S Fire Anomaly

Phoenix

Judge of the Krampus Compliance Authority

TierSS
RolesAnomaly · Main DPS
Release3.3

Phoenix is a Fire Anomaly Agent who lets her whole squad's Anomaly DMG land critical hits: Vortex, Abloom, Shatter, Assault and even Remielle's Luminize. She builds Anomaly fast, cycles three EX Specials and can't really die, with self-heals and a once-per-fight revival. Prydwen ranks her in its top tier (T0) as the new reference Anomaly driver for Vortex teams with Velina.

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Phoenix

Fire Anomaly (Anomaly Mastery 255)

W-Engines

Plume of Rebirth BiS
S · Anomaly Mastery
Best in slot: Anomaly Mastery main stat for her Core Passive, unconditional Anomaly Proficiency and a permanent 40% Fire DMG bonus, which she has no other source of.
Anomaly Proficiency +90; when any squad member's Anomaly DMG lands a critical hit, the equipper's Fire DMG +40% for 20s.
Angel in the Shell
S · Anomaly Mastery
Aria's signature: Anomaly Mastery main stat plus unconditional Anomaly Proficiency, the best stat stick without Plume of Rebirth (about 88% of it at S1).
Anomaly Proficiency +90; Ether wielders deal +20% DMG to Anomaly-afflicted enemies and +10% Anomaly and Disorder DMG while on-field.
Electro-Lip Gloss
A · Anomaly Proficiency
Best A-Rank option: its DMG bonus is effectively always up, and at P5 it beats some limited W-Engines.
While an enemy suffers an Attribute Anomaly, ATK +10% and +15% DMG against those targets.
Flight of Fancy
S · Anomaly Proficiency
Vivian's W-Engine: Anomaly Proficiency and more Anomaly Buildup, which can mean extra Vortexes depending on the fight.
Anomaly Buildup Rate +40%; dealing Ether DMG stacks Anomaly Proficiency +20 for 5s, up to 6 times.
Weeping Gemini
A · ATK%
The craftable F2P option: high Anomaly Proficiency that ramps up fast with frequent Burn Vortexes, but no Anomaly Mastery for her passive.
Each Attribute Anomaly inflicted by the squad grants +30 Anomaly Proficiency (up to 4 stacks) until the target recovers from Stun or is defeated.

Drive Discs

Freedom Blues ×4
Phaethon's Melody ×2
Recommended: the Sear DoT counts as EX Special DMG every 8s, so Freedom Blues is always up, and more Anomaly Buildup means more Vortexes. The Phaethon's Melody 2-pc gives the Anomaly Mastery she needs for 255.
Set effects
2pAnomaly Proficiency +30
4pWhen an EX Special Attack hits an enemy, reduce the target's Anomaly Buildup RES to the equipper's Attribute by 20% for 8s. This effect does not stack with others of the same attribute.
2pAnomaly Mastery +8%.
Chaos Jazz ×4
Phaethon's Melody ×2
Almost as good: much of her Anomaly Buildup comes from EX Specials and her teams swap often, but it can give fewer Vortexes.
Set effects
2pAnomaly Proficiency +30
4pFire DMG and Electric DMG increases by 15%. While off-field, EX Special Attack and Assist Attack DMG increases by 20%. When switching on-field, this buff continues for 5s, and this continuation effect can trigger once every 7.5s.
2pAnomaly Mastery +8%.
Feathered Fate ×4
Phaethon's Melody ×2
Its Anomaly DMG bonus doesn't apply to her, but the unconditional +50 Anomaly Proficiency makes it a fine backup if your other discs have weak substats.
Set effects
2pAnomaly Proficiency +30
4pWhen the equipper enters the battlefield or is switched in as the active character, they gain the following buff: Anomaly Proficiency increases by 50. If the equipper is a Lumiflux character, Attribute Anomaly DMG increases by 15%, lasting 15s. This buff remains active while the equipper is off-field.
2pAnomaly Mastery +8%.

Main stats

Disc 4
Anomaly Proficiency
Disc 5
Fire DMG Bonus / PEN Ratio / ATK%
Disc 6
Anomaly Mastery

Substat priority

1Anomaly Proficiency 2ATK% 3PEN 4ATK

Stat targets

  • Anomaly Mastery 255 (maxes the CRIT Rate of her passive): S-Rank Anomaly Mastery W-Engine + Anomaly Mastery Disc 6 + Phaethon's Melody 2-pc
  • Anomaly Proficiency 330–420+
  • ATK 2,400–2,600+
  • HP 9,500+ and DEF 750+

Talent priority

Core Skill
Basic Attack
Chain Attack
Assist
Special Attack
Dodge

Her passive counts initial Anomaly Mastery: it isn't a substat, so it only comes from the W-Engine, Disc 6 and the 2-pc set.

Teams

Recommended teams

Meta: Velina & Remielle

Her best team, recommended by HoYoverse and Prydwen. Velina turns Disorders into Vortexes, which Phoenix's passive lets CRIT, and Remielle's Luminize is Anomaly DMG too, so it gets the full CRIT bonus. Phoenix's fast Anomaly Buildup also keeps Remielle's Voidflares coming.

Velina & Yuzuha

The other official recommendation. As long as Velina is there, Yuzuha's buffs and Aftershocks loop even more Vortexes, which makes it a strong option without Remielle.

Guide

How to play

Sear: Anomalies that CRIT

  • Her Core Passive Nirvana gives her up to +85 Anomaly Proficiency and puts every enemy hit by the squad's Anomaly DMG in the Sear state (20s).
  • Anomaly DMG against Seared enemies can CRIT: 30% CRIT Rate and 25% CRIT DMG at base, and 40% CRIT DMG with her Additional Ability (another Anomaly Agent or a Krampus member in the squad).
  • Every point of initial Anomaly Mastery above 155 adds 0.7% CRIT Rate: at 255 Anomaly Mastery the CRIT Rate is maxed.
  • It works on Anomaly DMG only (Vortex, Abloom, Shatter, Assault, Luminize…), not on Disorders: that's why she wants a Wind Agent to turn Disorders into Vortexes.
  • Sear also deals a Fire DoT every 8s that counts as EX Special DMG (it keeps Freedom Blues up), but it isn't Anomaly DMG.

Pyre and Ascension

  • Combustion Attacks (Basic 3 and 4, every EX Special, Chain Attack and Ultimate) build Pyre (max 120), plus 5 Pyre on a Perfect Block (once every 10s). They also have higher Anti-Interrupt.
  • At 90 Pyre, hold Basic Attack for Purifying Flame: lots of Fire Anomaly and an Abloom with +40% CRIT DMG on its last hit.
  • Her EX Specials loop on their own: Dazzling Flare (40 Energy) → Falling Sun (40 Energy, +1 Ascension) → Blazing Slash (free, spends the Ascension). All of them can Perfect Block enemies flashing red or yellow.
  • After a Combustion Attack, her Special skips its backstep, which makes Perfect Blocks easy.

Ultimate and Rebirth

  • Perpetual Resurrection spends all her HP, puts her in the Wither state and triggers the next Agent's Quick Assist. Soul-Searching Blaze then heals her back (+10% Max HP) and triggers a big Abloom.
  • Rebirth: fatal DMG doesn't take her out; she comes back with 50% HP on her next switch-in (once every 1,200s, so once per fight).

Rotation

  1. Basic 3 and 4, then Special to shortcut into the alternate Basic and back into Basic 3 and 4.
  2. Cycle her EX Specials as Energy allows, using the free Blazing Slash whenever you hold Ascension.
  3. Spend Pyre on Purifying Flame at 90.
  4. Ultimate + Soul-Searching Blaze when ready, and use the free Quick Assist to swap out.
  5. Swap out during her long animations (Basic 4, Purifying Flame) to let Remielle or your other Anomaly Agents act. Aim for as many Vortexes as possible without overcapping Anomaly Buildup.

Strengths

  • Lets the whole squad's Anomaly DMG CRIT: a unique multiplier for Vortex, Abloom, Shatter, Assault and Luminize.
  • A big step up over older Anomaly drivers in Vortex teams.
  • Very forgiving: self-heals plus a revival once per fight.
  • Fast Anomaly Buildup and a simple loop: her EX Specials and Basic shortcuts chain into each other.

Weaknesses

  • Her CRIT effect doesn't apply to Disorders, which narrows her teams: she really wants Velina.
  • Needs 255 initial Anomaly Mastery, and there's no F2P Anomaly Mastery W-Engine: her signature or a limited S-Rank is needed to max it.
  • One of the biggest gaps between her best team (all limited Agents) and anything else.

Notable dupes · Mindscape Cinema

M1
Big upgrade

1 Ascension on entering the field, +25% CRIT DMG on Seared enemies for the whole squad and faster Pyre. About +17% team damage in Prydwen's calculations.

M2
Big upgrade

Her DMG against Seared enemies +30% and longer Burn. About +32% team damage over M0 in Prydwen's calculations.

M4
Solid upgrade

Purifying Flame and Soul-Searching Blaze trigger an extra 600% Abloom.

M6
Optional

Ignores 15% All-Attribute RES, extra Ascension and her Ablooms ignore 40% DEF: a small gain on top of M4.

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