A Physical Attack

Billy

Self-aware AI construct

TierA
RolesMain DPS
Release1.0

Billy Kid is a free A-Rank Physical Attack Agent and one of the few ranged damage dealers in the game. He hits the whole area while moving, gets +50% DMG from his Crouching Shot state and stacks huge Ultimate bonuses with his Chain Attacks. He has aged badly compared to recent DPS, but a well-played Billy with Dialyn still clears content. Rankings differ a lot: Prydwen puts him at T2 (at M6), Game8 in its lowest tier.

Billy

Main DPS

W-Engines

The Brimstone BiS
S · ATK%
Prydwen's best pick at P5 and still the best standard-banner option at P1: his Basic Attack, Dash Attack and Dodge Counter loops keep its ATK stacks up.
Basic Attacks, Dash Attacks and Dodge Counters stack ATK +3.5% for 8s, up to 8 times.
Cloudcleave Radiance
S · CRIT DMG
Ye Shunguang's signature as a stat stick: high Base ATK, CRIT DMG main stat and 20% Physical RES ignore. Its Ether Veil bonuses never trigger for him.
DMG ignores 20% of Physical RES; activating an Ether Veil grants +25% DMG and +25% CRIT DMG for 40s.
Heartstring Nocturne
S · CRIT Rate
Evelyn's signature: CRIT Rate main stat plus +50% CRIT DMG, all unconditional.
CRIT DMG +50%; entering combat, Chain Attacks and Ultimates grant Heartstring (up to 2), each letting Chain Attacks and Ultimates ignore 12.5% of Fire RES.
Steel Cushion
S · CRIT Rate
Nekomata's signature: CRIT Rate and Physical DMG. His mobility helps him hit from behind, but don't count on full uptime.
Physical DMG +20%, and +25% DMG when hitting enemies from behind.
Starlight Engine Replica
A · ATK%
His signature and Game8's top pick: a huge Physical DMG bonus from 6m away, easy to keep up for a ranged Agent. His best A-Rank option.
Basic or Dash Attack hits from at least 6m away raise Physical DMG against that target by 36% for 8s.
Starlight Engine
A · ATK%
Best craftable option: Combat ATK after Dodge Counters and Quick Assists, which he uses all the time.
Dodge Counters and Quick Assists raise ATK by 12% for 12s.

Drive Discs

Woodpecker Electro ×4
Branch & Blade Song ×2
Prydwen's top set: Rolling Shots, Crouching Fire (both Basic Attacks), Dodge Counters and EX Specials keep 2–3 stacks of ATK up.
Set effects
2pCRIT Rate +8%
4pLanding a critical hit on an enemy with a Basic Attack, Dodge Counter, or EX Special Attack increases the equipper's ATK by 9% for 6s. The buff duration for different skills are calculated separately.
2pCRIT DMG +16%
Shadow Harmony ×4
Woodpecker Electro ×2
The most consistent option: his 360° Dash Attack loops keep max stacks (ATK and CRIT Rate) with no effort.
Set effects
2pThe DMG of Aftershocks and Dash Attacks is increased by 15%.
4pUpon hitting an enemy with an Aftershock or Dash Attack, if the DMG dealt aligns with the equipper's attribute, the equipper gains 1 stack of a buff effect, at most once per use of a skill. For each stack, the equipper's ATK increases by 4%, and CRIT Rate increases by 4%. The effect can stack up to 3 times and lasts for 15s. Repeated triggers reset the duration.
2pCRIT Rate +8%
Puffer Electro ×4
Woodpecker Electro ×2
Gets better with Dialyn, who lets him cast more Ultimates.
Set effects
2pPEN Ratio +8%
4pUltimate DMG increases by 20%. Launching an Ultimate increases the equipper's ATK by 15% for 12s.
2pCRIT Rate +8%
Dawn's Bloom ×4
Woodpecker Electro ×2
Game8's pick: a big Basic Attack DMG bonus for a Crouching Shot-heavy playstyle.
Set effects
2pIncreases Basic Attack DMG by 15%.
4pIncreases Basic Attack DMG by 20%. When equipped by an Attack character, using an EX Special Attack or Ultimate will further increase Basic Attack DMG by 20% for 25s. Repeated triggers reset the duration.
2pCRIT Rate +8%

Main stats

Disc 4
CRIT Rate / CRIT DMG
Disc 5
PEN Ratio / ATK% / Physical DMG Bonus
Disc 6
ATK%

Substat priority

1CRIT Rate 2CRIT DMG 3ATK% 4PEN 5ATK

Stat targets

  • CRIT Rate 70–80%
  • CRIT DMG 140–160%+
  • ATK 2,400–2,800+
  • HP 9,000+, DEF 800+

Talent priority

Core Skill
Chain Attack
Special Attack
Dodge
Basic Attack
Assist

Disc 5: Prydwen prefers PEN Ratio, Game8 Physical DMG; both are fine. Avoid PEN Ratio if Nicole's DEF Shred is already in the team.

Teams

Recommended teams

Physical: Dialyn & Sunna

Dialyn is by far his best Stunner: she's Physical, extends Stuns and converts Chain Attacks into Ultimates. Sunna's Cat's Gaze uses his stats, including the Crouching bonus. Swap Sunna for Astra Yao if needed. Bangboo: Bangvolver (2+ Physical Agents).

Dialyn & Nicole

Game8's premium team. Nicole shares his faction and her DEF Shred lands during Dialyn's long Stuns. Bangboo: Amillion (2+ Cunning Hares) or Bagboo.

Free Cunning Hares

The fully free starter team: every Additional Ability is active and Anby provides the Stuns. Bangboo: Amillion or Bagboo.

Guide

How to play

Crouching Shot

  • Hold (or mash) Basic Attack: Standing Fire → Rolling Shot → Crouching Shot. Once he's crouching, every attack he uses gets +50% DMG (Core Passive at max level), including EX Specials and his Ultimate.
  • The state ends if he walks normally, uses the Finishing Shot, gets knocked back or is swapped out. Chain Attacks therefore never benefit from it: crouch again before your EX Specials and Ultimate.
  • If he's crouching when he uses his Ultimate, the game keeps him in that state afterwards even though he stands up visually: Standing Shot + Dash Attack loops then keep the bonus.

Moving while crouched

  • Crouching Fire itself is weak. His real damage comes from Rolling Shot → 360° Dash Attack loops (hold Basic → tilt the stick → Dodge → hold Basic again) and from Dodge Counters.
  • Any attack (Rolling Shot, Special, Dash Attack) re-aims him if the target moves.
  • Watch the distance fall-off: don't stand too far from enemies.

Burst

  • Additional Ability (a teammate sharing his Physical attribute or the Cunning Hares faction): each Chain Attack gives +50% DMG to his next Ultimate, up to 2 stacks. Aim for 2 Chains before each Ultimate.
  • Typical Stun combo: Chain → Chain → crouch → EX Special → Ultimate → Dash Attack loops → EX Special.

Billy has no fixed rotation: react to enemy attacks with Dodge Counters (Rolling Shots can Perfect Dodge at M2) and keep moving.

Strengths

  • Free: he's the second Agent you get in the story.
  • Very mobile ranged playstyle that can hit enemies all around him.
  • Easy to pick up, with a lot of room for optimization.
  • Easy to build: almost every generic Attack W-Engine works on him.

Weaknesses

  • Far weaker than recent limited damage dealers.
  • His Additional Ability needs a Physical or Cunning Hares teammate, which limits his teams.
  • No clear-cut combos: he demands good knowledge of each fight to perform.
  • Crouching Shot roots him in place, and ranged attacks lose damage at long distance.

Notable dupes · Mindscape Cinema

M1
Optional

+2.7 Energy on Dash Attack or Dodge Counter hits, once every 5s.

M2
Big upgrade

Rolling Shots count as dodges and can trigger Perfect Dodges that auto-follow up with a Dodge Counter (+25% DMG). A big comfort and damage upgrade.

M4
Solid upgrade

EX Special gains up to +32% CRIT Rate the closer he is to the target.

M6
Big upgrade

Up to +30% DMG from hits and Perfect Dodges. Prydwen's T2 rating assumes M6.

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