A MECH Physical

Ritual Imayoh

Kallen Kaslana

TierC
RolesDPS
Release2.2.8

Ritual Imayoh is Kallen Kaslana's A-rank MECH-type Physical pistol user from v2.2.8. She stores Kinetic Energy for a Combo ATK that fires homing missiles at 3 stacks, and her cheap Ultimate summons the Eljudnir turret. She was an average Physical DPS even in her time (Marisa Impact) and has no Astral Ring, so she is obsolete in 9.0; she was one of the first battlesuits added to the Elysian Realm, which is the main reason to unlock her today.

Ritual Imayoh

Physical DPS

Weapons

Domain of the Void BiS
S
Best in slot for both Marisa Impact and the BBS: Physical DMG, Crit DMG and an Implosion Core active. It is Herrscher of the Void's PRI-ARM, forged in the Foundry from Keys of the Void (Exchange Shop, Battle Pass).
PRI-ARM of Keys of the Void: the active summons an Implosion Core that crushes, then explodes for up to 360% ATK of Physical DMG; +20% Physical DMG and +30% Crit DMG for any wielder. On Herrscher of the Void: restores 60 Herrscher Charge, creates an empowered Space Core, summons an extra Implosion Core when she enters Herrscher Form, +10% Physical DMG against Time Slowed enemies, +25% DMG against shields and 20% less Total DMG taken.
Jingwei's Wings
A
BBS alternative: stacking Crit Rate and Crit DMG on the same target, plus an igniting meteor shower.
Foundry pistols: the active (18 SP) calls a 12s meteor shower that hits random enemies for 90% ATK of Physical DMG and inflicts 18 Ignite Trauma; repeated hits on the same target stack up to +20% Crit Rate and +50% Crit DMG.
Water Spirit Type-II
B
BBS transitional placeholder.
Basic Ice pistols: the active fires an icy scattershot for 500% ATK of Ice DMG and 5 Rime Trauma.

Stigmata

Bianka: Theatre T Top
Bianka: Theatre M Middle
Bianka: Theatre B Bottom
Marisa Impact's pick: +30% Total DMG and +30% Physical DMG.
Set effects
2pTotal DMG +30% (on Palatinus Equinox, triggering one piece's effect triggers them all).
3pPhysical DMG +30%; triggering the 2-piece effect gives the next Ultimate +80% Physical DMG and 200 HP of healing.
Dickens T Top
Dickens M Middle
Dickens B Bottom
BBS recommended set: Physical DMG for Basic and Combo ATKs (more against MECH enemies) and damage reduction after the Ultimate.
Set effects
2pPen of Critic set. Basic, Combo and Charged ATKs deal 20% more Physical DMG (35% against MECH enemies), and the Ultimate gives them +20% Total DMG for 8s.
3pThe Ultimate reduces Total DMG taken by 30% and improves Ignore Interrupt for 8s; on the Olenyeva twins, the pieces' charges start at 5 and cap at 8.
Michelangelo T Top
Planck M Middle
Michelangelo B Bottom
BBS alternative: Michelangelo T/B for Total DMG and Planck M for Ignore Interrupt.
Set effects
2pRenaissance set. Total DMG +15%, plus another 15% for 15s after entering the field (CD: 30s).
3pOn exit, heals 2% max HP per second for 10s and strikes every enemy for 300% ATK of Physical DMG, doubled against enemies under 10% HP (CD: 30s).
2pWeak hits (below 15 × the Valkyrie's level) no longer interrupt the wearer; on Bronya, ranged attacks get a 15% Total DMG Multiplier.
3pHitting an enemy heals 5% HP (CD: 5s); on Bronya, SP regen +30%.

Stat targets

  • Stigmata affixes: ATK on every piece
  • Reach S rank: QTE on frozen enemies, stronger turret and Ignite on shields
  • Fire every Combo ATK at 3 KE stacks

Talent priority

Special ATK
Passive
Basic ATK
Ultimate
Evasion
Leader

Where to get her: Open World, Expedition, Dorm Supply, Dorm Shop and Elysian Shop. All Part 1 A-rank battlesuits are outdated, so farm whichever one you like first; Ritual Imayoh is worth it for Elysian Realm first-clear crystals (Marisa Impact).

Teams

Recommended teams

Part 1 Physical supports

Herrscher of Sentience impairs enemies and Starlit Astrologos adds Physical DMG and Crit Rate from the background, which suits a DPS who wants to stay on the field. Outdated in 9.0, but fine for older content.

Classic Physical trio

A throwback team: Celestial Hymn impairs enemies and gives Crit DMG, Physical DMG and SP, and Valkyrie Accipiter breaks shields and lowers DEF with her QTE. Swap in briefly so Ritual Imayoh keeps her passive stacks.

Guide

How to play

Kinetic Energy and Combo ATK

  • Kinetic Energy (KE) caps at 900 (3 stacks of 300) and slowly regenerates while she is on the field. Crits from her 6-sequence Basic ATK restore 20 KE each.
  • Tap and hold [ATK] after Basic ATK SEQ 1, 5, 6 or an evasion for Combo ATK: Galactic Collapse. Its strength depends on KE: 1 stack = 3 × 170%, 2 stacks = 5 × 200%, 3 stacks = the 2-stack attack plus homing missiles (up to 4 × 250% ATK of Physical DMG).
  • Always fire it with 3 stacks.

Ultimate: Death Nova (60 SP)

  • Deploys the Eljudnir turret (40 piercing shots), deals 450% ATK of Physical DMG around her and instantly grants 300 KE.
  • It is cheap: use it on cooldown to refill KE for the next missile Combo ATK.

Passive and tips

  • She has +25% Crit Rate, and every 4s on the field she gains +16% Physical DMG and +8% Total DMG (up to 5 stacks, lost when she leaves): keep her on the field.
  • Ultimate Evasion triggers a 3s Time Fracture (CD 11s with Deathly Space), restores 80 KE and lets you tap [ATK] for a dash kick into Basic ATK SEQ 4.
  • She deals 60% more DMG to shields; breaking a shield with Basic or Combo ATK deals bonus Physical DMG and Stun Trauma, and from S rank her Combo ATK ignites shielded enemies.
  • From S rank, her QTE triggers on frozen enemies (5 × 160% ATK of Physical DMG).

Leader skill: team +18% max HP and MECH-type battlesuits +10% Crit Rate (S rank).

Strengths

  • Simple loop: build 3 KE stacks, fire the missile Combo ATK, refill with a 60 SP Ultimate.
  • Strong against shields for her era, with Stun Trauma on shield break.
  • Playable in the Elysian Realm, with exclusive signets and first-clear crystal rewards.
  • Easy to farm: Open World, Expedition, Dorm Supply, Dorm Shop and Elysian Shop (Marisa Impact).

Weaknesses

  • Obsolete in 9.0: an average DPS even at release, with no Astral Ring.
  • Her passive stacks are lost whenever she leaves the field, so she does not fit swap-heavy teams.
  • Her best weapon, Domain of the Void, is Herrscher of the Void's PRI-ARM.

Notable dupes · Rank

S
Big upgrade

Unlocks her QTE on frozen enemies, Ignite Trauma on shielded enemies, +15% ATK per turret shot and a stronger leader skill.

SS
Optional

Basic ATK against frozen enemies deals 35% ATK of bonus Fire DMG.

SSS
Optional

The turret gives the team +35% Move Speed and +30% ATK Speed for 6s, and Basic ATK interrupts can inflict Stun Trauma.

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