A MECH Physical

Sündenjäger

Kallen Kaslana

TierC
RolesDPS
Release2.6.5

Sündenjäger is Kallen's A-rank MECH-type Physical pistol user from v2.6.5. She brands enemies with a Power Shot, impairs them with her Sturmgeschütz barrage, stacks damage buffs with every burst and, for her Ultimate, climbs into a powered battlesuit that fires autorifles, missiles and (at SS) an orbital bombardment. Marisa Impact remembers her as a cool battlesuit rather than a good one: with no Astral Ring and no Elysian Realm version, she is obsolete in 9.0 and only worth playing for fun or collection.

Sündenjäger

Physical DPS

Weapons

Blooded Saints BiS
A
The BBS pick: Orbital Support strikes on Basic, Ultimate and burst hits and up to +42% Physical DMG, and in her hands each strike also applies a Hunted Brand to the target.
v1.8 pistols with a Sündenjäger equip bonus, her BBS pick: Basic, Ultimate and burst hits call an Orbital Support strike (450% ATK of Physical DMG, every 6s) that stacks up to +42% Physical DMG; on Sündenjäger it also applies a Hunted Brand.
Domain of the Void
S
Marisa Impact's pick: raw Physical DMG and Crit DMG from a higher-rarity pistol. PRI-ARM of Keys of the Void (Foundry).
PRI-ARM of Keys of the Void: the active summons an Implosion Core that crushes, then explodes for up to 360% ATK of Physical DMG; +20% Physical DMG and +30% Crit DMG for any wielder. On Herrscher of the Void: restores 60 Herrscher Charge, creates an empowered Space Core, summons an extra Implosion Core when she enters Herrscher Form, +10% Physical DMG against Time Slowed enemies, +25% DMG against shields and 20% less Total DMG taken.
Keys of the Void
A
Budget version of the same stats (+20% Physical DMG, +30% Crit DMG).
Herrscher of the Void's original pistols: three shockwaves that launch enemies and create Space Cores (on her, they are empowered and restore Herrscher Charge); +20% Physical DMG and +30% Crit DMG.
Judgment of Shamash
A
BBS transitional pick: its active makes enemies take more Total DMG.
Older Fire Divine Key: its active smites enemies, slows them and makes them take up to 15% more Total DMG, with bonus damage against ignited enemies.

Stigmata

Zorro T Top
Zorro M Middle
Zorro B Bottom
BBS recommendation: the Zorro set rewards her Ultimate Evasion loop (SP, Crit Rate, Physical DMG and an impairing Z-slash).
Set effects
2pNight Vigilante set. Every 10s on the field, a charge zaps a nearby enemy (100% ATK of Lightning DMG, 3 Stun Trauma) and enables Destreza mode, where any evasion triggers Ultimate Evasion effects; after an Ultimate Evasion, Combo and Charged ATKs deal 20% more Total DMG for 5s.
3pAfter an Ultimate Evasion, the next attack unleashes a Z-slash (300% ATK of Physical DMG in a small area, CD: 10s) that impairs enemies (DEF -50% for 5s).
Bianka: Theatre T Top
Bianka: Theatre M Middle
Bianka: Theatre B Bottom
Marisa Impact's pick: G4 Bianka: Theatre (+30% Total DMG and +30% Physical DMG), from the Foundry, Exchange Shop or Battle Pass.
Set effects
2pTotal DMG +30% (on Palatinus Equinox, triggering one piece's effect triggers them all).
3pPhysical DMG +30%; triggering the 2-piece effect gives the next Ultimate +80% Physical DMG and 200 HP of healing.
Zorro T Top
Planck M Middle
Zorro B Bottom
BBS alternative: Planck M prevents weak hits from interrupting her.
Set effects
2pNight Vigilante set. Every 10s on the field, a charge zaps a nearby enemy (100% ATK of Lightning DMG, 3 Stun Trauma) and enables Destreza mode, where any evasion triggers Ultimate Evasion effects; after an Ultimate Evasion, Combo and Charged ATKs deal 20% more Total DMG for 5s.
3pAfter an Ultimate Evasion, the next attack unleashes a Z-slash (300% ATK of Physical DMG in a small area, CD: 10s) that impairs enemies (DEF -50% for 5s).
2pWeak hits (below 15 × the Valkyrie's level) no longer interrupt the wearer; on Bronya, ranged attacks get a 15% Total DMG Multiplier.
3pHitting an enemy heals 5% HP (CD: 5s); on Bronya, SP regen +30%.
Attila T Top
Attila M Middle
Attila B Bottom
BBS transitional set (Crit DMG, Crit Rate and max SP for MECH wearers).
Set effects
2pCrit DMG +30%; MECH wearers also gain 10% max SP.
3p+40% CRT in battle.

Stat targets

  • Stigmata affixes: ATK on every piece
  • S rank first (Sanguine Feast, stronger leader skill), then SS for the orbital bombardment
  • Avoid getting hit outside Sturmgeschütz or her Ultimate to keep her damage stacks

Talent priority

Basic ATK
Ultimate
Special ATK
Passive
Evasion
Leader

Where to get her: Open World, Expedition, Dorm Supply, Dorm Shop and Elysian Shop; Domain of the Void from the Foundry (PRI-ARM of Keys of the Void; Marisa Impact lists the Exchange Shop and Battle Pass for it); G4 Bianka: Theatre from the Foundry, Exchange Shop or Battle Pass (Marisa Impact).

Teams

Recommended teams

Part 1 Physical core (legacy)

Herrscher of Sentience shields the team and impairs enemies, Starlit Astrologos adds Physical DMG and Crit Rate from the background. No Astral Ring: older content only.

All-free starter trio

Valkyrie Blastmetal's Total DMG buffs and damage-taken debuff work even without an Astral Ring, and Starlit Astrologos never needs to take the field. A starter option for older content only.

Guide

How to play

Brand and Sturmgeschütz

  • After Basic ATK SEQ 1, hold [ATK] for Purifier's Brand: a piercing Power Shot (300% ATK) that marks enemies with a 13s Hunted Brand.
  • After the 3 Basic ATK sequences, the next input fires Sturmgeschütz (aimable with the joystick): 4 × 50% ATK that impairs enemies (-50% DEF for 10s), plus 2 × 100% ATK on every branded enemy within 10m (2 × 200% if there are no more than 3 enemies).
  • From S rank, each Sturmgeschütz gives +8% Total DMG to her Basic ATK and Ultimate for 13s (6 stacks); she loses 2 stacks when hit outside Sturmgeschütz or her Ultimate.

Ultimate: Barrage Macabre

  • 125 SP (CD: 30s): 10s in a powered battlesuit. Hold [ATK] to fire autorifles (impair) and missiles; she cannot die or switch out during it and heals if she drops below 25% HP.
  • At SS, an orbital bombardment strikes for 15s (150% ATK per second and Hunted Brand); at SSS she also burns the area with Fire DMG.

Evasion and passives

  • Ultimate Evasion deals 200% ATK around her, brands enemies and gives +15% Physical DMG for 10s; tap [ATK] within 3s for an instant Sturmgeschütz. A second Ultimate Evasion within 60s turns the mark into Holy Salve (10s): +45% DEF and fast healing below 30% HP.
  • QTE: triggered when an enemy is knocked airborne or its shield breaks; tap [ATK] right after for Sturmgeschütz. She deals +20% Total DMG to ignited or bleeding enemies.

Rotation: Basic ATK SEQ 1 → hold for the Power Shot (brand) → Basic ATK x3 → Sturmgeschütz, repeat to reach 6 buff stacks → Ultimate and hold [ATK] → Ultimate Evasion + Sturmgeschütz whenever an attack comes.

Strengths

  • Constant DEF impair (-50%) from Sturmgeschütz and her Ultimate.
  • Very safe Ultimate: she cannot die during it and heals at low HP.
  • Leader skill (S rank): +25% Move Speed for the team and +14% Attack Speed for MECH battlesuits.
  • Very easy to get (Open World, Expedition, Dorm Supply, Dorm Shop, Elysian Shop).

Weaknesses

  • Obsolete in 9.0: an A-rank with no Astral Ring, no endgame use and no Elysian Realm version.
  • Low damage: Marisa Impact notes she was never considered a good battlesuit, even at release.
  • Her damage stacks drop when she gets hit, and her Ultimate locks her in for 10s.
  • Kallen has no newer battlesuit, but any modern Physical DPS outperforms her.

Notable dupes · Rank

S
Big upgrade

Unlocks Sanguine Feast (+8% Total DMG per Sturmgeschütz, 6 stacks), +35% damage against shields, healing on Ultimate Evasion and the stronger leader skill.

SS
Solid upgrade

Revelation: a 15s orbital bombardment on Ultimate; stronger Holy Salve healing and a crippling debuff when she switches out.

SSS
Optional

Sun of Ragnarok: a 15s Fire aura with Ignite Trauma after her Ultimate.

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