DMG and 6 Stun Trauma.
Rotation
- Switch in (Project Bunny arrives) and tap uncharged shots to weaken the target.
- GROM Slam to Time-Lock the weakened enemies, then switch out: Project Bunny keeps fighting for 12s.
- Come back through her QTE when a teammate slows time.
Leader skill (S rank): at 30+ combo hits, the team gains 26% Crit Rate and PSY-type teammates 29% Crit DMG.
Strengths
- Team-wide particle shields against Elemental DMG and a -50% ATK weaken make older content much safer.
- Crit Rate leader skill for the whole team, plus Crit DMG for PSY-type teammates.
- Project Bunny keeps fighting for 12s after she switches out, and GROM Slam is cheap (55 SP) with a Time-Lock on weakened enemies.
- As a Bronya battlesuit, she enables Starchasm Nyx's leader bonus for Charged ATKs.
Weaknesses
- Obsolete: no Astral Ring and very low personal damage.
- She loses 20% ATK while Project Bunny is on the field.
- Her best support effects (Elemental DMG with her shield, team SP on Ultimate Evasion) need SS rank.
- Her BBS weapon, Crusher Bunny 19C, is Haxxor Bunny's signature and mainly comes from Supplies or Reserve Works.
Notable dupes · Rank
Stronger leader skill (+26% Crit Rate, +29% Crit DMG for PSY-type), Quantum Survival (45% debuff immunity with her shield, Project Bunny gets her DEF) and Precise Targeting (+60% Physical DMG against weakened enemies).
Prismatic Refraction (+30% Elemental DMG while her shield is up) and Field Supplies (her Ultimate Evasion restores 5 SP to the whole team).
Gravity Traction: each slam pulls enemies in and deals an extra 400% ATK of Physical DMG.
Player builds for Wolf's Dawn
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Sources & references
- https://honkaiimpact3.fandom.com/wiki/Wolf%27s_Dawn
- https://honkaiimpact3.fandom.com/wiki/Crusher_Bunny_19C
- https://honkaiimpact3.fandom.com/wiki/Star_Shatterer:_Vikrant
- https://honkaiimpact3.fandom.com/wiki/Starchasm_Nyx
- https://honkaiimpact3.fandom.com/wiki/Augment_Core
- https://marisaimpact.com/valk
- https://sg-public-api-static.hoyoverse.com/content_v2_user/app/5fcd2aa439ca4aea/getContent?iInfoId=106413&sLangKey=fr-fr