A Physical Defense

Pan Yinhu

Head Chef and Financial Manager of Suibian Temple

TierA
RolesSupport · Defense
Release2.0

Pan Yinhu is an A-Rank Physical Defense Agent built to support Rupture DPS. His EX Special Attack triggers the previous Agent's Quick Assist and gives them up to 540 Sheer Force, then his Touch of Death strikes make enemies take 20% more DMG from everyone. His Ultimate also heals the whole squad. He's the most accessible Rupture Support, and a great fit for Yixuan.

Pan Yinhu

Rupture Support

W-Engines

Tusks of Fury BiS
S · Impact
Prydwen's top pick if you have it: +18% DMG and +12% Daze for the whole squad for 20s after Perfect Dodges or Interrupts, plus high base ATK.
Shields +30%; squad Interrupts or Perfect Dodges give the squad +18% DMG and +12% Daze for 20s.
Tremor Trigram Vessel
A · ATK%
His signature and Game8's best choice, used by 85% of players on Prydwen: ATK% main stat, +25% EX Special and Ultimate DMG, and Energy when allies take damage or heal.
EX Special Attack and Ultimate DMG +25%; the wielder gains 2 Energy whenever a squad member takes DMG or recovers HP (once every 5s).
Spring Embrace
A · ATK%
Same ATK% main stat, with small damage reduction and Energy gain when he's attacked.
Reduces DMG taken by 7.5%; being attacked raises Energy Generation Rate by 10% for 12s, a buff passed on to the next on-field agent.
Peacekeeper - Specialized
A · ATK%
ATK% main stat; its shield and Anomaly effects barely matter for him.
Energy Regen +0.4/s while shielded; EX Special Attack and Assist Follow-Up Anomaly Buildup +36%.
Reel Projector
A · Impact
Game8's defensive option: less DMG taken for the squad above 50% HP. No ATK, so harder to reach 3,000.
Squad members at 50% HP or more take 7.5% less DMG and 10% less Miasma Contamination.

Drive Discs

Astral Voice ×4
Hormone Punk ×2
Prydwen's pick: his EX Special's Quick Assist feeds Astral Voice stacks, which boost the DPS coming in. Hormone Punk's ATK helps reach 3,000.
Set effects
2pATK +10%
4pWhenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Passive effects of the same name do not stack.
2pATK +10%
Astral Voice ×4
Swing Jazz ×2
Game8's pick: Swing Jazz's Energy Regen for more frequent EX Specials.
Set effects
2pATK +10%
4pWhenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Passive effects of the same name do not stack.
2pEnergy Regen +20%
Swing Jazz ×4
Astral Voice ×2
If another Agent already wears Astral Voice: +15% squad DMG for 12s after a Chain Attack or Ultimate.
Set effects
2pEnergy Regen +20%
4pLaunching a Chain Attack or Ultimate increases all squad members' DMG by 15% for 12s. Passive effects of the same name do not stack.
2pATK +10%

Main stats

Disc 4
ATK% / CRIT Rate / CRIT DMG
Disc 5
ATK% / Physical DMG Bonus
Disc 6
ATK% / Energy Regen

Substat priority

1ATK% 2ATK 3CRIT Rate 4CRIT DMG

Stat targets

  • Initial ATK 3,000 to cap Meridian Flow at 540 Sheer Force (720 at M6)
  • Enough Energy to use his EX Special every 25s
  • HP 10,000+, DEF 800+ for comfort

Talent priority

Core Skill
Special Attack
Chain Attack
Assist
Basic Attack
Dodge

Game8 and the in-game recommendation go all-in on ATK% (Energy Regen on disc 6 is fine too). Once he reaches 3,000 ATK, extra stats barely matter: Prydwen then lists CRIT on disc 4 and Physical DMG on disc 5 for his own damage, but suggests saving your resources rather than chasing CRIT.

Teams

Recommended teams

Rupture: Yixuan & Lucia

His most used team on Prydwen. Both he and Lucia add flat Sheer Force, so their buffs overlap a little, but the total is still huge. Neither brings much Daze, so this team suits fights where you don't need fast Stuns. Recommended Bangboo: Belion, which gets stronger and recharges faster from Ultimates with a Yunkui Summit Agent.

Suibian Temple: Yixuan & Ju Fufu

Game8's main Pan Yinhu team: all three are Yunkui Summit. Ju Fufu covers the Daze and buffs Yixuan's Chain Attacks and Ultimates. Recommended Bangboo: Belion.

Rupture: Starlight - Billy & Dialyn

A team seen in both Shiyu Defense and Deadly Assault on Prydwen. Put Pan Yinhu right after Billy so his EX Special brings Billy back in, and let Dialyn handle the Daze and extra Ultimates. The catch: Dialyn's bonus EX Special DMG is based on the Agent placed right before her, so behind Pan she loses it (Billy can only precede one of them). A niche option, rarely used. Recommended Bangboo: Excaliboo, whose sword draw always succeeds with a Rupture Agent.

Guide

How to play

His two buffs

  • Meridian Flow: when EX Special Attack: Mountainous Pulse Strike hits, it triggers the Quick Assist of the previous Agent in your squad order. The Agent who comes in gains Sheer Force equal to 18% of Pan Yinhu's initial ATK (up to 540, reached at 3,000 ATK) for 25s.
  • Depleted Qi (Additional Ability, with a Rupture or Yunkui Summit teammate): his EX Special also gives him 3 Break Force, spent on Special Attack: Touch of Death. Each hit makes the target take 20% more DMG from all sources for 10s. After you swap out, he stays on field and uses up his Break Force automatically.

Rotation

  1. Every 25s, swap to Pan Yinhu and use his EX Special: it hands the field back to your DPS through the Quick Assist.
  2. Let him spend his Break Force from off-field, keeping Depleted Qi up.
  3. Use his Ultimate whenever the squad needs healing: it heals everyone instantly, then over 8s.

Squad order matters: put Pan Yinhu right after your Rupture DPS so his EX Special brings them back in. With Yixuan, his Defensive Assists also feed her Adrenaline through her Perfect Assist follow-up.

Strengths

  • Simple plug-and-play Support with very little field time.
  • Flat Sheer Force and a 20% DMG-taken debuff: strong, unsaturated buffs for Rupture teams.
  • Squad healing on his Ultimate.
  • Cheap to build: he mostly needs ATK.

Weaknesses

  • Only really useful with Rupture Agents.
  • Must sit right after the DPS in squad order, which can make some teams awkward.
  • Very few W-Engines do anything special for him.
  • Provides almost no Daze, so the rest of the team must cover it.

Notable dupes · Mindscape Cinema

M1
Solid upgrade

Enemies under Depleted Qi take another 10% more DMG from everyone.

M2
Big upgrade

Recovers 4 Energy for every 6 Break Force spent, and Depleted Qi lasts 12s. Easier EX Special uptime.

M6
Big upgrade

Meridian Flow grows to 24% of his ATK, capped at 720 Sheer Force. Prydwen puts him second only to Lucia among Rupture buffers at M6.

Community

Player builds for Pan Yinhu

No shared builds yet. Be the first!

No screenshot? Create a gorgeous build card with our tool.