A BIO Lightning

Prinzessin der Verurteilung!

Fischl

TierC
RolesSupport · Sub DPS
Release4.9

Prinzessin der Verurteilung! is Fischl's A-rank BIO-type Lightning bow user from the Genshin Impact collaboration (v4.9). She summons her raven Oz, who keeps attacking and diving at enemies while she is off the field, and her Ultimate and QTE give the team big Lightning buffs. She is free and still obtainable, but she is an outdated Part 1 support that is not protected by an Astral Ring and has no use in current endgame content.

Prinzessin der Verurteilung!

Lightning support

Weapons

Mitternachts Waltz BiS
A
Best in slot (BBS and Marisa Impact): +15% team Lightning DMG and a mark that adds Lightning DMG on every Lightning hit. In the Exchange House since v8.1.
Prinzessin der Verurteilung!'s signature Lightning bow: +15% team Lightning DMG, and its shot marks enemies so they take 125% ATK of bonus Lightning DMG each time they take Lightning DMG (30 times max).
Cerulean Flare
A
Utility alternative: weak-spot hits drop SP packs (Marisa Impact, BBS).
Budget support bow: +6% team Total DMG, 30 SP on entry (CD: 60s), and weak-spot hits drop an SP pack that restores 15 SP to the team.
Whisper of the Past
A
For the Elysian Realm: higher ATK that scales better with adaptive signet damage (Marisa Impact).
Older Physical bow: its aimed shot leaves a slowing crystal field, and weapon actives or Charged ATKs give +20% Crit DMG for 3s.
Call of Crescent
A
BBS transitional bow.
Generic bow whose aimed shot adapts to the wielder's damage type (Fire > Ice > Lightning > Physical): +15% Total DMG and lightning orbs on hit.

Stigmata

Wang Zhenyi T Top
Wang Zhenyi M Middle
Wang Zhenyi B Bottom
Wang Zhenyi (T/M/B), best in slot: buffs the team and summons, and on Fischl the 3-piece bonus gives the team and summons +45% Total DMG for 20s when she casts her QTE during Mitternacht. Forgeable in the Foundry and in the Exchange House (v8.1).
Set effects
2pMoonwatcher set. Total DMG +25%, and +30% Lightning DMG for 12s after entering the field.
3pWeapon skills and Ultimate deal 25% more Lightning DMG; on Fischl, a QTE during Mitternacht gives the team and summons +45% Total DMG for 20s.
Turgenev T Top
Tesla Band M Middle
Turgenev B Bottom
Turgenev T/B + Tesla Band M: Marisa Impact's and BBS's alternative, built on summon and Elemental buffs.
Set effects
2pRebel's Gun set. Every 6 hits from the wearer or her summons extend Hunter Mark (applied by the B piece) by 2s, up to 12s; marked enemies take 21% more Elemental DMG.
3pThe wearer's Ultimate and summons deal 25% more Total DMG; while her summons are on the field, the team deals 25% more Ice DMG to marked enemies.
2pAnti-Entropy Band set. Every 4 Basic, Combo or Charged ATK hits (1 stack per second max) unleash a Chain Lightning that jumps across 4 targets, dealing 600% ATK of Lightning DMG to the first one and 3 Paralyze Trauma (CD: 15s).
3pMax HP +20% and Lightning DMG +40% in battle; the Chain Lightning no longer loses damage as it jumps.

Stat targets

  • Reach S rank first: it unlocks the +55% team Lightning DMG after her Ultimate
  • Stigmata affixes: SP recovery and SP cost reduction lines (Marisa Impact)
  • Keep Oz on the field before swapping out so he keeps diving

Talent priority

Ultimate
Special ATK
Basic ATK
Passive
Evasion
Leader

Marisa Impact recommends farming Valkyrie Blastmetal first, then Fischl if you have spare Asterite, mostly for the Elysian Realm's first-clear crystals.

Teams

Recommended teams

Budget Part 1 Lightning (Herrscher of Thunder)

Herrscher of Thunder
Golden Diva
Prinzessin der Verurteilung!

Fischl only fills the third slot on a budget: her QTE Lightning Vulnerability and Ultimate buff help any Part 1 Lightning DPS, but Marisa Impact's Part 1 Lightning lineup is built around Lunar Vow: Crimson Love and Schicksal's Imperative, with Herrscher of Truth or Golden Diva as alternatives, so Herrscher of Thunder and Fischl are only a fallback.

Budget Part 1 Lightning (Lunar Vow: Crimson Love)

Lunar Vow: Crimson Love
Golden Diva
Prinzessin der Verurteilung!

Same idea with another Lightning DPS. None of these teams is protected by an Astral Ring, so keep them for older content and the Elysian Realm.

Guide

How to play

Core loop

  • Charged ATK (hold ATK) summons Oz for 12s (30s from SS rank). While Oz is present, her Basic ATKs fire three arrows at once and attack faster, and holding ATK again fires a 300% ATK Charged shot.
  • Oz keeps fighting off-field: every Charged or Combo ATK from any teammate makes him dive for a special attack that restores SP to Fischl (CD: 4s).
  • Her Ultimate (100 SP) sends Oz up for a rain of 50 arrows and a final dive. From S rank it gives the team +55% Lightning DMG and Oz +125% Lightning DMG for 18s.
  • QTE (enemies Time-Slowed): 5 × 180% ATK of Lightning DMG, 40% Lightning Vulnerability on enemies for 15s, a 3s Global Time Fracture and bonus SP.
  • When a bow's weapon active hits, tap ATK to trigger her QTE (Entwined Arrowhead).

Rotation (Marisa Impact)

  1. Weapon Skill, then ATK, then Charged ATK; repeat until you have enough SP.
  2. Ultimate.
  3. Weapon Skill, ATK, Charged ATK again; if the Weapon Skill is on cooldown, just attack a few times.

Her high hit count can still help against enemies that react to hit counts, such as the Nihilus Husk (Marisa Impact).

Strengths

  • Free and permanently obtainable: Asterite Shop and Open World tasks.
  • Her signature set Moonwatcher (Wang Zhenyi) is forgeable, and Mitternachts Waltz is in the Exchange House (v8.1).
  • Oz deals damage and restores SP while she is off the field.
  • Big team Lightning buffs from her Ultimate and QTE.

Weaknesses

  • Obsolete: no current use in the Abyss or the Memorial Arena (Marisa Impact).
  • Not protected by an Astral Ring, so she does not fit Part 2 teams.
  • Her main team buff (Formation Breaker) needs S rank.
  • Newer Lightning supports do her job much better.

Notable dupes · Rank

S
Big upgrade

Unlocks Formation Breaker (the Ultimate gives the team +55% Lightning DMG and Oz +125% for 18s) and +70% DMG on Oz's special attacks.

SS
Solid upgrade

Oz lasts 30s, bow actives deal +80% DMG on weak spots and trigger Oz's dive, which also boosts her Ultimate by 50% for 12s.

SSS
Optional

More SP from Oz's attacks after her Ultimate.

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