MECH
Physical
Shadow Dash
Raiden Mei
Shadow Dash is Mei's A-rank MECH-type Physical katana user from v1.8. She dashes in with Speed Fatale, deals 60% more damage from the side or behind, and her Ultimate, Tsukuyomi, summons illusions that keep fighting while she is on standby (2 at SS, 3 at SSS). Her leader skill gives the team up to 21% Crit Rate. She has no Astral Ring and is obsolete in 9.0; her main value today is as the base battlesuit of the Danzai Spectramancer augment core, which needs Shadow Dash at SS for its support kit.
Physical katana DPS
Weapons



Stigmata
Set effects
Set effects
Set effects
Stat targets
- Reach SS: 2 illusions, +40% Crit DMG on Basic and Combo ATKs, and Danzai Spectramancer's 4★ support kit
- Attack from the side or behind for the 60% Backstab multiplier
- Keep HP above 80% for her leader Crit Rate bonus
Talent priority
Where to get her: fragments from Expeditions, the Asterite Shop, Dorm Shop, Elysian Shop, Witch's Corridor, Sakura Samsara and the Armada Warehouse (Fandom); Nue of the Shadow comes from Supplies and the Battle Pass Reserve Works (Fandom). If you want to play Danzai Spectramancer, raising Shadow Dash to SS is the real goal.
Recommended teams
Part 1 Physical QTE chain
Shadow Dash leads for the team Crit Rate. Her Combo ATK launches enemies for Snowy Sniper's QTE, Divine Prayer's switch attack stuns them for Shadow Dash's QTE, and Snowy Sniper's SS Ultimate makes them take more Physical DMG. Older content only.
Free starter trio
White Comet's Ultimate Evasion gives a Global Time Fracture and SP, her attacks stun enemies for Shadow Dash's and Valkyrie Chariot's QTEs, and Valkyrie Chariot's black hole gathers enemies. From S rank, Shadow Dash deals 30% more damage to stunned and Time-Slowed enemies.
How to play
Core loop
- Basic ATK Gokiketsu is a fast 5-hit sequence; the 5th hit is a 250% ATK AoE slash.
- Hold [ATK] for her Combo ATK, Speed Fatale: she dashes to the target and a Charging Cut (180% ATK) knocks it airborne. Tapping [ATK] right after a Combo ATK or switch attack adds Crescent Spin (4 x 70% ATK AoE).
- Backstab (passive): +60% Total DMG Multiplier when she attacks from the side or from behind, so keep circling bosses, especially while illusions hold their attention.
- From S rank, she deals 30% more Physical and Elemental DMG to stunned, paralyzed and Time-Slowed enemies.
Ultimate: Tsukuyomi (75 SP)
- Summons an Ultimate Illusion with her ATK and Crit Rate, 80% of her HP (with Shadow Mantra) and Physical DMG immunity; it slowly loses HP and explodes when it disappears (300% ATK of Physical DMG and 6 Paralyze Trauma).
- SS rank: 2 illusions at 50% ATK each. SSS rank: 3 illusions and +25 max SP, but Tsukuyomi costs 10 more SP.
- The illusions stay on the field when you switch out, so you can cast the Ultimate and swap to a teammate.
Evasion, switch and QTE
- Untouchable: Ultimate Evasion summons a Body Clone (60% of her ATK for 7s, CD 10s; 2 triggers from S rank). Tap [ATK] after evading to cast Speed Fatale with +70% Crit Rate.
- Switch entry: an upward slash with 2 extra hits of 250% ATK against airborne enemies.
- QTE: triggers on stunned enemies, 220% + 4 x 160% ATK of Physical DMG.
Rotation: cast Tsukuyomi, attack from behind with Basic ATK and Speed Fatale + Crescent Spin, and use Ultimate Evasion + [ATK] for a guaranteed high-Crit Speed Fatale.
Strengths
- Free and easy to farm: fragments from Expeditions, the Asterite Shop and other shops.
- Leader skill: up to +21% team Crit Rate above 80% HP.
- Her illusions keep dealing damage and paralyzing enemies while she is on standby.
- Base battlesuit of Danzai Spectramancer: ranking her up also unlocks that augment core's skills.
Weaknesses
- Obsolete: a Part 1 A-rank with no Astral Ring.
- Her best damage bonus needs you to stay behind the target.
- Needs SS to summon several illusions.
- Danzai Spectramancer, her augment core, is outdated too.
Notable dupes · Rank
Leader skill upgrade (+21% Crit Rate), +30% DMG against stunned, paralyzed and Time-Slowed enemies, and one more Ultimate Evasion trigger; also required to raise Danzai Spectramancer's core to 2★ and 3★.
Two illusions per Ultimate and +40% Crit DMG on Basic and Combo ATKs; required for Danzai Spectramancer's 4★ support kit (and 5★).
Three illusions and +25 max SP, but Tsukuyomi costs 10 more SP; also required for Danzai Spectramancer's 6★ core.
Player builds for Shadow Dash
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Sources & references
- https://honkaiimpact3.fandom.com/wiki/Shadow_Dash
- https://honkaiimpact3.hoyoverse.com/global/en-us/valkyries
- https://honkaiimpact3.hoyoverse.com/global/fr-fr/valkyries
- https://honkaiimpact3.fandom.com/wiki/Augment_Core
- https://honkaiimpact3.fandom.com/wiki/Danzai_Spectramancer
- https://honkaiimpact3.fandom.com/wiki/Fragment_Farming
- https://honkaiimpact3.fandom.com/wiki/Nue_of_the_Shadow
- https://honkaiimpact3.fandom.com/wiki/Sky_Breaker
- https://honkaiimpact3.fandom.com/wiki/Dickens
- https://marisaimpact.com/valk/danzai
- https://www.bluestacks.com/blog/game-guides/honkai-impact-3/honkai-valkyrie-guide-en.html