S PSY Physical

Fervent Tempo Δ

Rozaliya Olenyeva

TierC
RolesDPS
Release4.3

Fervent Tempo Δ is Rozaliya's S-rank PSY-type Physical greatsword user, the v4.3 augment core of Molotov Cherry. She fills two Juice gauges with attacks and evasions, bursts into Fervent Mode, and parries hits with her Ultimate for a huge counter. She was one of the best battlesuits of her time (0s Memorial Arena clears, strong in Abyss), but with no Astral Ring she is now an outdated Part 1 Physical DPS, kept for the Elysian Realm and for fans.

Fervent Tempo Δ

Physical DPS

Weapons

Sleeper's Dream BiS
S
A must-have (Marisa Impact): its active is an attack she can parry to trigger Strike Back EX, and on her it adds SP and Basic ATK DMG in Fervent Mode. Forged after unlocking Sleeping Beauty or Swan Lake from the Exchange Shop.
PRI-ARM of Sleeping Beauty: an active that makes every hit explode for 5s, +15% Crit Rate and 35 initial SP; on Molotov Cherry / Fervent Tempo Δ, SP on entering Fervent Mode, less damage taken and +35% Basic ATK Physical DMG in Fervent Mode.
Sleeping Beauty
A
Molotov Cherry's original greatsword and the base of Sleeper's Dream: Crit Rate and Crit DMG buff, extra damage on Charged ATKs.
Molotov Cherry's original greatsword: its active gives +20% Crit Rate and +50% Crit DMG for 10s, and Charged ATKs deal bonus Physical DMG.
Judgment by Dawn
A
BBS transitional pick, craftable.
Craftable greatsword: its active gives +50% ATK Speed and +25% Crit Rate for 8s, and crits can impair enemies (-50% DEF).

Stigmata

Bianka: Theatre T Top
Bianka: Theatre M Middle
Bianka: Theatre B Bottom
G4 set from the Foundry: Marisa Impact's top pick (Total and Physical DMG, stronger Ultimate).
Set effects
2pTotal DMG +30% (on Palatinus Equinox, triggering one piece's effect triggers them all).
3pPhysical DMG +30%; triggering the 2-piece effect gives the next Ultimate +80% Physical DMG and 200 HP of healing.
Shuijing T Top
Beach Party M Middle
Shuijing B Bottom
Shuijing top and bottom (G3, craftable) with Mei: Beach Party M (Marisa Impact). Needs QTE entries; common in the Memorial Arena, also usable in Abyss. A full Shuijing set is the BBS universal option.
Set effects
2pSage's Mentor set. Total DMG +30%, and the Censured State applied by the B piece's QTE hits (enemies deal 12% less DMG and take 18% more Physical DMG) lasts 4s longer.
3pUltimates give the wearer and the on-field teammate +20% Total DMG for 18s; on Starlit Astrologos, she also gains 40% Crit DMG.
2pAttacks have a 12% chance to summon HOMU King, who knocks enemies down for 450% ATK of Physical DMG (CD: 16s).
3pWhen HOMU King appears, every ally gets a Flame Wreath that burns nearby enemies for 6s.
Michelangelo T Top
Dante M Middle
Michelangelo B Bottom
Better for the Elysian Realm. G2 Michelangelo and G3 Dante are both craftable.
Set effects
2pRenaissance set. Total DMG +15%, plus another 15% for 15s after entering the field (CD: 30s).
3pOn exit, heals 2% max HP per second for 10s and strikes every enemy for 300% ATK of Physical DMG, doubled against enemies under 10% HP (CD: 30s).
2pCrit DMG +20% and +30% Physical DMG for 10s on entering burst mode or landing burst Charged ATKs; on Durandal, Ultimate Evasion and Retaliation CD -20%.
3pIn burst mode, +30% DMG against shields and Charged ATKs impair enemies (-40% DEF, -60% on Durandal).

Stat targets

  • Stigmata affixes: ideally 4 ATK and 2 Crit DMG lines; full ATK is fine (Marisa Impact)
  • Parry the Sleeper's Dream attack with your Ultimate every time it is available
  • Keep your combo above 30 hits for the 50% Total DMG Multiplier

Talent priority

Ultimate
Special ATK
Passive
Basic ATK
Evasion
Leader

Where to get her: Molotov Cherry from the War Treasury, her augment materials from the Asterite Shop (Marisa Impact). Unlocking her pays off with Elysian Realm first-clear crystal rewards; in the Elysian Realm, start with the Silence Ego signet (Mixing helps gather enemies) and take SP regen early.

Teams

Recommended teams

Olenyeva twins (legacy Physical)

Liliya can still be used with Fervent Tempo Δ to unleash double parries (Marisa Impact), and Starlit Astrologos supports from the background with her QTE, Ultimate and Crit Rate buffs. A Part 1 team with no Astral Ring.

Part 1 Physical core (legacy)

Herrscher of Sentience was the backbone of Part 1 Physical teams thanks to her impair (DEF reduction), and Starlit Astrologos buffs without taking the field. Outdated in 9.0, but still fine for older content and events.

Guide

How to play

Juice and Fervent Mode

  • Each Basic ATK sequence gives 150 CYAN Juice; evasions give PINK Juice (200, or 400 with the Ultimate Evasion, which also grants a barrier worth 15% of her max HP and a 3s Global Time Fracture). Both gauges cap at 1,200.
  • With both gauges full, hold [ATK] for the Charged ATK Dissociated Harmony: it consumes all Juice and starts Fervent Mode (2,400 Fervent Juice, drained over time). Fervent Mode improves Ignore Interrupt; no Fervent Juice is spent for 3s after any Time Fracture.
  • Evading during Basic ATK SEQ 1-3 keeps the combo going, so you can weave dodges into your string.

Ultimate: Phantom Memories

  • For 50 SP (CD 9s), she takes a DEF Stance for up to 0.7s, then counters with Strike Back. If an attack hits her during the stance, she performs Strike Back EX (100% + 400% + 1,000% ATK of Physical DMG and a 1.6s Global Time Fracture).
  • The Ultimate also puts her in Fervent Mode, and her Juice returns to its previous level afterwards.
  • Sleeper's Dream's active creates an attack she can parry herself: press the weapon, wait a split second, then cast the Ultimate for a guaranteed Strike Back EX.

Rotation (Marisa Impact)

  1. Weapon active → Ultimate a split second later (Strike Back EX).
  2. Spam Basic ATK; cast the Ultimate whenever it is ready, you do not need to wait for the weapon.
  3. Short on SP? Keep attacking and evading to fill Juice, then enter Fervent Mode with the Charged ATK.

Her passive rewards long combos: 20% then 50% Total DMG Multiplier above 10 / 30 hits, and 40% against Weakened or Time-Slowed enemies. Her QTE (augment core 2★) triggers on Weakened enemies or when a teammate is hit, gathers enemies and inflicts Stun Trauma.

Strengths

  • Flashy, rewarding parry gameplay with a huge Strike Back EX, made reliable by Sleeper's Dream.
  • Her Ultimate Evasion barrier and parries make her sturdy.
  • Gathers enemies (QTE) and deals 50% more damage to BIO-type enemies.
  • Blueberry Blitz can join her for double parries.

Weaknesses

  • No Astral Ring: far behind Part 2 Physical DPS in Superstring Abyss and the Memorial Arena.
  • Expensive to unlock: Molotov Cherry plus augment cores, and most key skills need 2★ to 4★ augment ranks.
  • Wants ranks and Sleeper's Dream to perform (Marisa Impact); play lower difficulties without them.
  • Marisa Impact does not recommend farming Molotov Cherry or her augment materials first.

Notable dupes · Rank

2★
Big upgrade

Augment core rank 2 unlocks her QTE Neon Impact (gather, Stun Trauma, 600 Juice), +50% Total DMG to BIO-type enemies in Fervent Mode, and Graded Momentum (bonus SP and 40% less damage taken during Basic ATK SEQ 4-6).

4★
Big upgrade

Flash of Inspiration: Charged ATKs deal 400% ATK of bonus Physical DMG.

6★
Solid upgrade

Talia's Wound: Strike Back EX gains 30% Crit Rate and 20% Crit DMG. Rank 6 also requires Molotov Cherry at SSS.

SS
Solid upgrade

At SS, her leader skill doubles to +40% team melee Physical DMG, and she gains 25% Crit Rate while her evasion barrier is up plus a small heal.

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