A PSY Fire

Sakuno Rondo

Theresa Apocalypse

TierC
RolesDPS
Release2.2.1

Sakuno Rondo is Theresa's A-rank PSY-type Fire battlesuit from v2.2.1: a mid-range fighter with ethereal katanas who builds Sakura Counts into Sakura Brands, then detonates them with Foxfire for heavy Fire DMG. Her Ultimate, Hijoyo Frenzy, is a sustained mode that drains SP to turn her Basic ATKs into Fire attacks, and from SS rank her crosses give the whole team +23.4% Elemental DMG. With no Astral Ring, she is obsolete in 9.0, like the other old A-ranks (Marisa Impact).

Sakuno Rondo

Fire DPS

Weapons

Salvation of Sakura BiS
S
BBS recommendation: PRI-ARM of her signature cross, with no SP cost, Sakura Counts from its katanas, Fire Sakura Slashes and +40% Fire DMG taken for enemies. On Sakuno Rondo, each Sakura Slash adds 2 Sakura Counts and restores 14 SP, which feeds Hijoyo Mode.
PRI-ARM of Pledge of Sakura: a Fire cross that rains Sakura katanas (Sakura Counts, Ignite Trauma), Sakura Slashes for 150% ATK of Fire DMG on hit, and an active that makes enemies take 40% more Fire DMG for 12s; on Sakuno Rondo, each Sakura Slash adds 2 Sakura Counts and restores 14 SP.
Pledge of Sakura
A
Her original signature cross and the base of the PRI-ARM: on Sakuno Rondo, each Sakura Slash also adds a Sakura Count.
Sakuno Rondo's original cross: Sakura katanas that add Sakura Counts, and Sakura Slashes that deal bonus Fire DMG to marked enemies (on Sakuno Rondo, each Slash also adds a Sakura Count).
Fire Angel
B
BBS transitional 3★ Fire cross.
Basic 3★ cross: for 7s it launches fire balls that deal Fire DMG and ignite enemies; a free placeholder.

Stigmata

Leeuwenhoek T Top
Nuwa M Middle
Leeuwenhoek B Bottom
BBS recommendation: the Leeuwenhoek 2-piece (+15% Total DMG, and her Ultimate makes enemies take 15% more Fire DMG from her) with Nuwa (M), which gives +1% Fire DMG per combo hit, up to 102%.
Set effects
2pLord of Dierkens set. Total DMG +15%; the Ultimate makes all enemies take 15% more Fire DMG from the wearer for 12s and force-activates the pieces' buffs (CD: 20s).
3pEach enemy she ignites grants 2% Total DMG Reduction (15 stacks max, until the battle ends); on Durandal, the 2-piece bonus triggers on entry.
2pSky Mender set. Units summoned by the wearer gain a 60% Total DMG Multiplier. On its own, the Middle piece adds Fire DMG that grows with the Combo Hit count.
3pEach summoned unit (support friends included) gives a 20% Total DMG Multiplier, up to 5 stacks.
Turgenev T Top
Poem of Raven M Middle
Turgenev B Bottom
BBS auxiliary (support) option: the Turgenev 2-piece marks enemies to take more Elemental DMG, and Aslaug (M) gives +20% Fire DMG and, while she is on standby, +20% Fire DMG for the team.
Set effects
2pRebel's Gun set. Every 6 hits from the wearer or her summons extend Hunter Mark (applied by the B piece) by 2s, up to 12s; marked enemies take 21% more Elemental DMG.
3pThe wearer's Ultimate and summons deal 25% more Total DMG; while her summons are on the field, the team deals 25% more Ice DMG to marked enemies.
2pAslaug set. Total DMG +15% and team Total DMG +12%; enemies in Feathered state take 30% more Elemental DMG.
3pCharged ATK hits give +20% Total DMG for 15s; while the wearer is on standby, the team deals 30% more Fire DMG.
Thales T Top
Thales M Middle
Fuxi B Bottom
BBS universal option: the Thales 2-piece (a Charged ATK every 10s gains +50% Total DMG and triggers Blazer Mode, +30% DMG for Ultimate and burst-mode attacks) with Fuxi (B), +51% Elemental DMG against ignited enemies.
Set effects
2pEclipse Predictor set. Every 10s the wearer gains a charge: her next Charged ATK (and the hits right after it) gains 50% Total DMG and triggers Blazer Mode for 6s, during which Ultimate and burst-mode attacks deal 30% more Total DMG.
3pIn Blazer Mode: Ignore Interrupt, 15% less DMG taken from enemy hits and 50 HP healed per second.
2pCode of Civilization set. Max HP +15%, and Ultimate and Evasion skill CDs are 20% shorter in battle (the pieces add up to +92% Elemental DMG against frozen or paralyzed enemies and +51% against ignited ones).
3pWith 3 or more enemies on the field, the wearer takes 50% less Elemental DMG and deals 60% more Elemental DMG.
Wang Zhaojun T Top
Wang Zhaojun M Middle
Wang Zhaojun B Bottom
BBS transitional Fire set.
Set effects
2pFire DMG +15%; attacking deals 300% ATK of Fire DMG to nearby enemies (CD: 15s).
3pMax HP +20% and Total DMG Multiplier +10% in combat.

Stat targets

  • Stigmata affixes: ATK or Fire DMG
  • Enter Hijoyo Mode with as much SP as possible, and cancel it before you run dry
  • Reach S rank first: 20s Sakura Brands, QTE, leader upgrade and +20% Total DMG above 30 combo hits

Talent priority

Ultimate
Basic ATK
Special ATK
Passive
Evasion
Leader

Her QTE and switch-in deal Physical DMG, but the core of her damage (Foxfire, Scorching Brands, Hijoyo Mode) is Fire, so build her for Fire.

Teams

Recommended teams

Part 1 Fire supports

Thousand-Faced Maestro: Cameo! is the best Part 1 Fire and Ignite support (SP, Ultimate CD, Ignite buffs) and Herrscher of Truth adds Elemental Breach. With three different types (PSY, QUA, IMG), her leader skill adds +18% Elemental DMG. No Astral Ring: older content only.

Free Fire support

Chrono Navi is the free Part 1 Fire and Ignite support (Asterite Shop, Open World); the team still has three different types for her leader skill.

Guide

How to play

Sakura Brands

  • Her Basic ATK (Fox Blade) is a 5-sequence ethereal katana combo; SEQ 3 and SEQ 5 each add a Sakura Count. At 3 counts, the enemy gets a Sakura Brand for 10s (20s from S rank).
  • Hold [ATK] during the combo (or in Hijoyo Mode) for Foxfire (Scorching Foxfire): 3 x 50% ATK of Fire DMG that turns Sakura Brands into Scorching Brands, which explode 1s later for 621% ATK of Fire DMG and knock enemies airborne. Outside Hijoyo Mode, each scorched Brand restores 5 SP.

Hijoyo Mode

  • Hijoyo Frenzy needs 80+ SP: it costs 20 SP, then 8 SP per second until you run out or cancel it (max 60s). The activation unleashes 3 wide slashes with 12 Ignite Trauma.
  • In Hijoyo Mode she has Ignore Interrupt, her Basic ATK becomes stronger and deals Fire DMG, and Fire Sprite adds +50% Fire DMG. At SSS, Warding Sprite adds 52.1% Total DMG Reduction, 70% shorter debuffs and +45.1% ATK Speed.

Evasion and QTE

  • Her Ultimate Evasion (Burning Kenbu) releases 3 sword-ki waves that add Sakura Counts; tap [ATK] right after to cast Foxfire instantly (CD: 15s, 11.6s from SS rank).
  • From S rank, her QTE triggers on paralyzed enemies, and Not the Ears adds 80% ATK of Fire DMG to every hit on frozen or paralyzed enemies.

Rotation

  1. Build SP outside Hijoyo Mode: combo SEQ 3 and 5 → Sakura Brand → Foxfire detonation (+5 SP each).
  2. At 80+ SP, deploy your cross (Salvation of Sakura makes enemies take 40% more Fire DMG), then Hijoyo Frenzy.
  3. In Hijoyo Mode, chain combos and Foxfire detonations until your SP runs low, cancel, and start again.

Leader skill (S rank): the team deals 24% more Total DMG to airborne enemies, and a team of 3 different types gains 18% Elemental DMG.

Strengths

  • Big Fire bursts from Scorching Brand detonations (621% ATK each), with SP refunds outside Hijoyo Mode.
  • A long, flexible Ultimate mode with Ignore Interrupt.
  • From SS rank, her crosses give the whole team +23.4% Elemental DMG.
  • Her PRI-ARM cross, Salvation of Sakura, makes enemies take 40% more Fire DMG.

Weaknesses

  • Obsolete: no Astral Ring, and Marisa Impact considers all the old A-ranks outdated.
  • Hijoyo Mode drains 8 SP per second, so she has to rebuild SP between windows.
  • Building 3 Sakura Counts per enemy takes time, especially against single bosses.
  • Her key passives need S rank, and her team buff (Let's Dance) needs SS.

Notable dupes · Rank

S
Big upgrade

Stronger leader skill, her QTE, Sakura Mark (more Sakura Counts and damage in Hijoyo Mode), Not the Ears (Fire DMG on frozen or paralyzed enemies) and Engraved Mark (20s Brands, +20% Total DMG above 30 combo hits).

SS
Solid upgrade

Let's Dance (her crosses give the team +23.4% Elemental DMG for 7.5s) and Florid Kenbu (shorter Ultimate Evasion CD and Bleed Trauma).

SSS
Optional

Warding Sprite: 52.1% Total DMG Reduction, 70% shorter debuffs and +45.1% ATK Speed in Hijoyo Mode.

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