B MECH Physical

White Comet

Kiana Kaslana

TierC
RolesDPS
Release1.8

White Comet is Kiana's B-rank MECH-type Physical battlesuit and the first battlesuit every Captain owns: it is available from the start and is the outfit Kiana wears in her first story appearance. Her gameplay is simple and built on slow but heavy gun-kata combos and kicks, a Neko-Charm! burst mode and a Global Time Fracture on Ultimate Evasion that also restores team SP. She is a tutorial-level starter with no Astral Ring and is obsolete in 9.0: replace her as soon as you get any stronger DPS.

White Comet

Physical starter DPS

Weapons

Domain of the Void BiS
S
BBS recommendation: +20% Physical DMG and +30% Crit DMG on any wielder, but it is Herrscher of the Void's PRI-ARM.
PRI-ARM of Keys of the Void: the active summons an Implosion Core that crushes, then explodes for up to 360% ATK of Physical DMG; +20% Physical DMG and +30% Crit DMG for any wielder. On Herrscher of the Void: restores 60 Herrscher Charge, creates an empowered Space Core, summons an extra Implosion Core when she enters Herrscher Form, +10% Physical DMG against Time Slowed enemies, +25% DMG against shields and 20% less Total DMG taken.
Thunder Kikaku
A
BBS alternative: +30% Total DMG for any wielder.
Pistols whose active sticks a Lightning ghostfire on the target for 8s; +30% Total DMG, and in burst mode enemies hit take 60% more Lightning DMG for 7s.
Jingwei's Wings
A
BBS transitional pick, craftable in the Foundry: up to +20% Crit Rate and +50% Crit DMG on repeated hits.
Foundry pistols: the active (18 SP) calls a 12s meteor shower that hits random enemies for 90% ATK of Physical DMG and inflicts 18 Ignite Trauma; repeated hits on the same target stack up to +20% Crit Rate and +50% Crit DMG.

Stigmata

Dirac T Top
Dirac M Middle
Dirac B Bottom
BBS recommendation: Dirac's pieces boost burst-mode and Ultimate damage, give SP after Ultimate Evasion, and the 3-piece bonus impairs enemies in burst mode.
Set effects
2pQuantum Waltz set. With any 2 piece effects active, +35% Physical DMG, and both effects are refreshed and extended to 14s.
3pWith all 3 piece effects active, Ultimate and burst-mode attacks impair non-impaired enemies (DEF -50% for 3s), and the effects are refreshed and extended to 18s.
Anti-Entropy Drummer T Top
Anti-Entropy Drummer M Middle
Anti-Entropy Drummer B Bottom
BBS alternative: Schrodinger Band has a Kiana equip bonus (+20% Total DMG on Combo ATKs).
Set effects
2pSchrodinger Band set. Elated Mode lasts 2s longer, each attack strengthens its buffs by 1%, and entering it gives the next Combo ATK 50% Physical DMG.
3p+20% Physical DMG against frozen enemies; on Kiana or Kallen, Combo ATKs gain a 20% Total DMG Multiplier.
Marco Polo T Top
Marco Polo M Middle
Marco Polo B Bottom
BBS transitional set.
Set effects
2pAbove 25 combo hits, Combo and Charged ATKs deal 250% ATK of bonus Physical DMG on hit (CD: 5s).
3pAbove 25 combo hits, the wearer heals 200 HP every 5s.

Stat targets

  • A rank (20 fragments) first: shorter Time Fracture CD
  • S rank for the team DEF and Ignore Interrupt buff in burst mode
  • Do not spend rare gear on her

Talent priority

Special ATK
Ultimate
Evasion
Basic ATK
Passive
Leader

Where to get her: available from the start; extra fragments from Expeditions, the Logistics Terminal, Witch's Corridor, Sakura Samsara, the Friendship Supply Crate and the Armada Warehouse (Fandom). Kiana's later battlesuits replace her entirely.

Teams

Recommended teams

All-B-rank QTE loop

White Comet's Comet Fall launches enemies for Crimson Impulse's QTE, her Stun Trauma triggers Valkyrie Chariot's QTE, and Valkyrie Chariot's QTE knocks enemies airborne again for White Comet's QTE. Early story content only.

Free starter trio

Shadow Dash is the main DPS; White Comet supports her with Global Time Fracture, team SP and stuns that trigger Shadow Dash's and Valkyrie Chariot's QTEs.

Guide

How to play

Core loop

  • Basic ATK Comet Target is a 5-hit Gun Kata sequence (the 4th hit strikes twice). From A rank, Basic and Combo ATKs deal bonus damage when they break a shield, and her passive deals 50% more DMG to shields.
  • Combo Comet Fall: after two Basic ATKs, hold [ATK] for a double kick that punts the enemy into the air (50% ATK), then brings it down in an AoE (275% ATK).
  • Switch entry Neko Stomp: a 600% ATK slam; interrupted enemies take 6 Stun Trauma. QTE: Aerial Helix triggers on airborne enemies (375% ATK + 5,000 Physical DMG, 3 Stun Trauma).

Ultimate: Neko-Charm!

  • A burst mode that needs over 100 SP: 20 SP to activate, then 10 SP per second (up to 60s). It grants Attack Speed and Ignore Interrupt, deals 2,610 Physical DMG with 6 Stun Trauma around her on activation, and every 12s her next attack inflicts 6 Stun Trauma.
  • From S rank, the team gains Ignore Interrupt and +100% DEF during the burst.

Evasion

  • Two cartwheels in a row. Ultimate Evasion triggers a 3s Global Time Fracture (CD 15s, 11s from A rank) and restores 5 SP to the team; tap [ATK] right after to go straight into Comet Fall.

Rotation: Basic ATK x2 → Comet Fall, repeat; use Ultimate Evasion on cooldown for Time Fracture and SP, and activate Neko-Charm! once you have a big SP pool. Swap out when enemies are launched or stunned to trigger teammates' QTEs.

Strengths

  • Owned by every Captain from the start; fragments from Expeditions and several shops.
  • Very simple to play: a good way to learn the basics.
  • Ultimate Evasion gives a Global Time Fracture and 5 team SP.
  • Lots of Stun Trauma and a QTE on airborne enemies for QTE-chain teams.

Weaknesses

  • Obsolete: a B-rank starter with no Astral Ring and very low damage.
  • Slow attacks and a burst mode that drains 10 SP per second.
  • Her recommended gear (Domain of the Void, Dirac) is far more useful on other battlesuits.
  • Only worth ranking up for early story content.

Notable dupes · Rank

A
Solid upgrade

Time Fracture CD -4s and bonus damage when Basic or Combo ATKs break a shield.

S
Big upgrade

Team Ignore Interrupt and +100% DEF during her burst, plus bonus Fire DMG against unbroken Elite Shields.

SS
Optional

+40% Crit DMG above 80% HP.

SSS
Optional

Basic ATKs can inflict Stun Trauma when they interrupt an enemy; leader skill (team max HP) level cap raised.

Community

Player builds for White Comet

No shared builds yet. Be the first!

No screenshot? Create a gorgeous build card with our tool.