Quantum The Hunt

Archer

Steadfast Champion of Justice

TierSS
RolesMain DPS
Release3.4

Archer is a Quantum Hunt single-target damage dealer from the Fate collab. In Circuit Connection he can fire his Skill up to 5 times in the same turn, each shot hitting harder than the last, in exchange for a huge Skill Point budget; his Follow-Up ATKs and Rin Tohsaka's Joint ATK refund SP. He is free to claim (instead of Gilgamesh) until the end of version 4.6, and remains one of the strongest damage dealers in every mode.

Archer

Main DPS

Light Cones

The Hell Where Ideals Burn BiS
5★
Signature and most consistent option: CRIT Rate, +40% ATK (his A2 raises the SP limit to 6+), then +10% ATK per Skill used (up to 4 stacks).
CRIT Rate +16%; ATK +40% if the Skill Point limit is 6 or more, and +10% ATK per Skill use (up to 4 stacks).
The Finale of a Lie
5★
Ashveil's signature can even beat it next to Rin: her Joint ATK makes the 4 Follow-Up ATKs easy to reach, for +40% ATK, CRIT Rate and +20% DMG taken on all enemies.
CRIT Rate +18%; at the start of battle and every 4 Follow-Up ATKs, gains Umbra Devourer: ATK +40% and all enemies take 20% more DMG for 3 turns.
Baptism of Pure Thought
5★
Dr. Ratio's signature: strong in debuff-heavy teams (3 debuffs on the target).
CRIT DMG +20%, +8% more per debuff on the target (up to 3), and the Ultimate grants +36% DMG and lets Follow-Up ATKs ignore 24% DEF for 2 turns.
Worrisome, Blissful
5★
Topaz's signature: CRIT Rate and a CRIT DMG debuff through his Follow-Up ATKs.
CRIT Rate +18% and Follow-Up ATK DMG +30%; Follow-Up ATKs apply Tame, raising allies' CRIT DMG against the target by 12% per stack (up to 2).
Cruising in the Stellar Sea
5★
Best free option (Herta's Store): CRIT Rate, and ATK after each kill. Its conditional CRIT Rate is a bit awkward to build around.
CRIT Rate +8% (+8% more against enemies at 50% HP or less), and defeating an enemy grants +20% ATK for 2 turns.
See You at the End
4★
Battle Pass 4★: always-on CRIT DMG plus Skill and Follow-Up ATK DMG — the most consistent budget choice.
CRIT DMG +24%, and Skill and Follow-Up ATK DMG +24%.

Relics

As Navigator Isee Sees It ×4
Top option: ATK and up to +54% Skill and Ultimate DMG. Best against non-Quantum-weak enemies or when the team already caps DEF reduction.
Set effects
2pIncreases ATK by 12%.
4pWhen the wearer enters combat or uses Skill, the DMG dealt by their Skill and Ultimate increases by 18%, stacking up to 3 time(s). At the start of the wearer's turn or after using Ultimate, removes 1 stack(s) of this effect.
Genius of Brilliant Stars ×4
The most used set: Quantum DMG and 20% DEF ignore against Quantum-weak enemies. Don't exceed 100% DEF reduction with other shredders.
Set effects
2pIncreases Quantum DMG by 10%.
4pWhen the wearer deals DMG to the target enemy, ignores 10% DEF. If the target enemy has Quantum Weakness, the wearer additionally ignores 10% DEF.
Poet of Mourning Collapse ×4
Solid with Sparkle: 20% CRIT Rate as long as his SPD stays below 110 before combat.
Set effects
2pIncreases Quantum DMG by 10%.
4pDecreases the wearer's SPD by 8%. Before entering battle, if the wearer's SPD is lower than 110/95, increases the wearer's CRIT Rate by 20%/32%. This effect applies to the wearer's memosprite at the same time.

Planar ornaments

Tengoku@Livestream ×2
Made for him: +48% CRIT DMG after spending 3+ SP in a turn, applying to every hit including the Joint ATK.
Set effects
2pIncreases the wearer's CRIT DMG by 16%. If 3 or more Skill Points are consumed in the same turn, additionally increases the wearer's CRIT DMG by 32%, lasting for 3 turns.
Rutilant Arena ×2
Close alternative: CRIT Rate and +20% Skill DMG.
Set effects
2pIncreases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 70% or higher, DMG dealt by Basic ATK and Skill increases by 20%.
Inert Salsotto ×2
Fallback if its substats are much better.
Set effects
2pIncreases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the DMG dealt by the wearer's Ultimate and Follow-Up ATK increases by 15%.

Main stats

Body
CRIT Rate
Feet
ATK%
Planar Sphere
Quantum DMG Boost / ATK%
Link Rope
ATK%

Substat priority

1CRIT Rate 2CRIT DMG 3ATK% 4ATK

Stat targets

  • CRIT Rate: 100% after team buffs
  • CRIT DMG: 140–180%+
  • ATK: 2,800–3,200+
  • SPD: base (Sparkle advances him)
  • HP 3,000+ and DEF 900+ for comfort

Talent priority

Skill
Ultimate
Talent
Basic ATK

Major Trace priority: Projection Magecraft (A2) > Guardian (A6) > Hero of Justice (A4).

Teams

Recommended teams

Master and Servant

The best and most used Archer team: Rin shares +150% ATK and 15% Quantum RES PEN, Sparkle raises the SP limit again and refills SP, and Permansor Terrae shields while buffing.

Sustainless

Maximum damage: Tribbie adds RES PEN and Vulnerability. Riskier, but very fast clears.

Without Rin

Accessible core: the free Remembrance Trailblazer's True DMG bonus is maxed out by his 220 Max Energy.

Guide

How to play

How he works

  • Caladbolg II: Fake Spiral Sword (Skill). Each shot deals 360% ATK to one enemy and costs 2 Skill Points. It puts him in Circuit Connection: his turn doesn't end, and each shot adds +100% Skill DMG (up to 2 stacks). He can fire up to 5 times; Circuit Connection ends after the 5th shot, when you can't afford another one, or when the wave is cleared. Every shot grants the full Skill Energy and Toughness damage.
  • Mind's Eye (True) (Talent). After a teammate attacks, he spends 1 Charge on a 200% ATK Follow-Up ATK that recovers 1 Skill Point — even in the middle of Circuit Connection.
  • Unlimited Blade Works (Ultimate, 220 Energy). A 1000% ATK single-target nuke that grants 2 Charges (max 4).
  • Traces. A2 (Projection Magecraft): +2 Skill Point limit. A4 (Hero of Justice): 1 Charge when entering combat. A6 (Guardian): whenever allies gain a Skill Point while the team has 4 or more, he gains +120% CRIT DMG for 1 turn.

Rotation

  1. Use his Technique: it attacks immediately, deals 200% ATK to all enemies and grants 1 Charge.
  2. Let the team build Skill Points, and start his turn with as many SP as possible and Guardian's CRIT DMG active.
  3. The first two shots are weaker (+0% and +100%); shots 3 to 5 get +200%. If you can't reach the third shot, use a Basic ATK instead and save the SP for next time.
  4. Fire Unlimited Blade Works at the priority target; its 2 Charges turn into SP through Follow-Up ATKs.

Tips

  • With Rin Tohsaka, her Joint ATK triggers when one of his shots leaves the team at 3 SP or less (or after the 5th shot) and restores 4 SP: make sure she acts between each of his turns.
  • Use the weak first shots on adds, or ramp up on the boss before deleting a strong enemy — you can change target between shots.
  • He doesn't need SPD: Sparkle drags him through the turn order.

Strengths

  • Astounding single-target damage
  • Up to 5 Skills per turn, each one stronger
  • Very high Toughness damage and Energy generation
  • Flexible team building, now with a dedicated partner in Rin Tohsaka
  • Free to claim until the end of version 4.6 (choice between him and Gilgamesh)

Weaknesses

  • Devours Skill Points: he wants SP supports and a higher SP limit
  • Purely single-target without Rin
  • Shot order and target choice matter a lot for optimal damage

Notable dupes · Eidolon

E1
Big upgrade

Using his Skill 3 times in one turn recovers 2 Skill Points: more shots per turn.

E2
Big upgrade

His Ultimate lowers the target's Quantum RES by 20% and implants Quantum Weakness for 2 turns, which also activates the full Genius of Brilliant Stars bonus.

E6
Solid upgrade

1 Skill Point at the start of each turn, a third Skill DMG stack and 20% DEF ignore on his Skill.

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