S BIO Ice

Argent Knight: Artemis

Rita Rossweisse

TierC
RolesDPS
Release3.0

Argent Knight: Artemis (AKA) is Rita's S-rank BIO-type Ice scythe user from v3.0. She summons Crescent Harvest to stack Hypothermia, detonates it with Charged ATKs to seal enemies in Ice Cells, and turns into a tanky Burst-mode freezer with her Ultimate. She dominated the old Abyss thanks to her crowd control, damage reduction and healing, and her 2020 PRI-ARM kept her relevant for a while, but with no Astral Ring she is obsolete in 9.0. She is still worth unlocking for the Elysian Realm, where she has her own signets.

Argent Knight: Artemis

Ice DPS

Weapons

Skadi of Thrymheim BiS
S
Best in slot (Marisa Impact, BBS 100%): her PRI-ARM, with an automatic active on Hypothermia consumption, +40% Ice DMG and 20 SP per Ultimate. Forge it in the Foundry from Skadi Ondurgud (Exchange Shop or Battle Pass).
PRI-ARM of Skadi Ondurgud: a free Ice active that weakens the next hit taken, +40% Ice DMG, 20 SP and an active reset on each Ultimate, and on Argent Knight: Artemis the active fires automatically when she consumes Hypothermia.
Skadi Ondurgud
A
Her original signature (BBS, 90%): cheap Ice active, +20% Total DMG and SP on hits against enemies with Hypothermia.
Argent Knight: Artemis's original scythe: a cheap AoE Ice active that weakens enemies' next attack, +20% Total DMG, and SP on hits against enemies with Hypothermia.
Azure Storm
B
BBS transitional pick (50%).
Budget scythe: each hit grants 2% Attack Speed for 7s, stacking up to 10 times.

Stigmata

Willows T Top
Willows M Middle
Willows B Bottom
Marisa Impact's best set: Burst-mode entry stacks, SP and Ice DMG on Charged ATKs and weapon actives. G4 Willows is craftable in the Foundry.
Set effects
2pLeisurely Sipping set. Entering the field or burst mode grants 6 Looming Shadow stacks; weapon active, Charged ATK or Combo ATK hits spend one to restore 1 SP and gain 20% Ice DMG for 3s (CD: 1s).
3pEnemies take 5% more Ice DMG from the wearer, rising to 15% for 15s after she spends over 100 SP at once.
Ana Schariac T Top
Ana Schariac M Middle
Ana Schariac B Bottom
BBS recommendation (100%): Ice DMG, damage reduction and +50% Total DMG on Charged ATKs; she fights at close range, which suits the set.
Set effects
2pHerrscher of Ice set. Ice DMG +25%; Combo and Charged ATK hits summon Ice Pillars around enemies for 400% ATK of Ice DMG and boost Ignore Interrupt for 3s (CD: 10s).
3pCombo and Charged ATKs deal 50% more Total DMG, and the wearer deals 10% more Ice DMG to enemies within 5m.
Robert Peary T Top
Robert Peary M Middle
Robert Peary B Bottom
Free option (Marisa Impact: G2 Peary; BBS alternative): Total DMG, Ice DMG, Attack Speed and healing on caged enemies.
Set effects
2pHits taken deal 25% less Total DMG and inflict 3 Rime Trauma on the attacker (once per enemy); the first hit after entry adds 20 combo hits (CD: 15s).
3p+20% ATK Speed and a 25% Total DMG Multiplier, plus a charge every 15s that prevents one combo reset (up to 2).
Scott T Top
Scott M Middle
Scott B Bottom
BBS transitional Ice set.
Set effects
2pTotal DMG Multiplier +12%.
3pAfter a Combo or Charged ATK, Ice DMG +18% for 6s.

Stat targets

  • Always consume 2 Hypothermia stacks with your Charged ATKs
  • End Burst with Lunar Burst before your SP runs out
  • Stigmata affixes: ATK and Ice DMG

Talent priority

Ultimate
Passive
Special ATK
Basic ATK
Evasion
Leader

Elysian Realm: she has five exclusive Elysia signets (Blessing of Cold Moon, Frost Scythe, Winter Harvest, Uranian Mirror, Stellar Trails) that add Frost Rings on Ice Cell and big Burst-mode buffs.

Teams

Recommended teams

Part 1 Ice

Argent Knight: Artemis
Jade Knight
Sugary Starburst

Marisa Impact's Part 1 Ice lineup: Jade Knight provides Elemental Breach, shieldbreak and strong buffs; Sugary Starburst adds buffs, heavy Freeze Trauma and HP-loss damage. BIO + PSY + MECH also triggers AKA's 3-type leader bonus. No Astral Ring: Part 1 content only.

Budget Part 1 Ice

Without Jade Knight, Reverist Calico adds Freeze Trauma, team Total DMG against frozen enemies and SP. BIO + MECH + IMG keeps the 3-type leader bonus.

Guide

How to play

Hypothermia and Crescent Harvest

  • Crescent Harvest (her summoned scythe) inflicts Hypothermia (up to 2 stacks). One stack lowers Ignore Interrupt; two stacks slow enemies' Attack and Move Speed by 20%. Both add Rime (Freeze) Trauma.
  • Her Basic ATKs summon it on their own (once every 6s), her Ultimate Evasion summons it on the attacker, and her teammates' Charged or Combo ATKs call it too (once every 12s per teammate).

Charged ATK: Frost Beam

  • Hold [ATK] during her Basic ATKs: it consumes 2 Hypothermia stacks to seal enemies in an Ice Cell with multi-hit Ice DMG, gives her Glacial Armor (50% damage reduction for 7s) and restores 3 SP.
  • She deals up to +80% Ice DMG to enemies in Ice Cell, and caged enemies take up to 24% more Total DMG.

Ultimate: Rave of Artemis

  • Needs at least 80 SP. She enters Burst mode (up to 24s, SP drains faster over time) with 60% damage reduction and Ignore Interrupt: Basic ATKs deal Ice DMG, their last hit turns 2-stack Hypothermia into Ice Cell, and Crescent Harvest attacks alongside her.
  • Lunar Burst: spend 10 SP to cast the Ultimate again, ending Burst with a large Ice explosion that cages enemies (3s, 2s on bosses) and inflicts 10 Rime Trauma.

Rotation

  1. Basic ATKs (and an Ultimate Evasion) to stack Hypothermia, then Charged ATK to cage and recover SP.
  2. At 80+ SP, Ultimate; chain full Basic ATK strings and Charged ATKs in Burst.
  3. Before your SP runs dry, cast Lunar Burst to cage everything once more.

With Skadi of Thrymheim, consuming Hypothermia fires the weapon active automatically, and each Ultimate restores 20 SP. Her leader skill (from S3) gives the team +16% Total DMG on Charged/Combo ATKs and +18% Elemental DMG with 3 different types on the team.

Strengths

  • Playable in the Elysian Realm with her own exclusive signets; Marisa Impact recommends unlocking her for the first-clear crystals.
  • Excellent crowd control: Hypothermia slows, Ice Cells lock enemies in place and add Rime Trauma.
  • Very tanky: Glacial Armor, 60% damage reduction in Burst and healing on Ultimate.
  • Easy to unlock: War Treasury, Dorm Supply and Battle Pass (Marisa Impact).

Weaknesses

  • Obsolete in 9.0: no Astral Ring, and her damage is far below modern Ice DPS.
  • Her Burst mode drains SP faster and faster, so long fights need careful SP management.
  • Her best weapon is a PRI-ARM that costs Exchange Shop or Battle Pass resources for an outdated unit.
  • Hypothermia and Ice Cell work less well on bosses (shorter cages).

Notable dupes · Rank

S2
Solid upgrade

Each Charged ATK boosts Crescent Harvest's Ice DMG by 30% for 3s.

SS
Solid upgrade

Frost Prison reaches its cap: enemies in Ice Cell take up to 24% more Total DMG (independent multiplier).

SSS
Solid upgrade

Lunar Burst deals another 300% ATK of Ice DMG, and Ice Cell lasts longer (+1.5s, +1s on elites and bosses).

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