A QUA Physical

Swallowtail Phantasm

Seele Vollerei

TierC
RolesDPS
Release3.2

Swallowtail Phantasm is Seele's A-rank QUA-type Physical scythe user from v3.2, the game's first QUA-type battlesuit. She spends Veil on Charged ATKs, warps through enemies after Ultimate Evasions and lets Veliona take over in a very tanky Burst mode. She was a top mobbing pick in the old Abyss (Dirac Sea), but with no Astral Ring and no Elysian Realm slot she is obsolete in 9.0: a cheap, fun Physical DPS for Part 1 content and for fans of Seele.

Swallowtail Phantasm

Physical DPS

Weapons

Path to Acheron: Kindred BiS
S
Best in slot (BBS recommendation, 100%): Crit Rate, Crit DMG and Physical DMG, plus spikes on Charged ATKs.
PRI-ARM of Path to Acheron: Charged ATKs create petals that burst into 5 Physical spikes (7 on Stygian Nymph; CD: 7s, reset by the Ultimate); entering battle or casting the Ultimate heals 200 HP and gives +10% Crit Rate and +36% Crit DMG for 10s; +26% Physical DMG, and +36% Total DMG on Stygian Nymph's Mark DMG.
Path to Acheron
A
Marisa Impact's pick: the base scythe keeps the crit buff on Ultimate and the Physical DMG bonus. Exchange Shop, Battle Pass or Reserve Works.
Stygian Nymph's signature scythe (PRI-ARM: Path to Acheron: Kindred): the Switch skill or Ultimate heals 200 HP and gives +10% Crit Rate and +30% Crit DMG for 10s; +20% Physical DMG, and +30% Total DMG on Stygian Nymph's Mark DMG.
Undine's Tale
A
BBS alternative (80%): its Time Slow active gives her 250 Veil in Burst or opens Warp State outside it.
Cheap-SP active that hits for Physical DMG and applies a strong Time Slow; on Swallowtail Phantasm it also gives 250 Veil in Burst or triggers Warp State.
Onyx Iron
A
BBS transitional pick (60%).
Old scythe with a healing barrier active that adds Total and Physical DMG, plus a small DMG bonus that scales with the wielder's HP.

Stigmata

Dirac T Top
Dirac M Middle
Dirac B Bottom
Best in slot (BBS and Marisa Impact): Crit Rate, Burst-mode Total DMG, Physical DMG, SP on evasion, and impair from the 3-piece bonus. G3 Dirac is craftable in the Foundry.
Set effects
2pQuantum Waltz set. With any 2 piece effects active, +35% Physical DMG, and both effects are refreshed and extended to 14s.
3pWith all 3 piece effects active, Ultimate and burst-mode attacks impair non-impaired enemies (DEF -50% for 3s), and the effects are refreshed and extended to 18s.
Marco Polo T Top
Dirac M Middle
Marco Polo B Bottom
BBS alternative (80%) if you only have the Dirac middle piece.
Set effects
2pAbove 25 combo hits, Combo and Charged ATKs deal 250% ATK of bonus Physical DMG on hit (CD: 5s).
3pAbove 25 combo hits, the wearer heals 200 HP every 5s.
2pQuantum Waltz set. With any 2 piece effects active, +35% Physical DMG, and both effects are refreshed and extended to 14s.
3pWith all 3 piece effects active, Ultimate and burst-mode attacks impair non-impaired enemies (DEF -50% for 3s), and the effects are refreshed and extended to 18s.
Marco Polo T Top
Marco Polo M Middle
Marco Polo B Bottom
BBS transitional set (60%): bonus Physical hits on Charged ATKs and some healing.
Set effects
2pAbove 25 combo hits, Combo and Charged ATKs deal 250% ATK of bonus Physical DMG on hit (CD: 5s).
3pAbove 25 combo hits, the wearer heals 200 HP every 5s.

Stat targets

  • Reach S rank first: it unlocks most of her damage (Fragile Flight, Oneiric Shade, Traceless Shift)
  • Keep Veil above 0 in Burst: Plane Warp and kills are your main refills
  • Stigmata affixes: ATK and Crit

Talent priority

Ultimate
Evasion
Special ATK
Passive
Basic ATK
Leader

Where to get her: Open World, Expedition, Dorm Supply, Dorm Shop and Elysian Shop (Marisa Impact). Marisa Impact advises new players to farm whichever Part 1 A-rank they like, since they are all outdated.

Teams

Recommended teams

Budget Part 1 Physical (with Bronya)

An all A-rank team: her leader skill adds Total DMG when a Bronya battlesuit is present, Drive Kometa shields the team and boosts melee Physical DMG, and Starlit Astrologos buffs Physical DMG from off-field. No Astral Ring: Part 1 content only.

Part 1 Physical (Herrscher of Sentience)

The usual Part 1 Physical supports: Herrscher of Sentience's impair feeds her S-rank passive (+40% Total DMG against impaired enemies), and Starlit Astrologos adds Physical buffs.

Guide

How to play

Veil

  • Her resource is Veil (max 500). Basic ATK hits restore Veil (more on SEQ 5), kills give 150 Veil, and her QTE refills 250.
  • Charged ATK: Fluttering Ripple: hold [ATK] during her Basic ATK sequence to spend 250 Veil on a 4-hit Physical strike. It restores 10 SP and puts enemies in Vibration Mode for 6s: 40% slower and taking 30% more Total DMG from her.

Warp and evasion

  • An Ultimate Evasion outside Burst opens Phase Warp: up to 6s of damage reduction during which she jumps straight to Basic ATK SEQ 4 and dashes through enemies. From S rank it also gives +25% Physical DMG and +50% SP recovery, so dodge on purpose.

Ultimate: Veliona's Torrent

  • For 125 SP (CD 25s), she takes on Veliona's power and enters Burst mode (up to 18s, drains 30 Veil every 0.5s): Basic ATKs can crit harder, she takes 50% less Total DMG and gains +35% Physical DMG from S rank.
  • In Burst, hold [ATK] to spend an evasion on a Plane Warp shuttle attack (CD 15s, 7s with its upgrade) that restores 180 Veil and inflicts Veliona's Binding: bound enemies take 40% more Total DMG from her, and kills chain directly into another shuttle.
  • The final blow of the Ultimate inflicts Quantum Implosion on QUA-type enemies.

Rotation

  1. Build Veil with Basic ATKs, then Charged ATK to apply Vibration Mode and gain SP.
  2. Ultimate Evasion (or QTE on Time-Slowed enemies) for Phase Warp, then continue from Basic ATK SEQ 4.
  3. At 125 SP, Ultimate; in Burst, alternate Basic ATK strings and Plane Warp shuttles, and keep Veil topped up so Burst lasts.

With the Dirac set, her Burst attacks impair enemies, which also triggers her S-rank passive (+40% Total DMG against impaired enemies). Her leader skill gives the team up to +20% Crit Rate in Burst mode and +16% Total DMG if a Bronya battlesuit is on the team.

Strengths

  • Cheap and easy to build: the battlesuit comes from Dorm Supply, shops and the Open World, and Path to Acheron and Dirac are in the Exchange Shop / Foundry.
  • Very tanky for a DPS: 50% damage reduction in Burst mode and damage reduction during Phase Warp.
  • Great mobbing with Charged ATK slows and Burst shuttle attacks that chain on kills.
  • Inflicts Quantum Implosion on QUA-type enemies.

Weaknesses

  • Obsolete: no Astral Ring and no Elysian Realm slot, so she is limited to Part 1 content.
  • Low damage against single bosses compared with any modern Physical DPS; her role has long been taken over by Seele's later battlesuits (Stygian Nymph, Herrscher of Rebirth).
  • Veil management is unforgiving: Burst ends early if you stop gaining Veil.
  • Most of her damage buffs need S rank.

Notable dupes · Rank

S
Big upgrade

Her real power spike: +40% Total DMG against impaired enemies, +35% Physical DMG in Burst with a bonus shuttle hit, +25% Physical DMG and +50% SP recovery in Phase Warp, and a stronger leader skill.

SS
Solid upgrade

Up to +60% Crit DMG as her combo count climbs (10 / 30 / 50 hits).

SSS
Optional

Critical Basic ATKs heal her for 160 HP (CD 5s).

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