Electro Claymore

Razor

Wolf Boy

TierA
RolesMain DPS
Release1.0

Raised by wolves, Razor was long a Physical DPS that time had left behind. His Hexerei upgrade changed that: the Wolf Within now hits much harder, and in a party with another Hexerei character, overflowing Electro Sigils call down AoE lightning strikes that also refund Energy. He is once again a fun, sturdy and affordable Electro main DPS, especially in Overloaded teams.

Razor

Hexerei Electro DPS

Weapons

Gest of the Mighty Wolf BiS
5★ · CRIT Rate
Best in slot: ATK SPD, up to 30% DMG from stacks, and +30% CRIT DMG with Hexerei: Secret Rite.
+10% ATK SPD; attacks stack up to +30% DMG, plus +30% CRIT DMG with Hexerei: Secret Rite.
A Thousand Blazing Suns
5★ · CRIT Rate
Excellent CRIT stat stick: +28% ATK and +20% CRIT DMG after each Skill or Burst.
Skills and Bursts grant +20% CRIT DMG and +28% ATK, boosted by 75% and extended during Nightsoul's Blessing.
Beacon of the Reed Sea
5★ · CRIT Rate
High CRIT Rate and easy ATK buffs from his frequent tap Skills.
+20% ATK after a Skill hit and +20% ATK after taking DMG; +32% Max HP while unshielded.
Serpent Spine
4★ · CRIT Rate
Best 4-star: CRIT Rate and up to +30% DMG while he stays on the field.
Battle Pass: gains up to +30% DMG while on the field, but each hit taken removes a stack.
Tidal Shadow
4★ · ATK%
Craftable: +24% ATK whenever he is healed (great with Bennett's field).
Craftable: +24% ATK for 8s after being healed.
Prototype Archaic
4★ · ATK%
Craftable fallback with ATK% and occasional AoE hits.
Normal and Charged hits have a 50% chance to deal an extra 240% ATK as AoE DMG (once every 15s).

Artifacts

A Day Carved From Rising Winds ×4
Best in slot once his Witch's Homework is done: up to 43% ATK and +20% CRIT Rate.
Set effects
2pATK +18%.
4pNormal/Charged Attack, Skill or Burst hits grant +25% ATK for 6s, plus +20% CRIT Rate if the wearer has completed Witch's Homework.
Echoes of an Offering ×4
Best alternative: frequent Normal Attack procs adding 70% of his ATK.
Set effects
2pATK +18%.
4pNormal Attack hits have a 36% chance (rising by 20% after each miss) to add 70% of ATK to Normal Attack DMG.
Gladiator's Finale ×4
Easy fallback: 18% ATK and +35% Normal Attack DMG.
Set effects
2pATK +18%.
4pSword, Claymore and Polearm users deal +35% Normal Attack DMG.

Main stats

Sands of Eon
ATK%
Goblet of Eonothem
Electro DMG Bonus / ATK%
Circlet of Logos
CRIT Rate / CRIT DMG

Substat priority

1CRIT Rate 2CRIT DMG 3ATK% 4Energy Recharge

Stat targets

  • ATK 2,000+
  • CRIT Rate 60–70% on the stat screen (A Day Carved adds 20% in combat)
  • CRIT DMG 140%+
  • Energy Recharge 110–130%: Electro Sigils, his A4 passive and Hexerei overflows cover most of his needs

Talent priority

Normal Attack
Elemental Burst
Elemental Skill

Use an Electro DMG goblet when his Normal Attacks stay Physical; with a C6 Bennett infusing them with Pyro, an ATK% goblet is a safer choice since his damage is split between two elements. The old Physical build (Pale Flame, Physical goblet) is no longer recommended.

Teams

Recommended teams

Hexerei Overloaded

Durin and Fischl activate Secret Rite, Chevreuse shreds Pyro and Electro RES and buffs ATK.

Pyro-infused Overloaded

All 4-stars: Fischl completes the Hexerei pair, and C6 Bennett infuses Razor's Normal Attacks with Pyro so he triggers Overloaded himself; stay inside Bennett's field.

Durin Overloaded with Bennett

Durin completes the Hexerei pair and adds off-field Pyro, Chevreuse shreds Pyro and Electro RES, and Bennett heals and buffs ATK.

Guide

How to play

How he works

  • Claw and Thunder (Skill): tap to strike and gain an Electro Sigil (max 3, each raises his Energy Recharge); hold to release a larger strike that converts every Sigil into Energy.
  • Lightning Fang (Burst, 80 Energy) summons the Wolf Within: it strikes alongside his Normal Attacks, raises his ATK SPD and interruption resistance, and disables his Charged Attacks. The Awakening passive resets Claw and Thunder when he casts it.
  • Witch's Eve Rite: Surge of Lightning (Witch's Homework Of the Little Wolf Pack, Lv. 70+): the Wolf Within deals extra DMG equal to 70% of his ATK. With a second Hexerei character, gaining an Electro Sigil while already at 3 during Lightning Fang calls down an AoE lightning strike (150% ATK) and restores 7 Energy, once per second.

Rotation

  1. Set up your supports (Chevreuse, Durin or Fischl, Bennett).
  2. Tap E for a Sigil and particles, then Q: the Burst converts his Sigils into Energy and Awakening resets Claw and Thunder, so tap E again right away.
  3. Weave Normal Attack strings with tap E whenever it is ready: once he holds 3 Sigils, every new one overflows into a lightning strike.
  4. Swap out once the Wolf ends, or keep going if Energy allows another Burst.

With a C6 Bennett, his Normal Attacks become Pyro while the Wolf stays Electro: he triggers Overloaded on his own, which pairs perfectly with Chevreuse.

Strengths

  • Hexerei brings big Electro damage, AoE lightning and Energy refunds
  • Very sturdy on the field thanks to interruption resistance and Electro RES
  • Cheap to build and fully accessible as a free 4-star
  • Works with Overloaded or Aggravate supports

Weaknesses

  • Needs a second Hexerei character and his Witch's Homework to shine
  • No Charged Attacks during his Burst, and he wants long field time
  • His damage is split between Electro and Physical or Pyro, which complicates goblets
  • Clearly below 5-star main DPS in the hardest endgame content

Notable dupes · Constellation

C1
Optional

+10% DMG for 8s after picking up particles: easy uptime but small.

C4
Solid upgrade

Tap Skill lowers enemy DEF by 15% with near-permanent uptime.

C6
Big upgrade

Hexerei version: each Skill grants 3 Sigils (more overflow strikes), and consuming Sigils gives +10% CRIT Rate and +50% CRIT DMG for 15s.

Community

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