A QUA Fire

Valkyrie Gloria

Durandal

TierC
RolesDPS
Release3.8

Valkyrie Gloria is Durandal's A-rank QUA-type Fire battlesuit from v3.8 and the game's first lance user. She sprints into enemies with Charged ATKs, refills her Resolve with weapon Throws, and her Ultimate hurls a giant lance that creates Aura Ignis for Decisive Blows. She was a mediocre Fire DPS meant to introduce Durandal (Marisa Impact) and she has no Astral Ring, so she is obsolete in 9.0: unlock her mainly for Elysian Realm first-clear rewards.

Valkyrie Gloria

Fire DPS

Weapons

Sagittarius Astra BiS
S
Her best weapon (Marisa Impact, BBS): a stronger Fire Throw, a Stardust blast on Charged ATKs and +35% Fire DMG on her Ultimate. Focused Supply.
PRI-ARM of Starlance Prime: a Fire Throw that leaves Stardust (Charged ATKs shatter it for a big Fire blast), +35% Fire DMG on Ultimate and burst attacks and +20% Fire DMG taken by blasted enemies; on Dea Anchora, every Ultimate also fires light spears.
Eos Gloria
A
Her original signature lance from the Exchange Shop: Flame Aura (+15% Fire DMG taken) and up to +40% Fire DMG.
Valkyrie Gloria's signature lance: a Fire Throw whose counter version creates an 11s Flame Aura (nearby enemies take 15% more Fire DMG and burn), and up to +40% Fire DMG from Basic and Charged ATK hits, filled instantly by Ultimates and Throws.
Starlance Prime
A
Dea Anchora's original lance: the same Fire Throw and Stardust blast, a fine alternative.
Dea Anchora's original lance: the same Fire Throw and Stardust blast as its PRI-ARM, with +25% Fire DMG on Ultimate and burst attacks and +16% Fire DMG taken by blasted enemies.
Endothermic Lance VF
A
BBS transitional pick, craftable in the Foundry.
Craftable generic lance: a Throw whose element matches the wielder's damage type, plus +22% Total DMG.

Stigmata

Little Joys T Top
Little Joys M Middle
Little Joys B Bottom
Best set (Marisa Impact): G4 Little Joys, craftable in the Foundry.
Set effects
2pThe wearer takes 12% less DMG and deals 20% more Ignite DMG.
3pAll enemies take 14% more Fire DMG from the wearer, and 6% more Total DMG if they have more than 2 Ignite stacks.
Leeuwenhoek T Top
Thales M Middle
Leeuwenhoek B Bottom
BBS recommended mix (Leeuwenhoek came out with her in v3.8): its 2-piece triggers on entry on Durandal, with Thales in the middle slot.
Set effects
2pLord of Dierkens set. Total DMG +15%; the Ultimate makes all enemies take 15% more Fire DMG from the wearer for 12s and force-activates the pieces' buffs (CD: 20s).
3pEach enemy she ignites grants 2% Total DMG Reduction (15 stacks max, until the battle ends); on Durandal, the 2-piece bonus triggers on entry.
2pEclipse Predictor set. Every 10s the wearer gains a charge: her next Charged ATK (and the hits right after it) gains 50% Total DMG and triggers Blazer Mode for 6s, during which Ultimate and burst-mode attacks deal 30% more Total DMG.
3pIn Blazer Mode: Ignore Interrupt, 15% less DMG taken from enemy hits and 50 HP healed per second.
Wang Zhaojun T Top
Wang Zhaojun M Middle
Wang Zhaojun B Bottom
BBS transitional Fire set.
Set effects
2pFire DMG +15%; attacking deals 300% ATK of Fire DMG to nearby enemies (CD: 15s).
3pMax HP +20% and Total DMG Multiplier +10% in combat.

Stat targets

  • Stigmata affixes: ATK on every piece
  • Reach S rank first: +50% Total DMG in Aura Ignis and +55% Fire DMG against ignited enemies
  • Chain Decisive Blow → Throw as many times as possible during Aura Ignis

Talent priority

Special ATK
Ultimate
Passive
Basic ATK
Evasion
Leader

Where to get her: Expedition and Adventure Tasks (Marisa Impact); she was also among the battlesuits of Returnee Support's Valkyrie Reinforcements in v8.4-v8.7 (official notes). In the Elysian Realm, start with the Battle Song Ego signet, take Vicissitude 2 for survivability and Gold for SP regen.

Teams

Recommended teams

Part 1 Fire supports

Thousand-Faced Maestro: Cameo! and Herrscher of Truth are the Part 1 Fire supports (SP, Ultimate CD, Ignite buffs, Elemental Breach). They carry her, but any stronger Fire DPS (Dea Anchora, Miracle ☆ Magical Girl, Fenghuang of Vicissitude) makes better use of them.

All-free Fire trio

Three free Fire battlesuits: Valkyrie Gloria's leader skill gives the whole team +30% Fire DMG, Chrono Navi is the free Part 1 Fire and Ignite support, and Valkyrie Blastmetal's Total DMG buffs work even without an Astral Ring. A starter option for older content only.

Guide

How to play

Resolve and sprint

  • She starts with 240 Resolve (max 480). Basic ATK SEQ 2, 4 and 5 restore Resolve on every hit.
  • Hold [ATK] to sprint (Iron Body after 0.6s, each hit spends Resolve for bonus Fire DMG), then release for a Sprint ATK (450% ATK of Fire DMG).
  • Her lance Throws are her engine: a Throw from the weapon active refills 480 Resolve (240 for a Throw counter).

Ultimate: Eruptio Magnifica

  • For 100 SP (CD 25s), she leaps in, pulls enemies together and hurls a massive lance (1,800% ATK of Fire DMG and Quantum Implosion on QUA-type enemies), then covers the field with Aura Ignis for 15s: double Resolve gains, better Ignore Interrupt and, from S rank, +50% Total DMG.
  • In Aura Ignis, holding [ATK] with at least 240 Resolve spends all of it on a Decisive Blow.

Rotation (Marisa Impact)

  1. Ultimate (in the Elysian Realm, open with the Lightning Empress support).
  2. During Aura Ignis: Charged ATK (Decisive Blow) → weapon Throw to refill Resolve, and repeat until the Ultimate buff ends (you will notice when the Charged ATK turns back into a sprint).
  3. Enemies with Iron Body cannot be thrown: use Charged ATK, then Basic ATK until the gauge is full.
  4. After the buff: sprint and Basic ATK to refill Resolve until you have SP for the next Ultimate.

After her Ultimate Evasion, spam [Evade → ATK] while Combat Focus lasts: each tap goes straight to Basic ATK SEQ 5 and restores SP and Resolve. Her leader skill gives the team +30% Fire DMG and +17% Throw Total DMG.

Strengths

  • Free and easy to get: Expedition, Adventure Tasks, and Returnee Support's Valkyrie Reinforcements.
  • Throws control enemies, and her Ultimate gathers them and inflicts Quantum Implosion on QUA-type enemies.
  • Team-wide +30% Fire DMG leader skill.
  • Worth unlocking for Elysian Realm first-clear crystals (Marisa Impact).

Weaknesses

  • Obsolete: a mediocre Fire DPS even at release, with no Astral Ring.
  • Her Throws do not work on enemies with Iron Body, which breaks her loop.
  • Weak Elysian Realm signets: play lower difficulties (Marisa Impact).
  • Her best weapon, Sagittarius Astra, is Dea Anchora's PRI-ARM and should go to Dea Anchora first.

Notable dupes · Rank

S
Big upgrade

Unlocks +50% Total DMG in Aura Ignis, +55% Fire DMG against ignited enemies and bonus SP on Basic ATK SEQ 4.

SS
Solid upgrade

Throws and weapon actives trigger a 2s Time Fracture.

SSS
Optional

Basic ATK SEQ 5 deals 40% more Total DMG during Combat Focus.

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